iOS手势开发的那点儿事

闲了下来,自己写写demo,把iOS有的几种手势大致整理了下:
 
- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view, typically from a nib.
    
    mImageView = [[UIImageView alloc] initWithFrame:CGRectMake(50, 199, 200, 200)];
    [mImageView setImage:[UIImage imageNamed:@"wade.jpg"]];
    mImageView.userInteractionEnabled = YES;//默认是关闭的
    [self.view addSubview:mImageView];
    //1.拖动手势
    UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handlePan:)];
    [mImageView addGestureRecognizer:pan];
    //2.长按手势
    UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPress:)];
    [mImageView addGestureRecognizer:longPress];
    //3.轻拍手势 
    //numberOfTapsRequired     拍的次数
    //numberOfTouchesRequired  几个手指头在拍
    UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapClick:)];
    singleTap.numberOfTapsRequired = 1; //
    [mImageView addGestureRecognizer:singleTap];
    
    UITapGestureRecognizer *doubleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapClick:)];
    doubleTap.numberOfTapsRequired = 2;
    
    singleTap.numberOfTouchesRequired = 3;
    doubleTap.numberOfTouchesRequired = 3;
    
    //双击手势检测失败才会触发单击手势相应的操作,不加这句,当用户响应的是双击手势的时候,会触发单击手势然后会触发双击手势(其实是不要单击手势的)
    [singleTap requireGestureRecognizerToFail:doubleTap];
    [mImageView addGestureRecognizer:doubleTap];
    //4.放大缩小手势
    UIPinchGestureRecognizer *pinch = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinch:)];
    [mImageView addGestureRecognizer:pinch];
    //5.旋转手势
    UIRotationGestureRecognizer *rotation = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotation:)];
    [mImageView addGestureRecognizer:rotation];
    
    //6.滑动手势
    UISwipeGestureRecognizer *swip = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swip:)];
    [mImageView addGestureRecognizer:swip];
    //7.
    UIScreenEdgePanGestureRecognizer *edge = [[UIScreenEdgePanGestureRecognizer alloc] initWithTarget:self action:@selector(edge:)];
    [mImageView addGestureRecognizer:edge];
}

- (void)handlePan:(UIPanGestureRecognizer *)panGest {
    CGPoint translation = [panGest translationInView:self.view];
    panGest.view.center = CGPointMake(panGest.view.center.x + translation.x, panGest.view.center.y + translation.y);
    [panGest setTranslation:CGPointZero inView:self.view];
}

- (void)longPress:(UILongPressGestureRecognizer *)recognizer {
    UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, mImageView.frame.size.width, 50)];
    label.backgroundColor = [UIColor redColor];
    [mImageView addSubview:label];
}

- (void)tapClick:(UITapGestureRecognizer *)recognizer {
    if (recognizer.numberOfTapsRequired == 1) {
        UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(0, 100, mImageView.frame.size.width, 50)];
        label.backgroundColor = [UIColor blueColor];
        [mImageView addSubview:label];
    }else if (recognizer.numberOfTapsRequired == 2) {
        UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, mImageView.frame.size.width, 100)];
        label.backgroundColor = [UIColor yellowColor];
        [mImageView addSubview:label];
    }

}

- (void)pinch:(UIPinchGestureRecognizer *)recognizer {
    recognizer.view.transform = CGAffineTransformScale(recognizer.view.transform, recognizer.scale, recognizer.scale);
    recognizer.scale = 1;//这个是必须要设置的
}

- (void)rotation:(UIRotationGestureRecognizer *)recognizer {
    recognizer.view.transform = CGAffineTransformRotate(recognizer.view.transform, recognizer.rotation);
    recognizer.rotation = 0;
}


- (void)swip:(UISwipeGestureRecognizer *)recognizer {
    recognizer.numberOfTouchesRequired = 2;
    recognizer.direction = UISwipeGestureRecognizerDirectionRight;
}

- (void)edge:(UIScreenEdgePanGestureRecognizer *)recognizer {
    recognizer.edges = UIRectEdgeRight;
    if (UIGestureRecognizerStateBegan == recognizer.state || UIGestureRecognizerStateChanged == recognizer.state) {
        CGPoint translation = [recognizer translationInView:recognizer.view];
        [UIView animateWithDuration:0.5 animations:^{
            mImageView.center = CGPointMake(self.view.center.x + translation.x, mImageView.center.y);
        }];
    }
}
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