图片缩放:
public static Drawable resizeImage(Drawable d, int w, int h) {
// load the origial Bitmap
Bitmap BitmapOrg = ((BitmapDrawable) d).getBitmap();
int width = BitmapOrg.getWidth();
int height = BitmapOrg.getHeight();
int newWidth = w;
int newHeight = h;
// calculate the scale
float scaleWidth = ((float) newWidth) / width;
float scaleHeight = ((float) newHeight) / height;
// create a matrix for the manipulation
Matrix matrix = new Matrix();
// resize the Bitmap
matrix.postScale(scaleWidth, scaleHeight);
Bitmap resizedBitmap = Bitmap.createBitmap(BitmapOrg, 0, 0, width,
height, matrix, true);
// make a Drawable from Bitmap to allow to set the Bitmap
// to the ImageView, ImageButton or what ever
return new BitmapDrawable(resizedBitmap);
}
public static Drawable resizeImage(Bitmap bitmap, int w, int h) {
// load the origial Bitmap
Bitmap BitmapOrg = bitmap;
int width = BitmapOrg.getWidth();
int height = BitmapOrg.getHeight();
int newWidth = w;
int newHeight = h;
// calculate the scale
float scaleWidth = ((float) newWidth) / width;
float scaleHeight = ((float) newHeight) / height;
// create a matrix for the manipulation
Matrix matrix = new Matrix();
// resize the Bitmap
matrix.postScale(scaleWidth, scaleHeight);
// if you want to rotate the Bitmap
// matrix.postRotate(45);
// recreate the new Bitmap
Bitmap resizedBitmap = Bitmap.createBitmap(BitmapOrg, 0, 0, width,
height, matrix, true);
// make a Drawable from Bitmap to allow to set the Bitmap
// to the ImageView, ImageButton or what ever
return new BitmapDrawable(resizedBitmap);
}
图片写字:
/**
* 图片上画字
* */
private Bitmap drawTextAtBitmap(Bitmap bitmap,String text){
int x = bitmap.getWidth();
int y = bitmap.getHeight();
// 创建一个和原图同样大小的位图
Bitmap newbit = Bitmap.createBitmap(x, y, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(newbit);
Paint paint = new Paint();
// 在原始位置0,0插入原图
canvas.drawBitmap(bitmap, 0, 0, paint);
paint.setColor(Color.parseColor("#dedbde"));
paint.setTextSize(20);
// 在原图指定位置写上字
canvas.drawText(text, 53 , 30, paint);
canvas.save(Canvas.ALL_SAVE_FLAG);
// 存储
canvas.restore();
return newbit;
}