QT 拖拽 QListWidget发送,Qgraphicview接收

Widget类发送

  1. setDragEnabled(true)函数以使该部件能接受拖放事件.

  1. 在widget类重写mousePressEvent()或mouseMoveEvent()函数中启动拖放,记住启动拖放就是调用QDrag对象的exec()函数,在此步把需要拖动的数据保存在QMimeData对象中。

    QDrag *drag=new QDrag(this);
    QMimeData *mimeData=new QMimeData;
    mimeData->setText(currentItem()->text());
    mimeData->setData("application/Units.list", encodedData);
    drag->setMimeData(mimeData);
    drag->exec(Qt::CopyAction|Qt::MoveAction);

//或者是调用setData发送自定义数据

void MyListWidget::mouseMoveEvent(QMouseEvent *event)
{
    if (!(event->buttons()&Qt::LeftButton))
        return;
    if ((event->pos() - m_dragPosition).manhattanLength() < QApplication::startDragDistance())
        return;
    if (!m_dragItem)
        return;
    QDrag *drag = new QDrag(this);
    QMimeData *mimeData = new QMimeData;
    QString strtext = currentItem()->text();
    if (strtext.isEmpty())
    {
        int row = currentRow() - 2;
        QByteArray encodedData;
        QDir dir1;
        QString strdir = dir1.currentPath();
        QString strfile = strdir + "/svg/" + m_strList[row];
        QDataStream stream(&encodedData, QIODevice::WriteOnly);
        {
            QPixmap pixmap(strfile);
            stream << pixmap;
        }
        mimeData->setData("draglist", encodedData);
    }
    else
    {
        mimeData->setData("draglist", strtext.toUtf8());
    }
    drag->setMimeData(mimeData);

    drag->exec(Qt::CopyAction | Qt::MoveAction);
}

使用场景类接收拖拽

  1. 调用setAcceptDrops(true).使能接收数据。

  1. 主要重写dragEnterEvent、dragMoveEvent、dropEvent。

     void dragEnterEvent(QGraphicsSceneDragDropEvent *event) override;
     void dragMoveEvent(QGraphicsSceneDragDropEvent *event) override;
     void dropEvent(QGraphicsSceneDragDropEvent *event) override;

void MyGraphicsScene::createRect(const QPointF &pt)
{
    MyGraphicsRectItem *item=new MyGraphicsRectItem;
    item->setPos(pt);
    qDebug() << "rect pos:" << pt.x() << pt.y();
    item->setFlags(QGraphicsItem::ItemIsSelectable|QGraphicsItem::ItemIsMovable);
    addItem(item);
}

void MyGraphicsScene::createLine(const QPointF &pt)
{
    MyGraphicsLineItem *item=new MyGraphicsLineItem;
    item->setPos(pt);
    item->setFlags(QGraphicsItem::ItemIsSelectable|QGraphicsItem::ItemIsMovable);
    addItem(item);
}

void MyGraphicsScene::dragEnterEvent(QGraphicsSceneDragDropEvent *event)
{
    if(event->mimeData()->hasFormat("text/plain")){
        event->acceptProposedAction();
    }
}

void MyGraphicsScene::dropEvent(QGraphicsSceneDragDropEvent *event)
{
//    QGraphicsScene::dropEvent(event);

    if (event->mimeData()->hasFormat("text/plain"))
    {

        QString text=event->mimeData()->text();
        if(text==tr("直线"))
        {
            createLine(event->scenePos());
        }
        else if(text==tr("矩形"))
        {
            createRect(event->scenePos());
        }
        else{

        }

        event->acceptProposedAction();
    }

}

void MyGraphicsScene::dragMoveEvent(QGraphicsSceneDragDropEvent *event)
{
    event->accept();
}

测试发现:item在视图存放的位置有些问题?前面位置没法固定,添加多了就ok.

使用视图类来处理拖拽的接收(推荐使用这种办法)

使用视图类可以保证item在视图存放的位置就是鼠标的位置。

  1. 场景类就不用重写dragEnterEvent、dragMoveEvent、dropEvent。

  1. 视图类调用setAcceptDrops(true)允许接收。

  1. 视图类重写dragEnterEvent、dragMoveEvent、dropEvent。

#ifndef MYGRAPHICSVIEW_H
#define MYGRAPHICSVIEW_H

#include <QObject>
#include <QGraphicsView>

class MyGraphicsView : public QGraphicsView
{
public:
    MyGraphicsView(QWidget *parent=0);
    ~MyGraphicsView();

protected:
    void dragEnterEvent(QDragEnterEvent *event);
    void dragMoveEvent(QDragMoveEvent *event) ;
    void dropEvent(QDropEvent *event);
};
#endif // MYGRAPHICSVIEW_H


#include "mygraphicsview.h"
#include "mygraphicsscene.h"
#include <QDragEnterEvent>
#include <QMimeData>
#include <QDebug>
#include    <QMouseEvent>
#include    <QPoint>

#if _MSC_VER >=1600

#pragma execution_character_set("utf-8")

#endif

MyGraphicsView::MyGraphicsView(QWidget *parent):
    QGraphicsView(parent)
{
    

}

MyGraphicsView::~MyGraphicsView()
{

}


void MyGraphicsView::dragEnterEvent(QDragEnterEvent *event)
{
    if(event->mimeData()->hasFormat("text/plain")){
        event->acceptProposedAction();
        qDebug() << "view dragEnterEvent";
    }

        QGraphicsView::dragEnterEvent(event);
}

void MyGraphicsView::dragMoveEvent(QDragMoveEvent *event)
{
    qDebug() << "view dragMoveEvent";
    event->acceptProposedAction();
}



void MyGraphicsView::dropEvent(QDropEvent *event)
{
    qDebug() << "view dropevent";
    if (event->mimeData()->hasFormat("draglist"))
    {
        QByteArray itemData = event->mimeData()->data("draglist");
        QString strText = itemData;
        MyGraphicsScene *scene=(MyGraphicsScene*)this->scene();
        QPoint po = event->pos();
        qDebug() << "dropevent pos:"<< po.x() << po.y() ;
        if (strText == "直线")
        {
            scene->createLine(mapToScene(event->pos()));
        }
        else if (strText == "矩形") 
        {
            scene->createRect(mapToScene(event->pos()));
        }
        else 
        {
            QDataStream dataStream(&itemData, QIODevice::ReadOnly);
            QPixmap pixmap;
            dataStream >> pixmap;
            scene->createPixmap(mapToScene(event->pos()), pixmap);
        }      
        event->acceptProposedAction();
    }
    QGraphicsView::dropEvent(event);
}

Widget::Widget(QWidget *parent) :
    QWidget(parent),
    ui(new Ui::Widget)
{
    ui->setupUi(this);

    QStringList list1;
    list1 <<"直线" <<"矩形";
    MyListWidget *listWidget1 = new MyListWidget(this);

    listWidget1->addItems(list1);
    listWidget1->setIconSize(QSize(200,200));
    listWidget1->setGeometry(100,150,300,200);
    listWidget1->setDragEnabled(true);

    m_scene = new MyGraphicsScene();
    m_scene->setSceneRect(QRectF(-300,-200,600,400));
    m_view = new MyGraphicsView(this);
    m_view->setScene(m_scene);
    m_view->setGeometry(500,100,400,600);
    m_view->setAcceptDrops(true);
}

一般的应用:QListWidget控件发送拖拽,Qgraphicview接收。

发送

#ifndef MYLISTWIDGET_H
#define MYLISTWIDGET_H

#include <QObject>
#include <QListWidget>

class MyListWidget:public QListWidget
{
    Q_OBJECT
public:
    MyListWidget(QWidget *parent=0);
    ~MyListWidget();

protected:
    void mouseMoveEvent(QMouseEvent *event) override;
    void mousePressEvent(QMouseEvent *event) override;

private:
    QPoint m_dragPosition; // 拖放起点
    QListWidgetItem *m_dragItem; // 被拖放的item
public:
    QStringList m_strList;
};

#endif // MYLISTWIDGET_H


#include "mylistwidget.h"
#include <QMouseEvent>
#include <QListWidgetItem>
#include <QDrag>
#include <QApplication>
#include <QMimeData>
#include <QPainter>
#include <QPixmap>

MyListWidget::MyListWidget(QWidget *parent):
    QListWidget(parent)
{

}

MyListWidget::~MyListWidget(){

}

void MyListWidget::mouseMoveEvent(QMouseEvent *event)
{
    if (!(event->buttons()&Qt::LeftButton))
        return;
    if ((event->pos() - m_dragPosition).manhattanLength() < QApplication::startDragDistance())
        return;
    if (!m_dragItem)
        return;
    QDrag *drag = new QDrag(this);
    QMimeData *mimeData = new QMimeData;
    QString strtext = currentItem()->text();
    if (strtext.isEmpty())
    {
        int row = currentRow() - 2;
        QByteArray encodedData;
        QDir dir1;
        QString strdir = dir1.currentPath();
        QString strfile = strdir + "/svg/" + m_strList[row];
        QDataStream stream(&encodedData, QIODevice::WriteOnly);
        {
            QPixmap pixmap(strfile);
            stream << pixmap;
        }
        mimeData->setData("draglist", encodedData);
    }
    else
    {
        mimeData->setData("draglist", strtext.toUtf8());
    }
    drag->setMimeData(mimeData);

    drag->exec(Qt::CopyAction | Qt::MoveAction);
}

void MyListWidget::mousePressEvent(QMouseEvent *event){
    m_dragPosition=event->pos();
    m_dragItem=this->itemAt(event->pos());

    //保持父类继承下来的按键行为
    QListWidget::mousePressEvent(event);
}

接收

#ifndef MYGRAPHICSSCENE_H
#define MYGRAPHICSSCENE_H

#include <QObject>
#include <QGraphicsView>
class MyGraphicsScene : public QGraphicsScene
{
    Q_OBJECT
public:
    MyGraphicsScene(QWidget *parent=0);
    ~MyGraphicsScene();

    void createRect(const QPointF &pt);
    void createLine(const QPointF &pt);
    void createPixmap(const QPointF &pt, const QPixmap &pixmap);
private:
    QGraphicsScene *m_scene;
};

#endif // MYGRAPHICSSCENE_H



#include "mygraphicsscene.h"
#include <QDebug>
#include <QMimeData>
#include <QGraphicsSceneDragDropEvent>
#include <QGraphicsLineItem>
#include <QGraphicsRectItem>
#include <QGraphicsScene>
#include <QPen>
#include "mygraphicslineitem.h"
#include "mygraphicsrectitem.h"

#if _MSC_VER >=1600

#pragma execution_character_set("utf-8")

#endif

MyGraphicsScene::MyGraphicsScene(QWidget *parent):
    QGraphicsScene(parent)
{

}

MyGraphicsScene::~MyGraphicsScene()
{

}

void MyGraphicsScene::createRect(const QPointF &pt)
{
    //MyGraphicsRectItem *item=new MyGraphicsRectItem;
    QGraphicsRectItem *item = new QGraphicsRectItem();
    item->setBrush(Qt::red);
    item->setRect(0,0,20,30);
    item->setPos(pt);
    qDebug() << "createRect pos:" << pt.x() << pt.y();
//    item->setFlags(QGraphicsItem::ItemIsSelectable|QGraphicsItem::ItemIsMovable);
    addItem(item);
}

void MyGraphicsScene::createLine(const QPointF &pt)
{
    MyGraphicsLineItem *item=new MyGraphicsLineItem;
    item->setPos(pt);
    item->setFlags(QGraphicsItem::ItemIsSelectable|QGraphicsItem::ItemIsMovable);
    addItem(item);
}

void MyGraphicsScene::createPixmap(const QPointF &pt, const QPixmap &pixmap)
{
    QGraphicsPixmapItem *item = new QGraphicsPixmapItem();
    item->setPixmap(pixmap);
    item->setPos(pt);
    qDebug() << "createRect pos:" << pt.x() << pt.y();
    //    item->setFlags(QGraphicsItem::ItemIsSelectable|QGraphicsItem::ItemIsMovable);
    addItem(item);
}
#ifndef MYGRAPHICSVIEW_H
#define MYGRAPHICSVIEW_H

#include <QObject>
#include <QGraphicsView>

class MyGraphicsView : public QGraphicsView
{
public:
    MyGraphicsView(QWidget *parent=0);
    ~MyGraphicsView();

protected:
    void dragEnterEvent(QDragEnterEvent *event);
    void dragMoveEvent(QDragMoveEvent *event) ;
    void dropEvent(QDropEvent *event);
    void mouseMoveEvent(QMouseEvent *event);
    void mousePressEvent(QMouseEvent *event);
    void mouseReleaseEvent(QMouseEvent *event) ;
 public:
    bool m_blinedraw{false};
private:
    QPoint startpoint;
    QPoint finishpoint;
};

#endif // MYGRAPHICSVIEW_H



#include "mygraphicsview.h"
#include "mygraphicsscene.h"

#include <QDragEnterEvent>
#include <QMimeData>
#include <QDebug>
#include    <QMouseEvent>
#include    <QPoint>
#include <QGraphicsLineItem>

#if _MSC_VER >=1600

#pragma execution_character_set("utf-8")

#endif

MyGraphicsView::MyGraphicsView(QWidget *parent):
    QGraphicsView(parent)
{
    startpoint.setX(0);
    startpoint.setY(0);
    finishpoint.setX(0);
    finishpoint.setY(0);


}

MyGraphicsView::~MyGraphicsView()
{

}


void MyGraphicsView::dragEnterEvent(QDragEnterEvent *event)
{
    if(event->mimeData()->hasFormat("text/plain")){
        event->acceptProposedAction();
        qDebug() << "view dragEnterEvent";
    }

        QGraphicsView::dragEnterEvent(event);
}

void MyGraphicsView::dragMoveEvent(QDragMoveEvent *event)
{
    qDebug() << "view dragMoveEvent";
    event->acceptProposedAction();
}



void MyGraphicsView::dropEvent(QDropEvent *event)
{
    qDebug() << "view dropevent";
    if (event->mimeData()->hasFormat("draglist"))
    {

        QByteArray itemData = event->mimeData()->data("draglist");
        QString strText = itemData;
        MyGraphicsScene *scene=(MyGraphicsScene*)this->scene();
        QPoint po = event->pos();
        qDebug() << "dropevent pos:"<< po.x() << po.y() ;
        if (strText == "直线")
        {
            scene->createLine(mapToScene(event->pos()));
        }
        else if (strText == "矩形") 
        {
            scene->createRect(mapToScene(event->pos()));
        }
        else 
        {
            QDataStream dataStream(&itemData, QIODevice::ReadOnly);
            QPixmap pixmap;
            dataStream >> pixmap;
            scene->createPixmap(mapToScene(event->pos()), pixmap);

        }
        
        event->acceptProposedAction();
    }

    QGraphicsView::dropEvent(event);
}

void MyGraphicsView::mouseMoveEvent(QMouseEvent *event)
{

    QGraphicsView::mouseMoveEvent(event);
    int a = 1;
}

void MyGraphicsView::mousePressEvent(QMouseEvent *event)
{
    if (event->button()==Qt::LeftButton && m_blinedraw)
    {
        QPoint viewpos = event->pos();
        QPointF scenepos = mapToScene(viewpos);
        QGraphicsItem  *item=NULL;
        item = scene()->itemAt(scenepos,transform());
        if (item != nullptr) //有绘图项
        {
            startpoint = viewpos;
        }
    }
    QGraphicsView::mousePressEvent(event);
    int a = 1;
}

void MyGraphicsView::mouseReleaseEvent(QMouseEvent *event)
{
    if (event->button()==Qt::LeftButton && m_blinedraw)
    {
        QPoint viewpos = event->pos();
        QPointF scenepos = mapToScene(viewpos);
        QGraphicsItem  *item=NULL;
        item = scene()->itemAt(scenepos,transform());
        if (item != nullptr && !(startpoint.x() == 0 && startpoint.y() == 0) ) //有绘图项
        {
            finishpoint = viewpos;
            QLineF line(mapToScene(startpoint),scenepos);
            QGraphicsLineItem *lineitem = new QGraphicsLineItem(line);
            scene()->addItem(lineitem);
            startpoint.setX(0);
            startpoint.setY(0);
            finishpoint.setX(0);
            finishpoint.setY(0);

        }

    }
    QGraphicsView::mouseReleaseEvent(event);
}
#ifndef MYGRAPHICSLINEITEM_H
#define MYGRAPHICSLINEITEM_H

#include <QGraphicsItem>

class MyGraphicsLineItem : public QGraphicsItem
{
public:
    MyGraphicsLineItem();
    ~MyGraphicsLineItem();

    QRectF boundingRect()const;
    void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
};

#endif // MYGRAPHICSLINEITEM_H


#include "mygraphicslineitem.h"
#include <QPainter>
#include <QBrush>

MyGraphicsLineItem::MyGraphicsLineItem()
{

}

MyGraphicsLineItem::~MyGraphicsLineItem()
{

}

QRectF MyGraphicsLineItem::boundingRect() const
{
    qreal penWidth=1;
    return QRectF(0-penWidth/2,0-penWidth/2,4+penWidth,80+penWidth);
}

void MyGraphicsLineItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
    Q_UNUSED(option)
    Q_UNUSED(widget)

    painter->setBrush(Qt::red);
    painter->drawRect(0,0,4,80);
}

#ifndef MYGRAPHICSRECTITEM_H
#define MYGRAPHICSRECTITEM_H

#include <QGraphicsItem>

class MyGraphicsRectItem : public QGraphicsItem
{
public:
    MyGraphicsRectItem();
    ~MyGraphicsRectItem();

    QRectF boundingRect()const;
    void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
};

#endif // MYGRAPHICSRECTITEM_H


#include "mygraphicsrectitem.h"
#include <QPainter>
#include <QDebug>
#include <QBrush>

MyGraphicsRectItem::MyGraphicsRectItem()
{

}

MyGraphicsRectItem::~MyGraphicsRectItem()
{

}

QRectF MyGraphicsRectItem::boundingRect() const
{
    qreal penWidth=1;
    return QRectF(0-penWidth/2,0-penWidth/2,18+penWidth,56+penWidth);
}

void MyGraphicsRectItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
    Q_UNUSED(option)
    Q_UNUSED(widget)
    painter->setBrush(Qt::red);
    painter->drawRect(0,0,18,56);
}
#ifndef WIDGET_H
#define WIDGET_H

#include <QWidget>
#include <QtSvg>

namespace Ui {
class Widget;
}


class MyGraphicsScene;
class MyGraphicsView;
class MyListWidget;


class Widget : public QWidget
{
    Q_OBJECT

public:
    explicit Widget(QWidget *parent = nullptr);
    ~Widget();

   MyGraphicsScene * m_scene;
   MyGraphicsView *m_view;

   MyListWidget *listWidget1;
   


private:
    Ui::Widget *ui;

protected:
    void paintEvent(QPaintEvent *event);


    QSvgRenderer* svgRender;
public slots:
    void readbuttonslot();
    void writebuttonslot();
    void Linebuttonslot();
    void Allreadbuttonslot();


};

#endif // WIDGET_H


#include "widget.h"
#include "ui_widget.h"
#include "mylistwidget.h"

#include "mygraphicsscene.h"

#include <QDebug>
#include <QGraphicsItem>
#include <QList>
#include <mygraphicsview.h>
#include "mysvgwidget.h"

#include <QPushButton>



#if _MSC_VER >=1600

#pragma execution_character_set("utf-8")

#endif






Widget::Widget(QWidget *parent) :
    QWidget(parent),
    ui(new Ui::Widget)
{
    ui->setupUi(this);

    QStringList list1, list2;
    list1 <<"直线" <<"矩形";
    list2 <<"阿童木" <<"皮卡丘" <<"卡卡西" <<"奈落"<<"一休" << "黑猫警长" <<"兔八哥"<<"三毛"<<"舒克"<<"贝塔";;
    listWidget1 = new MyListWidget(this);
    

    listWidget1->addItems(list1);
    listWidget1->setIconSize(QSize(32,32));
    listWidget1->setGeometry(100,100,500,300);
    listWidget1->setDragEnabled(true);


    m_scene = new MyGraphicsScene();
    m_scene->setSceneRect(QRectF(-300,-200,600,400));
    m_view = new MyGraphicsView(this);
    m_view->setScene(m_scene);
    m_view->setGeometry(500,100,400,600);
    m_view->setAcceptDrops(true);
//    m_view->show();

    QString strPath = "arrow.svg";
    svgRender = new QSvgRenderer(this);
    bool ret = svgRender->load(QString("G:/opencode/qt/msvc/test/drag/arrow.svg"));
    int a = 1;

    MySvgWidget *psvgwidget;
    psvgwidget = new MySvgWidget(this);
    psvgwidget->setGeometry(200,0,200,200);
    psvgwidget->show();
    psvgwidget->load(QString("G:/opencode/qt/msvc/test/drag/arrow.svg"));



    QPushButton *pReadbutton = new QPushButton(tr("加载svg"),this);
    pReadbutton->setGeometry(10,height()-50,60,40);
    connect(pReadbutton,SIGNAL(clicked()),this,SLOT(readbuttonslot()));

    QPushButton *pWritebutton = new QPushButton(tr("保存svg"),this);
    pWritebutton->setGeometry(100,height()-50,60,40);
    connect(pWritebutton,SIGNAL(clicked()),this,SLOT(writebuttonslot()));

    QPushButton *pLinebutton = new QPushButton(tr("连线"),this);
    pLinebutton->setGeometry(200,height()-50,60,40);
    connect(pLinebutton,SIGNAL(clicked()),this,SLOT(Linebuttonslot()));

    QPushButton *pAllReadbutton = new QPushButton(tr("一键加载svg"), this);
    pAllReadbutton->setGeometry(280, height() - 50, 60, 40);
    connect(pAllReadbutton, SIGNAL(clicked()), this, SLOT(Allreadbuttonslot()));



}

Widget::~Widget()
{
    delete ui;
}

void Widget::paintEvent(QPaintEvent *event)
{
    QPainter p(this);
    svgRender->render(&p,QRectF(0,0,100,100));
}

void Widget::readbuttonslot()
{

    QString filePath = QFileDialog::getOpenFileName(0, "打开文件", ".", "SVG(*.svg)");
    if(filePath.isEmpty())
    {
        return;
    }

    QSvgRenderer *renderer = new QSvgRenderer(filePath);
    QGraphicsSvgItem *blackSvgItem = new QGraphicsSvgItem();
    blackSvgItem->setSharedRenderer(renderer);
    m_scene->addItem(blackSvgItem);
    blackSvgItem->setFlags (QGraphicsItem::ItemIsMovable | QGraphicsItem::ItemIsSelectable);
}

void Widget::writebuttonslot()
{
    QString filePath = QFileDialog::getSaveFileName(0, "保存文件", ".", "SVG(*.svg)");
    if(filePath.isEmpty())
    {
        return;
    }
    QSvgGenerator svgGenerator;
    svgGenerator.setFileName(filePath);
    svgGenerator.setSize(QSize(rect().width(), rect().height()));
    svgGenerator.setViewBox(rect()); svgGenerator.setTitle("测试QSvgGenerator");
    svgGenerator.setDescription("另存为绘制测试");
    QPainter painter;
    painter.begin(&svgGenerator);
    painter.setPen(Qt::red);
    painter.drawLine(QPointF(20,20),QPointF(100,100));
    painter.drawText(rect(), "测试Svg");
    QPixmap pixmap = this->grab(QRect(0, 0, 1000, 800));
    painter.drawPixmap(10,10,pixmap);
    painter.end();


}

void Widget::Linebuttonslot()
{
    if(m_view)
    {
        m_view->m_blinedraw = true;
    }

}

void Widget::Allreadbuttonslot()
{
    listWidget1->m_strList.clear();
    QDir dir1;
    QString strdir = dir1.currentPath();
    strdir += "/svg";
    QDir dir(strdir);
    listWidget1->m_strList = dir.entryList(QDir::Files);
    int num = listWidget1->m_strList.size();
    QString strfile;
    for (int i = 0; i < num; ++i)
    {
        strfile = strdir + "/" +listWidget1->m_strList[i];
        QListWidgetItem *item = new QListWidgetItem(QIcon(strfile),"");
        listWidget1->addItem(item);
    }
    
}
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### 回答1: 如何在Qt的QListWidget上进行下移动? 在Qt的QListWidget上进行下移动,可以使用QListWidgetItem的下移方法,将选中的项目向下移动一个位置。具体实现可以参考以下代码: ``` QListWidgetItem* selectedItem = ui->listWidget->currentItem(); //获取当前选中的项目 int currentIndex = ui->listWidget->row(selectedItem); //获取当前选中项目的行号 if (currentIndex < ui->listWidget->count() - 1) { //如果当前项目不是最后一个 QListWidgetItem* nextItem = ui->listWidget->item(currentIndex + 1); //获取下一个项目 ui->listWidget->takeItem(currentIndex); //将当前项目从列表中移除 ui->listWidget->insertItem(currentIndex + 1, selectedItem); //将当前项目插入到下一个项目的位置 ui->listWidget->setCurrentItem(selectedItem); //将当前项目设为选中状态 } ``` 如果需要实现全部选中项目下移一个位置的功能,也可以使用QListWidget的selectedItems()方法获取当前选中的项目列表,逐个进行下移操作。 ### 回答2: Qt中QListWidget提供了一种更加灵活,方便的管理item的方式,可以在这个控件上增加、删除、重新排序各种item,本文将针对QListWidget中item的上下移动进行简要说明。 首先,QListWidget的item是可以被拖拽的,也就是可以通过鼠标左键的拖拽操作进行重新排序。但这只是一种视觉上的操作,不会真正影响列表中item的位置,如果需要影响item的位置,需要编写代码实现。 当我们需要通过程序实现上下移动item时,可以通过QListWidget的成员函数进行操作,其调用格式为:`QListWidgetItem *QListWidget::takeItem(int row)`,返回指定row的item,并将其从列表中移除,然后可通过`void QListWidget::insertItem(int row, QListWidgetItem *item)`插入到指定位置。 在这个基础上,我们可以再编写一些简单的代码实现item的上下移动。 例如,当用户按下“上移”按钮时,我们可以将被选中的item向上移动一个位置,具体实现如下: ```c++ QListWidgetItem *item = ui->listWidget->currentItem(); // 获取被选中item if(item) // 如果有选中item { int row = ui->listWidget->row(item); // 获取其位置 if(row > 0) // 如果不是第一个 { ui->listWidget->takeItem(row); // 移除item ui->listWidget->insertItem(row - 1, item); // 插入到前一个位置 ui->listWidget->setCurrentItem(item); // 选中移动后的item } } ``` 同样,我们也可以编写“下移”按钮的操作,只需将row - 1改为row + 1即可。 当然,这只是一种简单的实现方式,如果需要更加高效、流畅的操作,可以使用QListWidget的其他接口或自定义item来实现。 总的来说,Qt中QListWidget的上下移动操作并不难实现,只需要理解其基本原理和API接口即可。 ### 回答3: 在Qt的QListWidget中移动item的操作实现比较方便,可以使用QListWidget自带的API来完成。主要的方法有两个:setCurrentRow()和currentRow()。setCurrentRow()用于设置当前选中的item,currentRow()用于获取当前选中的item的行号。 1. 上下移动的实现 上下移动item一般有两种方式:通过鼠标拖拽或者通过键盘上下键。 通过鼠标拖拽移动item需要重载QListWidget的dragEnterEvent()、dragMoveEvent()和dropEvent()三个方法,这里不多做介绍。 通过键盘上下键移动item,可以响应键盘事件,然后根据按键移动当前选中的item即可。以下是一个简单的示例代码: ```cpp void Widget::keyPressEvent(QKeyEvent *event) { int row = listWidget->currentRow(); if (event->key() == Qt::Key_Up) { if (row > 0) { listWidget->setCurrentRow(row - 1); } } else if (event->key() == Qt::Key_Down) { if (row < listWidget->count() - 1) { listWidget->setCurrentRow(row + 1); } } } ``` 在这个示例中,通过判断按下的键是否是上下键,然后根据当前选中的item的行号计算出要移动到的item的行号,最后调用setCurrentRow()方法设置选中的item即可。 2. 移动item的效果 默认情况下,QListWidget中上下移动item只会改变item的位置,不会改变item的外观效果。如果需要给移动item添加一些动画效果,可以通过QPropertyAnimation类来实现。以下是一个简单的示例代码: ```cpp void Widget::keyPressEvent(QKeyEvent *event) { int row = listWidget->currentRow(); if (event->key() == Qt::Key_Up) { if (row > 0) { listWidget->setCurrentRow(row - 1); QPropertyAnimation *animation = new QPropertyAnimation(listWidget->item(row), "pos"); animation->setDuration(300); animation->setEasingCurve(QEasingCurve::OutQuad); animation->setStartValue(QPoint(0, (row + 1) * listWidget->sizeHintForRow(0))); animation->setEndValue(QPoint(0, row * listWidget->sizeHintForRow(0))); animation->start(QAbstractAnimation::DeleteWhenStopped); } } else if (event->key() == Qt::Key_Down) { if (row < listWidget->count() - 1) { listWidget->setCurrentRow(row + 1); QPropertyAnimation *animation = new QPropertyAnimation(listWidget->item(row), "pos"); animation->setDuration(300); animation->setEasingCurve(QEasingCurve::OutQuad); animation->setStartValue(QPoint(0, (row - 1) * listWidget->sizeHintForRow(0))); animation->setEndValue(QPoint(0, row * listWidget->sizeHintForRow(0))); animation->start(QAbstractAnimation::DeleteWhenStopped); } } } ``` 在这个示例中,通过QPropertyAnimation类对item的位置进行动画变化,使移动item的过程更加流畅。其中,使用了OutQuad的缓动函数,可以使移动速度呈现加速度效果。具体的实现过程可以根据需求进行调整。

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