#include <cstdio>
#include <iostream>
using namespace std;
template<class T>
class List{
public:
struct Node{
const T data;
const Node* const next;
Node(const T& _d, const Node* const _n):data(_d), next(_n){}
friend ostream& operator << (ostream& out, const Node& R){
out << R.data;
return out;
}
};
const Node* const head;
const int size;
List(const T* const buf, const int n):size(n), head(solve(buf, n)){}
List(const List& L):size(L.size), head(L.head){}
private:
const Node* const solve(const T* const buf, const int n)const{
if(n == 0) return NULL;
return new Node(buf[0], solve(buf+1, n-1));
}
};
int main(){
int a[5] = {4, 6, -1, 0, 2};
List<int> L(a, 5);
List<int> L2(L);
for(auto it = L.head; it; it = it->next){
cout << *it << endl;
}
for(auto it = L2.head; it; it = it->next){
cout << *it << endl;
}
return 0;
}
需要用C++11及以上版本编译,自我感觉常链表没什么用啊。
不过好歹是不可变类型,安全性比较好
常量指针, 指针常量, 指向常量的指针常量这三者的概念就不在此叙述