和32位PE文件没什么大的区别, 只要注意一个结构:
#include "pshpack8.h" // Use align 8 for the 64-bit IAT.
typedef struct _IMAGE_THUNK_DATA64 {
union {
ULONGLONG ForwarderString; // PBYTE
ULONGLONG Function; // PDWORD
ULONGLONG Ordinal;
ULONGLONG AddressOfData; // PIMAGE_IMPORT_BY_NAME
} u1;
} IMAGE_THUNK_DATA64;
typedef IMAGE_THUNK_DATA64 * PIMAGE_THUNK_DATA64;
#include "poppack.h" // Back to 4 byte packing
typedef struct _IMAGE_THUNK_DATA32 {
union {
DWORD ForwarderString; // PBYTE
DWORD Function; // PDWORD
DWORD Ordinal;
DWORD AddressOfData; // PIMAGE_IMPORT_BY_NAME
} u1;
} IMAGE_THUNK_DATA32;
typedef IMAGE_THUNK_DATA32 * PIMAGE_THUNK_DATA32;
看到了吧,64位是ULONGLONG, 我写64位PE的时候Google半天都是说32位PE和64位PE基本没区别,
可我写进去就是不正确,就是因为这个结构我是按照DWORD写的,浪费半天时间