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ogre code
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armoonwei
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BasicTutorial5.h
<br />/*** @BasicTutorial5.h***/#ifndef __BasicTutorial5_h_#define __BasicTutorial5_h_#include "BaseApplication.h"class BasicTutorial5 : public BaseApplication{public: BasicTutorial5(void) {} virtual ~BasicTutorial5(void) {}原创 2010-11-30 21:02:00 · 647 阅读 · 0 评论 -
BasicTutorial4.h
#include #include class BasicTutorial3 : public BaseApplication{private: Ogre::TerrainGlobalOptions* mTerrainGlobals; Ogre::TerrainGroup* mTerrainGroup; bool mTerrainsImported; void defineTerrain(long x, long y); void原创 2010-11-14 15:19:00 · 549 阅读 · 0 评论 -
BasicTutorial3.h
<br />/*** @BasicTutorial3.h*/#ifndef __BasicTutorial3_h_#define __BasicTutorial3_h_#include "BaseApplication.h"#include <Terrain/OgreTerrain.h>#include <Terrain/OgreTerrainGroup.h>class BasicTutorial3 : public BaseApplication{priva原创 2010-10-29 09:57:00 · 1017 阅读 · 0 评论 -
BasicTutorial3.cpp
<br />/*** @BasicTutorial3.cpp*/#include "BasicTutorial3.h"void BasicTutorial3::destroyScene(void){}void getTerrainImage(bool flipX, bool flipY, Ogre::Image& img){}void BasicTutorial3::defineTerrain(long x, long y){}void原创 2010-10-29 09:58:00 · 517 阅读 · 0 评论 -
BaseApplication.h
/* * @BaseApplication.h*/#ifndef __BaseApplication_h_#define __BaseApplication_h_// Ogre各组件头文件#include #include #include #include #include #include #include #include #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE// MAC平台下需要包含的头文件#原创 2010-10-26 10:39:00 · 2178 阅读 · 0 评论 -
TutorialApplication.h
<br />/*** @TutorialApplication.h*/#ifndef __TutorialApplication_h_#define __TutorialApplication_h_#include "BaseApplication.h"// 创建一个类,这个类将作为我们应用程序的入口类class TutorialApplication : public BaseApplication{public: TutorialApplicatio翻译 2010-10-26 10:53:00 · 895 阅读 · 0 评论 -
TutorialApplication.cpp
<br />/*** @TutorialApplication.cpp*/#include "TutorialApplication.h"// 构造函数TutorialApplication::TutorialApplication(void){}// 析构函数TutorialApplication::~TutorialApplication(void){}// 创建场景void TutorialApplication::createSce原创 2010-10-26 10:54:00 · 963 阅读 · 0 评论 -
BaseApplication.cpp
ddd原创 2010-10-26 10:51:00 · 1867 阅读 · 2 评论 -
BasicTutorial2.cpp
<br />/*** @BasicTutorial2.cpp*/#include "BasicTutorial2.h"// 构造函数BasicTutorial2::BasicTutorial2(void){}// 析构函数BasicTutorial2::~BasicTutorial2(void){}// 创建相机void BasicTutorial2::createCamera(void){}// 创建视口void Ba原创 2010-10-27 09:26:00 · 594 阅读 · 0 评论 -
BasicTutorial2.h
/*** @BasicTutorial2.h*/#ifndef __BasicTutorial2_h_#define __BasicTutorial2_h_#include "BaseApplication.h"class BasicTutorial2 : public BaseApplication{public: BasicTutorial2(void); virtual ~BasicTutorial2(void);protected:原创 2010-10-27 09:25:00 · 774 阅读 · 0 评论 -
BasicTutorial5.cpp
<br />/*** @BasicTutorial5.cpp*/#include "BasicTutorial5.h"// 创建场景void BasicTutorial5::createScene(void){}// 处理非缓冲输入bool BasicTutorial5::processUnbufferedInput(const Ogre::FrameEvent& evt){ return true;}// 帧监听bool Bas原创 2010-11-30 21:03:00 · 570 阅读 · 0 评论 -
BasicTutorial4.cpp
<br />/* ** @BasicTutorial4.cpp */ #include "BasicTutorial4.h" // 构造函数BasicTutorial4::BasicTutorial4(void){}// 析构函数BasicTutorial4::~BasicTutorial4(void){} // 析构场景void BasicTutorial4::destroyScene(void){}//原创 2010-11-14 15:28:00 · 579 阅读 · 0 评论