Android实际开发问题11_数字密码输入器

<span style="font-size:14px;">自己写的密码输入,未做ui,有做的可以参考
public class Secret extends View {

    private int cWidth, cHeight, startX, startY, endX, endY;

    //密码
    private String secret = "";

    //现在的数值
    private int nowValue;

    //上一次时间
    private long lastTime;

    //是否有效
    private boolean effect;

    //输入事件
    private OnFinishListener finishListener;

    public boolean isEffect() {
        return effect;
    }

    public void setEffect(boolean effect) {
        this.effect = effect;
    }

    public OnFinishListener getFinishListener() {
        return finishListener;
    }

    public void setFinishListener(OnFinishListener finishListener) {
        this.finishListener = finishListener;
    }

    public Secret(Context context) {
        super(context);
    }

    public Secret(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public Secret(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        int width = getWidth();
        int height = getHeight();

        if (4 * height > 5 * width) {//高度大于平均尺寸,以满宽作为总宽度进行计算
            cWidth = width / 6;
            cHeight = 3 * cWidth / 2;
            startY = (height - 5 * cHeight) / 2;
            endY = startY + 5 * cHeight;
            startX = 0;
            endX = width - 1;
        } else {//宽度大于平均尺寸,以满高作为总宽度进行计算
            cHeight = height / 5;
            cWidth = 2 * cHeight / 3;
            startX = (width - 6 * cWidth) / 2;
            endX = startX + 6 * cWidth;
            startY = 0;
            endY = height - 1;
        }
        Paint paint = new Paint();
        paint.setColor(Color.BLACK);
        //画边线
        canvas.drawLine(startX, startY, endX, startY, paint);
        canvas.drawLine(startX, startY, startX, endY, paint);
        canvas.drawLine(startX, endY, endX, endY, paint);
        canvas.drawLine(endX, startY, endX, endY, paint);
        //画横线
        canvas.drawLine(startX, startY + cHeight, endX, startY + cHeight, paint);
        canvas.drawLine(startX, startY + 2 * cHeight, endX, startY + 2 * cHeight, paint);
        canvas.drawLine(startX, startY + 3 * cHeight, endX, startY + 3 * cHeight, paint);
        canvas.drawLine(startX, startY + 4 * cHeight, endX, startY + 4 * cHeight, paint);
        //画全长纵线
        canvas.drawLine(startX + 2 * cWidth, startY, startX + 2 * cWidth, endY, paint);
        canvas.drawLine(startX + 4 * cWidth, startY, startX + 4 * cWidth, endY, paint);
        //画短纵线
        canvas.drawLine(startX + cWidth, startY, startX + cWidth, startY + cHeight, paint);
        canvas.drawLine(startX + 3 * cWidth, startY, startX + 3 * cWidth, startY + cHeight, paint);
        canvas.drawLine(startX + 5 * cWidth, startY, startX + 5 * cWidth, startY + cHeight, paint);

        //获取文字大小
        paint.setTextSize(((int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_SP, 14, getResources().getDisplayMetrics())));
        Paint.FontMetricsInt anInt = paint.getFontMetricsInt();
        float ziWidth = paint.measureText("1");
        int ziHeight = anInt.bottom - anInt.ascent;
        float ziX = (2 * cWidth - ziWidth) / 2;
        int ziY = (cHeight - ziHeight) / 2 - anInt.ascent;

        canvas.drawText("7", startX + ziX, startY + cHeight + ziY, paint);
        canvas.drawText("8", startX + 2 * cWidth + ziX, startY + cHeight + ziY, paint);
        canvas.drawText("9", startX + 4 * cWidth + ziX, startY + cHeight + ziY, paint);
        canvas.drawText("4", startX + ziX, startY + 2 * cHeight + ziY, paint);
        canvas.drawText("5", startX + 2 * cWidth + ziX, startY + 2 * cHeight + ziY, paint);
        canvas.drawText("6", startX + 4 * cWidth + ziX, startY + 2 * cHeight + ziY, paint);
        canvas.drawText("1", startX + ziX, startY + 3 * cHeight + ziY, paint);
        canvas.drawText("2", startX + 2 * cWidth + ziX, startY + 3 * cHeight + ziY, paint);
        canvas.drawText("3", startX + 4 * cWidth + ziX, startY + 3 * cHeight + ziY, paint);
        canvas.drawText("0", startX + 2 * cWidth + ziX, startY + 4 * cHeight + ziY, paint);

        float delWidth = paint.measureText("删除");
        float cleWidth = paint.measureText("清空");
        float delX = (2 * cWidth - delWidth) / 2;
        float cleX = (2 * cWidth - cleWidth) / 2;
        canvas.drawText("删除", startX + 4 * cWidth + delX, startY + 4 * cHeight + ziY, paint);
        canvas.drawText("清空", startX + cleX, startY + 4 * cHeight + ziY, paint);

        int len = secret.length();
        float secX = (cWidth - ziWidth) / 2;
        for (int i = 0; i < len; i++) {
            String str = secret.charAt(i) + "";
            canvas.drawText(str, startX + i * cWidth + secX, startY + ziY, paint);
        }

        if (len >= 6 && !effect) {
            effect=true;
            if (finishListener != null) {
                finishListener.onFinish();
            }
        }
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        float x = event.getX();
        float y = event.getY();
        if (startX < x && x < endX && startY + cHeight < y && y < endY) {
            long nowTime = System.currentTimeMillis();
            Log.e("cxd", nowTime + "");
            int wid = ((int) (x - startX));
            int hei = ((int) (y - startY - cHeight));
            int num = 0;
            if (hei < 3 * cHeight) {
                num = 3 * (2 - hei / cHeight) + wid / (2 * cWidth) + 1;
            } else {
                int w = wid / (2 * cWidth);
                switch (w) {
                    case 0://清空
                        num = 10;
                        break;
                    case 1://0
                        num = 0;
                        break;
                    case 2://删除
                        num = 11;
                        break;
                }
            }
            switch (event.getAction()) {
                case MotionEvent.ACTION_DOWN:
                    nowValue = num;
                    lastTime = nowTime;
                    break;
                case MotionEvent.ACTION_MOVE:
                    if (nowValue != num) {
                        nowValue = -1;
                    }
                    break;
                case MotionEvent.ACTION_UP:
                    if (nowValue == num && nowTime - lastTime < 200) {
                        if (num == 11 && secret.length() > 0) {//删除
                            secret = secret.substring(0, secret.length() - 1);
                        } else if (num == 10) {//清空
                            secret = "";
                        } else if (num > -1 && num < 10 && secret.length() < 6) {
                            secret = secret + num;
                        }
                        invalidate();
                    }
                    break;
            }
            return true;
        }
        return false;
    }

    public interface OnFinishListener {
        void onFinish();
    }
}</span>


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