webgame经常面临某个模块被多次并发提交刷物品或者经验金钱,通常使用把相关该改为innodb表加事务,但这样,会使数据库服务器内存消耗变得十分恐怖,实际使用一个表就可以实现锁了。
<?php
require('config/config.mysql.php');
/*
CREATE TABLE `lock` (
`uid` int(11) NOT NULL DEFAULT '0',
`lockvalue` int(11) DEFAULT NULL,
PRIMARY KEY (`uid`)
) ENGINE=InnoDB;
*/
$conn=mysql_connect($_mysql['host'], $_mysql['user'] , $_mysql['pass']) or die("Could not connect: " . mysql_error());
mysql_select_db('test2' ,$conn) or die("Could not connect: " . mysql_error());
function getLock($conn)
{
mysql_query("BEGIN",$conn);
$rs = mysql_query("select uid from `lock` where uid=1 FOR UPDATE;",$conn);
}
function realseLock($conn)
{
mysql_query("COMMIT",$conn);
}
getLock($conn);
//do something
realseLock($conn);
?>