原则:
先构造父类,再构造成员变量、最后构造自己
先析构自己,在析构成员变量、最后析构父类
//先构造的对象,后释放
案例:
#include <iostream>
using namespace std;
class Object
{
public:
Object(int a,int b)
{
this->a = a;
this->b = b;
cout<<"Object"<<a<<":"<<b<<endl;
}
~Object()
{
cout<<"~Object"<<endl;
}
protected:
int a;
int b;
private:
};
class Parent:public Object
{
public:
Parent(char*pp):Object(6,7)
{
this->pp = pp;
cout<<"Parent"<<pp<<endl;
}
~Parent()
{
cout<<"Parent析构函数"<<endl;
}
void print()
{
cout<<endl;
}
protected:
char *pp;
private:
};
class Child :public Parent
{
public:
Child(char*pc):Parent("abcd"),o1(1,2),o2(3,4)
{
this->pc = pc;
cout<<"Child"<<pc<<endl;
}
~Child()
{
cout<<"Child析构函数"<<endl;
}
protected:
char* pc;
Object o2;
Object o1;
};
void display()
{
Child c("abc123");
}
int main()
{
display();
system("pause");
return 0;
}