MSDN中的一段话:
On 64-bit Windows, if a data structure is misaligned, routines that manipulate the structure, such as RtlCopyMemory and memcpy, will not fault. Instead, they will raise an exception. For example:
Copy
#pragma pack (1) /* also set by /Zp switch */
struct Buffer {
ULONG size; //4个字节
void *ptr; //8个字节
};
void SetPointer(void *p) {
struct Buffer s;
s.ptr = p; /* will cause alignment fault */ //因为struct的排布导致指针地址没有对齐
...
}
You could use the UNALIGNED macro to fix this:
Copy
void SetPointer(void *p) {
struct Buffer s;
*(UNALIGNED void *)&s.ptr = p;
}
Unfortunately, using the UNALIGNED macro is very expensive on Itanium-based processors. A better solution is to put 64-bit values and pointers at the beginning of the structure.
On 64-bit Windows, if a data structure is misaligned, routines that manipulate the structure, such as RtlCopyMemory and memcpy, will not fault. Instead, they will raise an exception. For example:
Copy
#pragma pack (1) /* also set by /Zp switch */
struct Buffer {
ULONG size; //4个字节
void *ptr; //8个字节
};
void SetPointer(void *p) {
struct Buffer s;
s.ptr = p; /* will cause alignment fault */ //因为struct的排布导致指针地址没有对齐
...
}
You could use the UNALIGNED macro to fix this:
Copy
void SetPointer(void *p) {
struct Buffer s;
*(UNALIGNED void *)&s.ptr = p;
}
Unfortunately, using the UNALIGNED macro is very expensive on Itanium-based processors. A better solution is to put 64-bit values and pointers at the beginning of the structure.