一 dai驱动简介
dai驱动用于驱动component上的音频接口,dai驱动通常不会单独存在,dai驱动会与component驱动一起注册。
在注册codec时,就要求提供dai驱动,而platform驱动在编写时也会根据需要,在注册platform驱动的同时调用devm_snd_soc_register_component或snd_soc_register_dais来为dai驱动单独注册。
这两个函数的差异就是snd_soc_register_dais需要自己创建一个component,而devm_snd_soc_register_component则会自动为dai创建一个单独的component。
dai driver用于管理数字音频接口,所以dai驱动中除了管理接口的函数,还会有各种音频属性,如采样率,位宽等。
dai按方向可以分为playback和capture两种,一个dai driver可以同时有playback和Capture两种接口。
二 dai驱动重要结构体
dai driver有2个重要的结构体struct snd_soc_dai_driver和dai的操作函数struct snd_soc_dai_ops
struct snd_soc_dai_driver {
/* DAI description */
const char *name;
unsigned int id;
unsigned int base;
/* DAI driver callbacks */
int (*probe)(struct snd_soc_dai *dai);
int (*remove)(struct snd_soc_dai *dai);
int (*suspend)(struct snd_soc_dai *dai);
int (*resume)(struct snd_soc_dai *dai);
/* compress dai */
int (*compress_new)(struct snd_soc_pcm_runtime *rtd, int num);
/* DAI is also used for the control bus */
bool bus_control;
/* ops */
const struct snd_soc_dai_ops *ops;
/* DAI capabilities */
struct snd_soc_pcm_stream capture;
struct snd_soc_pcm_stream playback;
unsigned int symmetric_rates:1;
unsigned int symmetric_channels:1;
unsigned int symmetric_samplebits:1;
/* probe ordering - for components with runtime dependencies */
int probe_order;
int remove_order;
};
struct snd_soc_dai_ops {
/*
* DAI clocking configuration, all optional.
* Called by soc_card drivers, normally in their hw_params.
*/
int (*set_sysclk)(struct snd_soc_dai *dai,
int clk_id, unsigned int freq, int dir);
int (*set_pll)(struct snd_soc_dai *dai, int pll_id, int source,
unsigned int freq_in, unsigned int freq_out);
int (*set_clkdiv)(struct snd_soc_dai *dai, int div_id, int div);
int (*set_bclk_ratio)(struct snd_soc_dai *dai, unsigned int ratio);
/*
* DAI format configuration
* Called by soc_card drivers, normally in their hw_params.
*/
int (*set_fmt)(struct snd_soc_dai *dai, unsigned int fmt);
int (*xlate_tdm_slot_mask)(unsigned int slots,
unsigned int *tx_mask, unsigned int *rx_mask);
int (*set_tdm_slot)(struct snd_soc_dai *dai,
unsigned int tx_mask, unsigned int rx_mask,
int slots, int slot_width);
int (*set_channel_map)(struct snd_soc_dai *dai,
unsigned int tx_num, unsigned int *tx_slot,
unsigned int rx_num, unsigned int *rx_slot);
int (*set_tristate)(struct snd_soc_dai *dai, int tristate);
/*
* DAI digital mute - optional.
* Called by soc-core to minimise any pops.
*/
int (*digital_mute)(struct snd_soc_dai *dai, int mute);
int (*mute_stream)(struct snd_soc_dai *dai, int mute, int stream);
/*
* ALSA PCM audio operations - all optional.
* Called by soc-core during audio PCM operations.
*/
int (*startup)(struct snd_pcm_substream *,
struct snd_soc_dai *);
void (*shutdown)(struct snd_pcm_substream *,
struct snd_soc_dai *);
int (*hw_params)(struct snd_pcm_substream *,
struct snd_pcm_hw_params *, struct snd_soc_dai *);
int (*hw_free)(struct snd_pcm_substream *,
struct snd_soc_dai *);
int (*prepare)(struct snd_pcm_substream *,
struct snd_soc_dai *);
/*
* NOTE: Commands passed to the trigger function are not necessarily
* compatible with the current state of the dai. For example this
* sequence of commands is possible: START STOP STOP.
* So do not unconditionally use refcounting functions in the trigger
* function, e.g. clk_enable/disable.
*/
int (*trigger)(struct snd_pcm_substream *, int,
struct snd_soc_dai *);
int (*bespoke_trigger)(struct snd_pcm_substream *, int,
struct snd_soc_dai *);
/*
* For hardware based FIFO caused delay reporting.
* Optional.
*/
snd_pcm_sframes_t (*delay)(struct snd_pcm_substream *,
struct snd_soc_dai *);
};
- name:dai的名字,在dai_link中就是依赖这个名字来指定dai接口
- ops:接口操作函数,如果是I2S接口则是I2S的控制函数,PCM接口则是PCM的控制函数。
- capture:描述dai接口的录音能力,指定声道数,采样率,位深等
- playback:描述dai接口的播放能力
- probe_order:初始化声卡时该component的probe函数调用顺序
- remove_order:卸载时的顺序
dai的注册过程
dai注册的函数是snd_soc_register_dais
/**
* snd_soc_register_dais - Register a DAI with the ASoC core
*
* @component: The component the DAIs are registered for
* @dai_drv: DAI driver to use for the DAIs
* @count: Number of DAIs
* @legacy_dai_naming: Use the legacy naming scheme and let the DAI inherit the
* parent's name.
*/
static int snd_soc_register_dais(struct snd_soc_component *component,
struct snd_soc_dai_driver *dai_drv, size_t count,
bool legacy_dai_naming)
{
struct device *dev = component->dev;
struct snd_soc_dai *dai;
unsigned int i;
int ret;
dev_dbg(dev, "ASoC: dai register %s #%Zu\n", dev_name(dev), count);
component->dai_drv = dai_drv;
component->num_dai = count;
for (i = 0; i < count; i++) { //可以一次注册多个dai
dai = kzalloc(sizeof(struct snd_soc_dai), GFP_KERNEL); //为dai分配内存
if (dai == NULL) {
ret = -ENOMEM;
goto err;
}
/*
* Back in the old days when we still had component-less DAIs,
* instead of having a static name, component-less DAIs would
* inherit the name of the parent device so it is possible to
* register multiple instances of the DAI. We still need to keep
* the same naming style even though those DAIs are not
* component-less anymore.
*/
if (count == 1 && legacy_dai_naming && //格式化名称
(dai_drv[i].id == 0 || dai_drv[i].name == NULL)) {
dai->name = fmt_single_name(dev, &dai->id);
} else {
dai->name = fmt_multiple_name(dev, &dai_drv[i]);
if (dai_drv[i].id)
dai->id = dai_drv[i].id;
else
dai->id = i;
}
if (dai->name == NULL) {
kfree(dai);
ret = -ENOMEM;
goto err;
}
dai->component = component;
dai->dev = dev;
dai->driver = &dai_drv[i];
if (!dai->driver->ops)
dai->driver->ops = &null_dai_ops;
list_add(&dai->list, &component->dai_list); //把dai挂到component的dai_list链表上去
dev_dbg(dev, "ASoC: Registered DAI '%s'\n", dai->name);
}
return 0;
err:
snd_soc_unregister_dais(component);
return ret;
}
dai driver的注册需要一个component,这个component可以是单独的component,也可以是和platform/codec共用