VVC/VTM:代码学习——三角划分模式TPM

主体函数为xCheckRDCostMergeTriangle2Nx2N(),进行三角划分模式预测

void EncCu::xCheckRDCostMergeTriangle2Nx2N( CodingStructure *&tempCS, CodingStructure *&bestCS, Partitioner &partitioner, const EncTestMode& encTestMode )
{
  const Slice &slice = *tempCS->slice;
  const SPS &sps = *tempCS->sps;

  CHECK( slice.getSliceType() != B_SLICE, "Triangle mode is only applied to B-slices" );

  tempCS->initStructData( encTestMode.qp, encTestMode.lossless );

  bool trianglecandHasNoResidual[TRIANGLE_MAX_NUM_CANDS];
  for( int mergeCand = 0; mergeCand < TRIANGLE_MAX_NUM_CANDS; mergeCand++ )
  {
    trianglecandHasNoResidual[mergeCand] = false;
  }

  bool bestIsSkip;
  CodingUnit* cuTemp = bestCS->getCU(partitioner.chType);
  if (cuTemp)
    bestIsSkip = m_pcEncCfg->getUseFastDecisionForMerge() ? bestCS->getCU(partitioner.chType)->rootCbf == 0 : false;
  else
    bestIsSkip = false;
  uint8_t                                         numTriangleCandidate   = TRIANGLE_MAX_NUM_CANDS;
  uint8_t                                         triangleNumMrgSATDCand = TRIANGLE_MAX_NUM_SATD_CANDS;
  PelUnitBuf                                      triangleBuffer[TRIANGLE_MAX_NUM_UNI_CANDS];
  PelUnitBuf                                      triangleWeightedBuffer[TRIANGLE_MAX_NUM_CANDS];
  static_vector<uint8_t, TRIANGLE_MAX_NUM_CANDS> triangleRdModeList;
  static_vector<double,  TRIANGLE_MAX_NUM_CANDS> tianglecandCostList;

  if( auto blkCache = dynamic_cast< CacheBlkInfoCtrl* >( m_modeCtrl ) )
  {
    bestIsSkip |= blkCache->isSkip( tempCS->area );
  }

  DistParam distParam;
  const bool useHadamard = !encTestMode.lossless;
  m_pcRdCost->setDistParam( distParam, tempCS->getOrgBuf().Y(), m_acMergeBuffer[0].Y(), sps.getBitDepth( CHANNEL_TYPE_LUMA ), COMPONENT_Y, useHadamard );

  const UnitArea localUnitArea( tempCS->area.chromaFormat, Area( 0, 0, tempCS->area.Y().width, tempCS->area.Y().height) );

  const double sqrtLambdaForFirstPass = m_pcRdCost->getMotionLambda(encTestMode.lossless);

  MergeCtx triangleMrgCtx;
  {
    CodingUnit cu( tempCS->area );
    cu.cs       = tempCS;
    cu.predMode = MODE_INTER;
    cu.slice    = tempCS->slice;
#if HEVC_TILES_WPP
    cu.tileIdx          = tempCS->picture->tileMap->getTileIdxMap( tempCS->area.lumaPos() );
#endif
    cu.triangle = true;
    cu.mmvdSkip = false;
    cu.GBiIdx   = GBI_DEFAULT;

    PredictionUnit pu( tempCS->area );
    pu.cu = &cu;
    pu.cs = tempCS;


    PU::getTriangleMergeCandidates( pu, triangleMrgCtx );//构建MV候选列表,均为单向预测
    for( uint8_t mergeCand = 0; mergeCand < TRIANGLE_MAX_NUM_UNI_CANDS; mergeCand++ )//获取不同MV下CU的参考块,便于后续加权组合以及计算RDcost
    {
      triangleBuffer[mergeCand] = m_acMergeBuffer[mergeCand].getBuf(localUnitArea);
      triangleMrgCtx.setMergeInfo( pu, mergeCand );
      PU::spanMotionInfo( pu, triangleMrgCtx );

      if( m_pcEncCfg->getMCTSEncConstraint() && ( !( MCTSHelper::checkMvBufferForMCTSConstraint( pu ) ) ) )
      {
        // Do not use this mode
        tempCS->initStructData( encTestMode.qp, encTestMode.lossless );
        return;
      }
      m_pcInterSearch->motionCompensation( pu, triangleBuffer[mergeCand] );
    }
  }

  bool tempBufSet = bestIsSkip ? false : true;
  triangleNumMrgSATDCand = bestIsSkip ? TRIANGLE_MAX_NUM_CANDS : TRIANGLE_MAX_NUM_SATD_CANDS;
  if( bestIsSkip )
  {
    for( uint8_t i = 0; i < TRIANGLE_MAX_NUM_CANDS; i++ )
    {
      triangleRdModeList.push_back(i);
    }
  }
  else
  {
    CodingUnit &cu      = tempCS->addCU( tempCS->area, partitioner.chType );

    partitioner.setCUData( cu );
    cu.slice            = tempCS->slice;
#if HEVC_TILES_WPP
    cu.tileIdx          = tempCS->picture->tileMap->getTileIdxMap( tempCS->area.lumaPos() );
#endif
    cu.skip             = false;
    cu.predMode         = MODE_INTER;
    cu.transQuantBypass = encTestMode.lossless;
    cu.chromaQpAdj      = cu.transQuantBypass ? 0 : m_cuChromaQpOffsetIdxPlus1;
    cu.qp               = encTestMode.qp;
    cu.triangle         = true;
    cu.mmvdSkip         = false;
    cu.GBiIdx           = GBI_DEFAULT;

    PredictionUnit &pu  = tempCS->addPU( cu, partitioner.chType );

    if( abs(g_aucLog2[cu.lwidth()] - g_aucLog2[cu.lheight()]) >= 2 )
    {
      numTriangleCandidate = 30;
    }
    else
    {
      numTriangleCandidate = TRIANGLE_MAX_NUM_CANDS;
    }

    for( uint8_t mergeCand = 0; mergeCand < numTriangleCandidate; mergeCand++ )//遍历所有
    {
      bool    splitDir = m_triangleModeTest[mergeCand].m_splitDir;
      uint8_t candIdx0 = m_triangleModeTest[mergeCand].m_candIdx0;
      uint8_t candIdx1 = m_triangleModeTest[mergeCand].m_candIdx1;

      pu.triangleSplitDir = splitDir;
      pu.triangleMergeIdx0 = candIdx0;
      pu.triangleMergeIdx1 = candIdx1;
      pu.mergeFlag = true;
      triangleWeightedBuffer[mergeCand] = m_acTriangleWeightedBuffer[mergeCand].getBuf( localUnitArea );
      triangleBuffer[candIdx0] = m_acMergeBuffer[candIdx0].getBuf( localUnitArea );
      triangleBuffer[candIdx1] = m_acMergeBuffer[candIdx1].getBuf( localUnitArea );

      m_pcInterSearch->weightedTriangleBlk( pu, splitDir, CHANNEL_TYPE_LUMA, triangleWeightedBuffer[mergeCand], triangleBuffer[candIdx0], triangleBuffer[candIdx1] );
      distParam.cur = triangleWeightedBuffer[mergeCand].Y();

      Distortion uiSad = distParam.distFunc( distParam );

      uint32_t uiBitsCand = m_triangleIdxBins[splitDir][candIdx0][candIdx1];

      double cost = (double)uiSad + (double)uiBitsCand * sqrtLambdaForFirstPass;

      static_vector<int, TRIANGLE_MAX_NUM_CANDS> * nullList = nullptr;
      updateCandList( mergeCand, cost, triangleRdModeList, tianglecandCostList
        , *nullList, -1
        , triangleNumMrgSATDCand );
    }

    // limit number of candidates using SATD-costs
    for( uint8_t i = 0; i < triangleNumMrgSATDCand; i++ )
    {
      if( tianglecandCostList[i] > MRG_FAST_RATIO * tianglecandCostList[0] || tianglecandCostList[i] > getMergeBestSATDCost() )
      {
        triangleNumMrgSATDCand = i;
        break;
      }
    }

    // perform chroma weighting process
    for( uint8_t i = 0; i < triangleNumMrgSATDCand; i++ )//对样点进行加权组合
    {
      uint8_t  mergeCand = triangleRdModeList[i];
      bool     splitDir  = m_triangleModeTest[mergeCand].m_splitDir;
      uint8_t  candIdx0  = m_triangleModeTest[mergeCand].m_candIdx0;
      uint8_t  candIdx1  = m_triangleModeTest[mergeCand].m_candIdx1;

      pu.triangleSplitDir = splitDir;
      pu.triangleMergeIdx0 = candIdx0;
      pu.triangleMergeIdx1 = candIdx1;
      pu.mergeFlag = true;

      m_pcInterSearch->weightedTriangleBlk( pu, splitDir, CHANNEL_TYPE_CHROMA, triangleWeightedBuffer[mergeCand], triangleBuffer[candIdx0], triangleBuffer[candIdx1] );
    }

    tempCS->initStructData( encTestMode.qp, encTestMode.lossless );
  }
  m_bestModeUpdated = tempCS->useDbCost = bestCS->useDbCost = false;
  {
    uint8_t iteration;
    uint8_t iterationBegin = m_modeCtrl->getIsHashPerfectMatch() ? 1 : 0;
    if (encTestMode.lossless)
    {
      iteration = 1;
      iterationBegin = 0;
    }
    else
    {
      iteration = 2;
    }
    for (uint8_t noResidualPass = iterationBegin; noResidualPass < iteration; ++noResidualPass)
    {
      for( uint8_t mrgHADIdx = 0; mrgHADIdx < triangleNumMrgSATDCand; mrgHADIdx++ )
      {
        uint8_t mergeCand = triangleRdModeList[mrgHADIdx];

        if ( ( (noResidualPass != 0) && trianglecandHasNoResidual[mergeCand] )
          || ( (noResidualPass == 0) && bestIsSkip ) )
        {
          continue;
        }

        bool    splitDir = m_triangleModeTest[mergeCand].m_splitDir;
        uint8_t candIdx0 = m_triangleModeTest[mergeCand].m_candIdx0;
        uint8_t candIdx1 = m_triangleModeTest[mergeCand].m_candIdx1;

        CodingUnit &cu = tempCS->addCU(tempCS->area, partitioner.chType);

        partitioner.setCUData(cu);
        cu.slice = tempCS->slice;
#if HEVC_TILES_WPP
        cu.tileIdx          = tempCS->picture->tileMap->getTileIdxMap( tempCS->area.lumaPos() );
#endif
        cu.skip = false;
        cu.predMode = MODE_INTER;
        cu.transQuantBypass = encTestMode.lossless;
        cu.chromaQpAdj = cu.transQuantBypass ? 0 : m_cuChromaQpOffsetIdxPlus1;
        cu.qp = encTestMode.qp;
        cu.triangle = true;
        cu.mmvdSkip = false;
        cu.GBiIdx   = GBI_DEFAULT;
        PredictionUnit &pu = tempCS->addPU(cu, partitioner.chType);

        pu.triangleSplitDir = splitDir;
        pu.triangleMergeIdx0 = candIdx0;
        pu.triangleMergeIdx1 = candIdx1;
        pu.mergeFlag = true;

        PU::spanTriangleMotionInfo(pu, triangleMrgCtx, splitDir, candIdx0, candIdx1 );

        if( m_pcEncCfg->getMCTSEncConstraint() && ( !( MCTSHelper::checkMvBufferForMCTSConstraint( *cu.firstPU ) ) ) )
        {
          // Do not use this mode
          tempCS->initStructData( encTestMode.qp, encTestMode.lossless );
          return;
        }
        if( tempBufSet )
        {
          tempCS->getPredBuf().copyFrom( triangleWeightedBuffer[mergeCand] );
        }
        else
        {
          triangleBuffer[candIdx0] = m_acMergeBuffer[candIdx0].getBuf( localUnitArea );
          triangleBuffer[candIdx1] = m_acMergeBuffer[candIdx1].getBuf( localUnitArea );
          PelUnitBuf predBuf         = tempCS->getPredBuf();
          m_pcInterSearch->weightedTriangleBlk( pu, splitDir, MAX_NUM_CHANNEL_TYPE, predBuf, triangleBuffer[candIdx0], triangleBuffer[candIdx1] );
        }

        xEncodeInterResidual( tempCS, bestCS, partitioner, encTestMode, noResidualPass, ( noResidualPass == 0 ? &trianglecandHasNoResidual[mergeCand] : NULL ) );

        if (m_pcEncCfg->getUseFastDecisionForMerge() && !bestIsSkip)
        {
          bestIsSkip = bestCS->getCU(partitioner.chType)->rootCbf == 0;
        }
        tempCS->initStructData(encTestMode.qp, encTestMode.lossless);
      }// end loop mrgHADIdx
    }
  }
  if ( m_bestModeUpdated && bestCS->cost != MAX_DOUBLE )
  {
    xCalDebCost( *bestCS, partitioner );
  }
}

getTriangleMergeCandidates()函数构建候选列表

首先按照与Merge相似的方式建立列表MergeCand List:空域——时域;
然后根据MergeCand List建立Triangle候选列表,顺序如下:MergeCand List中的单向预测——MergeCand List中双向预测块的前向预测——MergeCand List中的后向预测——MergeCand List中双向预测前向和后向预测的均值。

void PU::getTriangleMergeCandidates( const PredictionUnit &pu, MergeCtx& triangleMrgCtx )
{
  const CodingStructure &cs  = *pu.cs;
  const Slice &slice         = *pu.cs->slice;
  const int32_t maxNumMergeCand = TRIANGLE_MAX_NUM_UNI_CANDS;
  triangleMrgCtx.numValidMergeCand = 0;

  for( int32_t i = 0; i < maxNumMergeCand; i++ )
  {
    triangleMrgCtx.interDirNeighbours[i] = 0;
    triangleMrgCtx.mrgTypeNeighbours [i] = MRG_TYPE_DEFAULT_N;
    triangleMrgCtx.mvFieldNeighbours[(i << 1)    ].refIdx = NOT_VALID;
    triangleMrgCtx.mvFieldNeighbours[(i << 1) + 1].refIdx = NOT_VALID;
    triangleMrgCtx.mvFieldNeighbours[(i << 1)    ].mv = Mv();
    triangleMrgCtx.mvFieldNeighbours[(i << 1) + 1].mv = Mv();
  }

  MotionInfo candidate[TRIANGLE_MAX_NUM_CANDS_MEM];
  int32_t candCount = 0;

  const Position posLT = pu.Y().topLeft();
  const Position posRT = pu.Y().topRight();
  const Position posLB = pu.Y().bottomLeft();

  MotionInfo miAbove, miLeft, miAboveLeft, miAboveRight, miBelowLeft;

  //left
  const PredictionUnit* puLeft = cs.getPURestricted( posLB.offset( -1, 0 ), pu, pu.chType );
  const bool isAvailableA1 = puLeft && isDiffMER( pu, *puLeft ) && pu.cu != puLeft->cu && CU::isInter( *puLeft->cu )
    ;
  if( isAvailableA1 )
  {
    miLeft = puLeft->getMotionInfo( posLB.offset(-1, 0) );
    candidate[candCount].isInter   = true;
    candidate[candCount].interDir  = miLeft.interDir;
    candidate[candCount].mv[0]     = miLeft.mv[0];
    candidate[candCount].mv[1]     = miLeft.mv[1];
    candidate[candCount].refIdx[0] = miLeft.refIdx[0];
    candidate[candCount].refIdx[1] = miLeft.refIdx[1];
    candCount++;
  }

  // above
  const PredictionUnit *puAbove = cs.getPURestricted( posRT.offset( 0, -1 ), pu, pu.chType );
  bool isAvailableB1 = puAbove && isDiffMER( pu, *puAbove ) && pu.cu != puAbove->cu && CU::isInter( *puAbove->cu )
    ;
  if( isAvailableB1 )
  {
    miAbove = puAbove->getMotionInfo( posRT.offset( 0, -1 ) );

    if( !isAvailableA1 || ( miAbove != miLeft ) )
    {
      candidate[candCount].isInter   = true;
      candidate[candCount].interDir  = miAbove.interDir;
      candidate[candCount].mv[0]     = miAbove.mv[0];
      candidate[candCount].mv[1]     = miAbove.mv[1];
      candidate[candCount].refIdx[0] = miAbove.refIdx[0];
      candidate[candCount].refIdx[1] = miAbove.refIdx[1];
      candCount++;
    }
  }

  // above right
  const PredictionUnit *puAboveRight = cs.getPURestricted( posRT.offset( 1, -1 ), pu, pu.chType );
  bool isAvailableB0 = puAboveRight && isDiffMER( pu, *puAboveRight ) && CU::isInter( *puAboveRight->cu )
    ;

  if( isAvailableB0 )
  {
    miAboveRight = puAboveRight->getMotionInfo( posRT.offset( 1, -1 ) );

    if( ( !isAvailableB1 || ( miAbove != miAboveRight ) ) && ( !isAvailableA1 || ( miLeft != miAboveRight ) ) )
    {
      candidate[candCount].isInter   = true;
      candidate[candCount].interDir  = miAboveRight.interDir;
      candidate[candCount].mv[0]     = miAboveRight.mv[0];
      candidate[candCount].mv[1]     = miAboveRight.mv[1];
      candidate[candCount].refIdx[0] = miAboveRight.refIdx[0];
      candidate[candCount].refIdx[1] = miAboveRight.refIdx[1];
      candCount++;
    }
  }

  //left bottom
  const PredictionUnit *puLeftBottom = cs.getPURestricted( posLB.offset( -1, 1 ), pu, pu.chType );
  bool isAvailableA0 = puLeftBottom && isDiffMER( pu, *puLeftBottom ) && CU::isInter( *puLeftBottom->cu )
    ;
  if( isAvailableA0 )
  {
    miBelowLeft = puLeftBottom->getMotionInfo( posLB.offset( -1, 1 ) );

    if( ( !isAvailableA1 || ( miBelowLeft != miLeft ) ) && ( !isAvailableB1 || ( miBelowLeft != miAbove ) ) && ( !isAvailableB0 || ( miBelowLeft != miAboveRight ) ) )
    {
      candidate[candCount].isInter   = true;
      candidate[candCount].interDir  = miBelowLeft.interDir;
      candidate[candCount].mv[0]     = miBelowLeft.mv[0];
      candidate[candCount].mv[1]     = miBelowLeft.mv[1];
      candidate[candCount].refIdx[0] = miBelowLeft.refIdx[0];
      candidate[candCount].refIdx[1] = miBelowLeft.refIdx[1];
      candCount++;
    }
  }

  // above left
  const PredictionUnit *puAboveLeft = cs.getPURestricted( posLT.offset( -1, -1 ), pu, pu.chType );
  bool isAvailableB2 = puAboveLeft && isDiffMER( pu, *puAboveLeft ) && CU::isInter( *puAboveLeft->cu )
    ;

  if( isAvailableB2 )
  {
    miAboveLeft = puAboveLeft->getMotionInfo( posLT.offset( -1, -1 ) );

    if( ( !isAvailableA1 || ( miLeft != miAboveLeft ) ) && ( !isAvailableB1 || ( miAbove != miAboveLeft ) ) && ( !isAvailableA0 || ( miBelowLeft != miAboveLeft ) ) && ( !isAvailableB0 || ( miAboveRight != miAboveLeft ) ) )
    {
      candidate[candCount].isInter   = true;
      candidate[candCount].interDir  = miAboveLeft.interDir;
      candidate[candCount].mv[0]     = miAboveLeft.mv[0];
      candidate[candCount].mv[1]     = miAboveLeft.mv[1];
      candidate[candCount].refIdx[0] = miAboveLeft.refIdx[0];
      candidate[candCount].refIdx[1] = miAboveLeft.refIdx[1];
      candCount++;
    }
  }

  if( slice.getEnableTMVPFlag() )
  {
    Position posRB = pu.Y().bottomRight().offset(-3, -3);

    const PreCalcValues& pcv = *cs.pcv;

    Position posC0;
    Position posC1 = pu.Y().center();
    bool isAvailableC0 = false;
    bool isAvailableC1 = (posC1.x < pcv.lumaWidth) && (posC1.y < pcv.lumaHeight);

    if (((posRB.x + pcv.minCUWidth) < pcv.lumaWidth) && ((posRB.y + pcv.minCUHeight) < pcv.lumaHeight))
    {
      Position posInCtu( posRB.x & pcv.maxCUWidthMask, posRB.y & pcv.maxCUHeightMask );

      if( ( posInCtu.x + 4 < pcv.maxCUWidth ) &&           // is not at the last column of CTU
          ( posInCtu.y + 4 < pcv.maxCUHeight ) )           // is not at the last row    of CTU
      {
        posC0 = posRB.offset( 4, 4 );
        isAvailableC0 = true;
      }
      else if( posInCtu.x + 4 < pcv.maxCUWidth )           // is not at the last column of CTU But is last row of CTU
      {
        posC0 = posRB.offset( 4, 4 );
        // in the reference the CTU address is not set - thus probably resulting in no using this C0 possibility
      }
      else if( posInCtu.y + 4 < pcv.maxCUHeight )          // is not at the last row of CTU But is last column of CTU
      {
        posC0 = posRB.offset( 4, 4 );
        isAvailableC0 = true;
      }
      else //is the right bottom corner of CTU
      {
        posC0 = posRB.offset( 4, 4 );
        // same as for last column but not last row
      }
    }

    // C0
    Mv        cColMv;
    int32_t   refIdx     = 0;
    bool      existMV    = ( isAvailableC0 && getColocatedMVP( pu, REF_PIC_LIST_0, posC0, cColMv, refIdx ) );
    MotionInfo temporalMv;
    temporalMv.interDir  = 0;
    if( existMV )
    {
      temporalMv.isInter   = true;
      temporalMv.interDir |= 1;
      temporalMv.mv[0]     = cColMv;
      temporalMv.refIdx[0] = refIdx;
    }
    existMV = ( isAvailableC0 && getColocatedMVP( pu, REF_PIC_LIST_1, posC0, cColMv, refIdx ) );
    if( existMV )
    {
      temporalMv.interDir |= 2;
      temporalMv.mv[1]     = cColMv;
      temporalMv.refIdx[1] = refIdx;
    }

    if( temporalMv.interDir != 0 )
    {
      candidate[candCount].isInter   = true;
      candidate[candCount].interDir  = temporalMv.interDir;
      candidate[candCount].mv[0]     = temporalMv.mv[0];
      candidate[candCount].mv[1]     = temporalMv.mv[1];
      candidate[candCount].refIdx[0] = temporalMv.refIdx[0];
      candidate[candCount].refIdx[1] = temporalMv.refIdx[1];
      candCount++;
    }

    // C1
    temporalMv.interDir = 0;
    existMV    = isAvailableC1 && getColocatedMVP(pu, REF_PIC_LIST_0, posC1, cColMv, refIdx );
    if( existMV )
    {
      temporalMv.isInter   = true;
      temporalMv.interDir |= 1;
      temporalMv.mv[0]     = cColMv;
      temporalMv.refIdx[0] = refIdx;
    }
    existMV    = isAvailableC1 && getColocatedMVP(pu, REF_PIC_LIST_1, posC1, cColMv, refIdx );
    if( existMV )
    {
      temporalMv.interDir |= 2;
      temporalMv.mv[1]     = cColMv;
      temporalMv.refIdx[1] = refIdx;
    }

    if( temporalMv.interDir != 0 )
    {
      candidate[candCount].isInter   = true;
      candidate[candCount].interDir  = temporalMv.interDir;
      candidate[candCount].mv[0]     = temporalMv.mv[0];
      candidate[candCount].mv[1]     = temporalMv.mv[1];
      candidate[candCount].refIdx[0] = temporalMv.refIdx[0];
      candidate[candCount].refIdx[1] = temporalMv.refIdx[1];
      candCount++;
    }
  }
  //开建立Triangle 候选列表
  // put uni-prediction candidate to the triangle candidate list
  for( int32_t i = 0; i < candCount; i++ )
  {
    if( candidate[i].interDir != 3 )
    {
      triangleMrgCtx.interDirNeighbours[triangleMrgCtx.numValidMergeCand] = candidate[i].interDir;
      triangleMrgCtx.mrgTypeNeighbours [triangleMrgCtx.numValidMergeCand] = MRG_TYPE_DEFAULT_N;
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1)    ].mv = candidate[i].mv[0];
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1) + 1].mv = candidate[i].mv[1];
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1)    ].refIdx = candidate[i].refIdx[0];
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1) + 1].refIdx = candidate[i].refIdx[1];
      triangleMrgCtx.numValidMergeCand += isUniqueTriangleCandidates(pu, triangleMrgCtx);
      if( triangleMrgCtx.numValidMergeCand == TRIANGLE_MAX_NUM_UNI_CANDS )
      {
        return;
      }
    }
  }

  // put L0 mv of bi-prediction candidate to the triangle candidate list
  for( int32_t i = 0; i < candCount; i++ )
  {
    if( candidate[i].interDir == 3 )
    {
      triangleMrgCtx.interDirNeighbours[triangleMrgCtx.numValidMergeCand] = 1;
      triangleMrgCtx.mrgTypeNeighbours [triangleMrgCtx.numValidMergeCand] = MRG_TYPE_DEFAULT_N;
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1)    ].mv = candidate[i].mv[0];
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1) + 1].mv = Mv(0, 0);
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1)    ].refIdx = candidate[i].refIdx[0];
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1) + 1].refIdx = -1;
      triangleMrgCtx.numValidMergeCand += isUniqueTriangleCandidates(pu, triangleMrgCtx);
      if( triangleMrgCtx.numValidMergeCand == TRIANGLE_MAX_NUM_UNI_CANDS )
      {
        return;
      }
    }
  }

  // put L1 mv of bi-prediction candidate to the triangle candidate list
  for( int32_t i = 0; i < candCount; i++ )
  {
    if( candidate[i].interDir == 3 )
    {
      triangleMrgCtx.interDirNeighbours[triangleMrgCtx.numValidMergeCand] = 2;
      triangleMrgCtx.mrgTypeNeighbours [triangleMrgCtx.numValidMergeCand] = MRG_TYPE_DEFAULT_N;
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1)    ].mv = Mv(0, 0);
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1) + 1].mv = candidate[i].mv[1];
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1)    ].refIdx = -1;
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1) + 1].refIdx = candidate[i].refIdx[1];
      triangleMrgCtx.numValidMergeCand += isUniqueTriangleCandidates(pu, triangleMrgCtx);
      if( triangleMrgCtx.numValidMergeCand == TRIANGLE_MAX_NUM_UNI_CANDS )
      {
        return;
      }
    }
  }

  // put average of L0 and L1 mvs of bi-prediction candidate to the triangle candidate list
  for( int32_t i = 0; i < candCount; i++ )
  {
    if( candidate[i].interDir == 3 )
    {
      int32_t curPicPoc   = slice.getPOC();
      int32_t refPicPocL0 = slice.getRefPOC(REF_PIC_LIST_0, candidate[i].refIdx[0]);
      int32_t refPicPocL1 = slice.getRefPOC(REF_PIC_LIST_1, candidate[i].refIdx[1]);
      Mv aveMv = candidate[i].mv[1];
      int32_t distscale = xGetDistScaleFactor( curPicPoc, refPicPocL0, curPicPoc, refPicPocL1 );
      if( distscale != 4096 )
      {
        aveMv = aveMv.scaleMv( distscale ); // scaling to L0
      }
      aveMv = aveMv + candidate[i].mv[0];
      roundAffineMv(aveMv.hor, aveMv.ver, 1);
      triangleMrgCtx.interDirNeighbours[triangleMrgCtx.numValidMergeCand] = 1;
      triangleMrgCtx.mrgTypeNeighbours [triangleMrgCtx.numValidMergeCand] = MRG_TYPE_DEFAULT_N;
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1)    ].mv = aveMv;
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1) + 1].mv = Mv(0, 0);
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1)    ].refIdx = candidate[i].refIdx[0];
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1) + 1].refIdx = -1;
      triangleMrgCtx.numValidMergeCand += isUniqueTriangleCandidates(pu, triangleMrgCtx);
      if( triangleMrgCtx.numValidMergeCand == TRIANGLE_MAX_NUM_UNI_CANDS )
      {
        return;
      }
    }
  }

  // fill with Mv(0, 0)
  int32_t numRefIdx = std::min( slice.getNumRefIdx(REF_PIC_LIST_0), slice.getNumRefIdx(REF_PIC_LIST_1) );
  int32_t cnt = 0;
  while( triangleMrgCtx.numValidMergeCand < TRIANGLE_MAX_NUM_UNI_CANDS )
  {
    if( cnt < numRefIdx )
    {
      triangleMrgCtx.interDirNeighbours[triangleMrgCtx.numValidMergeCand] = 1;
      triangleMrgCtx.mvFieldNeighbours[triangleMrgCtx.numValidMergeCand << 1].setMvField(Mv(0, 0), cnt);
      triangleMrgCtx.mvFieldNeighbours[(triangleMrgCtx.numValidMergeCand << 1) + 1].refIdx = NOT_VALID;
      triangleMrgCtx.mvFieldNeighbours[(triangleMrgCtx.numValidMergeCand << 1) + 1].mv = Mv();
      triangleMrgCtx.numValidMergeCand++;

      if( triangleMrgCtx.numValidMergeCand == TRIANGLE_MAX_NUM_UNI_CANDS )
      {
        return;
      }

      triangleMrgCtx.interDirNeighbours[triangleMrgCtx.numValidMergeCand] = 2;
      triangleMrgCtx.mvFieldNeighbours [(triangleMrgCtx.numValidMergeCand << 1) + 1 ].setMvField(Mv(0, 0), cnt);
      triangleMrgCtx.mvFieldNeighbours[triangleMrgCtx.numValidMergeCand << 1].refIdx = NOT_VALID;
      triangleMrgCtx.mvFieldNeighbours[triangleMrgCtx.numValidMergeCand << 1].mv = Mv();
      triangleMrgCtx.numValidMergeCand++;

      cnt = (cnt + 1) % numRefIdx;
    }
  }
}

  • 1
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值