"""
打靶游戏,本程序还会自动截屏,这样就能制作一个gif文件了.
"""
from sprites import *
width,height = 480,360 # 定义宽高
screen = Screen() # 新建屏幕
screen.setup(width,height) # 设置宽高
screen.bgpic('stage.png') # 设定背景
准心 = Sprite(shape='准心.png') # 新建准心
弹孔 = Sprite(shape='弹孔.png') # 新建弹孔
leftkey = Mouse(1) # 鼠标左键
rightkey = Mouse(3) # 鼠标右键
score = 0
counter = 0 # 计数器
while True: # 无限循环
screen.save(f'res/game{counter}.png') # 截屏幕
counter += 1 # 计数器增1
准心.goto(mouse_pos()) # 准心跟随鼠标指针
if rightkey.down(): # 如单击右键重来
score = 0
弹孔.clear()
if leftkey.down(): # 如单击左键
# 直到松开才留下弹痕,并且计算得分
while leftkey.down():screen.update()
弹孔.goto(mouse_position())
弹孔.stamp()
if 弹孔.distance(0,0)<30:
score += 5
elif 弹孔.distance(0,0)>30 and 弹孔.distance(0,0)<63:
score += 3
elif 弹孔.distance(0,0)>63 and 弹孔.distance(0,0)<93:
score += 2
elif 弹孔.distance(0,0)>93 and 弹孔.distance(0,0)<123:
score += 1
screen.title('当前得分' + str(score))