写在前面的废话
今天呢,我又编写了一款贪吃蛇小游戏,但是测试到一半我的DEV坏了(一直在显示正在检测乱七八糟的头文件,运行了好几分钟,甚至关不死了,最后再下面的小窗才给关了)所以可能有疏漏,请大家及时告诉我,我会及时改正的。
代码在此!
PS:一开始还在写注释,后来懒得写了
#include<bits/stdc++.h>
#include <windows.h>
#include <conio.h>
#include <stdlib.h>
using namespace std;
int maxn;
void BackGround(unsigned int ForeColor = 7, unsigned int BackGroundColor = 0) {
HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(handle, ForeColor + BackGroundColor * 0x10);
}
void gotoxy(int x, int y) {
HANDLE handle;
COORD coord;
coord.X = x;
coord.Y = y;
handle = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleCursorPosition(handle, coord); //移动光标到(x,y)处
}
//初始化地图数据
void restart(int bk[50][50], int look[4], int move[50][50]) {
//bk为总的地图数据记录整个地图,为1时表示墙体,为2时表示果实,为3时表示蛇
//look记录数据,为0时表示朝向,为1时表示长度,为3时表示胜负情况,为4表示分数
//move记录蛇走过的路程,用来判断
int pp, qq; //用来记录获取的随机坐标
//接下来要初始化地图
for (int i = 0; i<=maxn;i++) {
for (int j = 0; j <= maxn; j++) {
if (i == 0 || i == maxn || j == 0 || j == maxn) bk[i][j] = 1;//1表示墙体
else bk[i][j] = 0; //什么都没有
move[i][j] = 0; 记录蛇移动的轨迹
}
}
//将蛇初始化在8,8坐标上
bk[8][8] = 3;
move[8][8] = 1;//则此时8,8,上的轨迹就应该记录为1
move[0][0] = 1;//用此来记录步数
pp = rand() % (maxn - 1) + 1;//范围是1-(maxn - 1)
qq = rand() % (maxn - 1) + 1;
bk[pp][qq] = 2;
look[0] = 1;//朝向向上
look[1] = 1;//长度
look[2] = 0;//当为1表示失败
look[3] = 0;//得分
//接下来要绘制地图
for(int i = 0; i <= maxn; i++) {
for (int j = 0; j <= maxn; j++) {
gotoxy(i * 2, j);//光标移动,每个光标都是矩形
switch (bk[i][j]) {
case 0:
BackGround(0, 0);
break;//没有东西打印黑色
case 1:
BackGround(0, 1);
break;//墙打印蓝色
case 2:
BackGround(0, 2);
break;//果实打印绿色
case 3:
BackGround(0, 3);
break;//蛇打印蓝色
default:
break;
}
cout<<" ";
}
}
gotoxy(55, 0);
BackGround(7, 0);
printf("现在得分是:%d,奥利给!", look[2]);
}
void map(int bk[50][50], int look[4], int xy[2], int move[50][50]) {
int b[10], qq = 0, pp = 0;
if (kbhit()) {
b[0] = getch();//用b来记录
if (b[0] == 224) {
b[0] = getch();
}
if (b[0] == 72 && look[0] != 2) {
look[0] = 1;
}
if (b[0] == 80 && look[0] != 1) {
look[0] = 2;
}
if (b[0] == 75 && look[0] != 4) {
look[0] = 3;
}
if (b[0] == 77 && look[0] != 3) {
look[0] = 4;
}
}
switch (look[0]) {
case 1:
xy[1]--;
break;
case 2:
xy[1]++;
break;
case 3:
xy[0]--;
break;
case 4:
xy[0]++;
break;
}
move[0][0]++;
move[xy[0]][xy[1]] = move[0][0];
gotoxy(55, 2);
BackGround(7, 0);
printf("横坐标:%d,纵坐标:%d", xy[0],xy[1]);
gotoxy(xy[0] * 2, xy[1]);
BackGround(0, 3);
printf(" ");
if (bk[xy[0]][xy[1]] == 2) {
look[2]++;
look[1]++;
gotoxy(55, 0);
BackGround(7, 0);
printf("现在得分是:%d,请再接再厉!", look[2]);
while (bk[pp][qq] != 0) {
pp = rand() % (maxn - 1) + 1;
qq = rand() % (maxn - 1) + 1;
}
bk[pp][qq] = 2;
gotoxy(pp * 2, qq);
BackGround(0, 2);
printf(" ");
}
if (bk[xy[0]][xy[1]] == 1 || bk[xy[0]][xy[1]] == 3) {
look[3] = 1;//输了
gotoxy(6, 6);
BackGround(7, 0);
printf("You Lose!\n最后得分:%d", look[2]);
}
bk[xy[0]][xy[1]] = 3;
for (int i = 0; i <= maxn; i++) {
for (int j = 0; j <= maxn; j++) {
if (move[i][j] == move[xy[0]][xy[1]]- look[1]){
bk[i][j] = 0;
gotoxy(i * 2, j);
BackGround(0, 0);
printf(" ");
break;
}
}
}
}
int main() {
printf ("请输入您想要的难度(1表示简单,2表示中等,3表示困难)\n");
int c;
scanf ("%d", &c);
if (c == 1) {
maxn = 24;
} else if (c == 2) {
maxn = 20;
} else if (c == 3) {
maxn = 16;
} else {
printf ("请重新输入!\n"); main();
}
int bk[50][50], xy[2], move[50][50], look[4];
xy[1] = xy[0] = maxn / 2;
srand((unsigned) time(NULL));//初始化
system("pause");
restart(bk, look, move);
while (look[3] == 0) {
Sleep(250);
map(bk, look, xy, move);
}
system("pause");
system("cls");
printf("游戏结束,感谢游玩,886~);
return 0;
}
最后,希望大家能多多支持!请留下你的三连!