首先看个示例:
public class Test {
public static void main(String[] args) {
ScheduledExecutorService service = Executors.newScheduledThreadPool(10);
service.schedule(new Runnable() {
@Override
public void run() {
System.out.println("-----schedule--------");
}
},2, TimeUnit.SECONDS);
service.schedule(new Callable<Object>() {
@Override
public Object call() throws Exception {
System.out.println("-----schedule--------");
return "aaaaa";
}
},2, TimeUnit.SECONDS);
service.scheduleWithFixedDelay(new Runnable() {
@SneakyThrows
@Override
public void run() {
Thread.sleep(5000);
System.out.println("scheduleWithFixedDelay exectue time =" + LocalTime.now().format(DateTimeFormatter.ofPattern("HH:mm:ss")));
}
},2, 2,TimeUnit.SECONDS);
service.scheduleAtFixedRate(new Runnable() {
@SneakyThrows
@Override
public void run() {
Thread.sleep(5000);
System.out.println("scheduleAtFixedRate exectue time =" + LocalTime.now().format(DateTimeFormatter.ofPattern("HH:mm:ss")));
}
},2, 2,TimeUnit.SECONDS);
}
}
scheduleWithFixedDelay和scheduleAtFixedRate区别
如上述代码所述,scheduleWithFixedDelay和scheduleAtFixedRate都是延迟2s,按2s周期进行执行作业
第一次执行的时间是一致的,19:38:26 ,本来 两个作业下一次运行的时间 应该是 19:38:28,但是作业要执行5s,就会错过下一个运行的时间,这个区别就来了
scheduleAtFixedRate:错过了下一个运行的时间,执行完任务后,会立马执行,之后按周期5s来运行
scheduleWithFixedDelay:错过了下一个运行的时间,执行完任务后,仍然会延迟2s再运行,之后按周期7s来运行
scheduleAtFixedRate源码分析
public ScheduledFuture<?> scheduleAtFixedRate(Runnable command,
long initialDelay,
long period,
TimeUnit unit) {
if (command == null || unit == null)
throw new NullPointerException();
if (period <= 0)
throw new IllegalArgumentException();
ScheduledFutureTask<Void> sft =
new ScheduledFutureTask<Void>(command,
null,
triggerTime(initialDelay, unit),
unit.toNanos(period));
RunnableScheduledFuture<Void> t = decorateTask(command, sft);
sft.outerTask = t;
delayedExecute(t);
return t;
}
ScheduledFutureTask 把runnable重新进行封装,设置一些属性
this.time = ns;
this.period = period;
triggerTime(initialDelay, unit) 计算出下一次将要运行的时间 this.time = ns;并赋值,之后做延迟工作排序要用到
private void delayedExecute(RunnableScheduledFuture<?> task) {
if (isShutdown())
reject(task);
else {
super.getQueue().add(task);
if (isShutdown() &&
!canRunInCurrentRunState(task.isPeriodic()) &&
remove(task))
task.cancel(false);
else
ensurePrestart();
}
}
这里跟其他内置线程池不一样,其他内置线程池,都是先要判断当前线程数是否小于核心线程数,这里直接入队
入队是一个核心方法:
public boolean offer(Runnable x) {
if (x == null)
throw new NullPointerException();
RunnableScheduledFuture<?> e = (RunnableScheduledFuture<?>)x;
final ReentrantLock lock = this.lock;
lock.lock();
try {
int i = size;
if (i >= queue.length)
grow();
size = i + 1;
if (i == 0) {
queue[0] = e;
setIndex(e, 0);
} else {
siftUp(i, e);
}
if (queue[0] == e) {
leader = null;
available.signal();
}
} finally {
lock.unlock();
}
return true;
}
这里用到ReentrantLock ,入队过程是线程安全的,当队列中一个任务都没有的时候,就直接插入,如果有多个元素就要执行siftUp方法,这个方法就是要保证队列中按下一次执行时间进行排序
private void siftUp(int k, RunnableScheduledFuture<?> key) {
while (k > 0) {
int parent = (k - 1) >>> 1;
RunnableScheduledFuture<?> e = queue[parent];
if (key.compareTo(e) >= 0)
break;
queue[k] = e;
setIndex(e, k);
k = parent;
}
queue[k] = key;
setIndex(key, k);
}
从代码上看,队列中按下一次运行时间排序,是不严格的排序,看一个示例:
public class Test {
public static void main(String[] args) {
ScheduledExecutorService service = Executors.newScheduledThreadPool(10);
service.scheduleAtFixedRate(new Runnable() {
@SneakyThrows
@Override
public void run() {
Thread.sleep(5000);
System.out.println("scheduleAtFixedRate exectue time =" + LocalTime.now().format(DateTimeFormatter.ofPattern("HH:mm:ss")));
}
},1, 1,TimeUnit.HOURS);
service.scheduleAtFixedRate(new Runnable() {
@SneakyThrows
@Override
public void run() {
Thread.sleep(5000);
System.out.println("scheduleAtFixedRate exectue time =" + LocalTime.now().format(DateTimeFormatter.ofPattern("HH:mm:ss")));
}
},2, 2,TimeUnit.HOURS);
service.scheduleAtFixedRate(new Runnable() {
@SneakyThrows
@Override
public void run() {
Thread.sleep(5000);
System.out.println("scheduleAtFixedRate exectue time =" + LocalTime.now().format(DateTimeFormatter.ofPattern("HH:mm:ss")));
}
},8, 8,TimeUnit.HOURS);
service.scheduleAtFixedRate(new Runnable() {
@SneakyThrows
@Override
public void run() {
Thread.sleep(5000);
System.out.println("scheduleAtFixedRate exectue time =" + LocalTime.now().format(DateTimeFormatter.ofPattern("HH:mm:ss")));
}
},2, 2,TimeUnit.HOURS);
}
}
index=3的时间小于index=2的时间,但是排在index=2的后面
入队之后:执行ensurePrestart();
void ensurePrestart() {
int wc = workerCountOf(ctl.get());
if (wc < corePoolSize)
addWorker(null, true);
else if (wc == 0)
addWorker(null, false);
}
这里会计算当前线程是否小于核心线程数,如果小于,则创建核心线程,注意这里的firstTask=null,这个也跟其他的内置线程池不一样,其他的内置线程,第一次创建核心线程的时候,firstTask是不为空的
private boolean addWorker(Runnable firstTask, boolean core) {
retry:
for (;;) {
int c = ctl.get();
int rs = runStateOf(c);
// Check if queue empty only if necessary.
if (rs >= SHUTDOWN &&
! (rs == SHUTDOWN &&
firstTask == null &&
! workQueue.isEmpty()))
return false;
for (;;) {
int wc = workerCountOf(c);
if (wc >= CAPACITY ||
wc >= (core ? corePoolSize : maximumPoolSize))
return false;
if (compareAndIncrementWorkerCount(c))
break retry;
c = ctl.get(); // Re-read ctl
if (runStateOf(c) != rs)
continue retry;
// else CAS failed due to workerCount change; retry inner loop
}
}
boolean workerStarted = false;
boolean workerAdded = false;
Worker w = null;
try {
w = new Worker(firstTask);
final Thread t = w.thread;
if (t != null) {
final ReentrantLock mainLock = this.mainLock;
mainLock.lock();
try {
// Recheck while holding lock.
// Back out on ThreadFactory failure or if
// shut down before lock acquired.
int rs = runStateOf(ctl.get());
if (rs < SHUTDOWN ||
(rs == SHUTDOWN && firstTask == null)) {
if (t.isAlive()) // precheck that t is startable
throw new IllegalThreadStateException();
workers.add(w);
int s = workers.size();
if (s > largestPoolSize)
largestPoolSize = s;
workerAdded = true;
}
} finally {
mainLock.unlock();
}
if (workerAdded) {
t.start();
workerStarted = true;
}
}
} finally {
if (! workerStarted)
addWorkerFailed(w);
}
return workerStarted;
}
接下来创建worker w = new Worker(firstTask);
Worker(Runnable firstTask) {
setState(-1); // inhibit interrupts until runWorker
this.firstTask = firstTask;
this.thread = getThreadFactory().newThread(this);
}
利用getThreadFactory().newThread(this);创建一个线程,并把worker对象当作参数注入进去,因为work实现了Runnable接口
知道这里为什么要继承AbstractQueuedSynchronizer,而且 setState(-1);因为在创建worker的过程中,不允许其他线程中断,中断程序需要获取到锁才能执行中断,看源码注解w.unlock(); // allow interrupts
然后就是执行worker t.start();
public void run() {
runWorker(this);
}
final void runWorker(Worker w) {
Thread wt = Thread.currentThread();
Runnable task = w.firstTask;
w.firstTask = null;
w.unlock(); // allow interrupts
boolean completedAbruptly = true;
try {
while (task != null || (task = getTask()) != null) {
w.lock();
// If pool is stopping, ensure thread is interrupted;
// if not, ensure thread is not interrupted. This
// requires a recheck in second case to deal with
// shutdownNow race while clearing interrupt
if ((runStateAtLeast(ctl.get(), STOP) ||
(Thread.interrupted() &&
runStateAtLeast(ctl.get(), STOP))) &&
!wt.isInterrupted())
wt.interrupt();
try {
beforeExecute(wt, task);
Throwable thrown = null;
try {
task.run();
} catch (RuntimeException x) {
thrown = x; throw x;
} catch (Error x) {
thrown = x; throw x;
} catch (Throwable x) {
thrown = x; throw new Error(x);
} finally {
afterExecute(task, thrown);
}
} finally {
task = null;
w.completedTasks++;
w.unlock();
}
}
completedAbruptly = false;
} finally {
processWorkerExit(w, completedAbruptly);
}
}
获取任务:task != null || (task = getTask()) != null
这个判断非常重要,因为定时线程池不一样,定时线程池的firstTask都是为null,所以task != null 为false ,所以需要重队列中取,执行getTask()
private Runnable getTask() {
boolean timedOut = false; // Did the last poll() time out?
for (;;) {
int c = ctl.get();
int rs = runStateOf(c);
// Check if queue empty only if necessary.
if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {
decrementWorkerCount();
return null;
}
int wc = workerCountOf(c);
// Are workers subject to culling?
boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;
if ((wc > maximumPoolSize || (timed && timedOut))
&& (wc > 1 || workQueue.isEmpty())) {
if (compareAndDecrementWorkerCount(c))
return null;
continue;
}
try {
Runnable r = timed ?
workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
workQueue.take();
if (r != null)
return r;
timedOut = true;
} catch (InterruptedException retry) {
timedOut = false;
}
}
}
boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;这个判断很重要,
由于定时器线程池不能更改allowCoreThreadTimeOut的值,默认为false,
要修改非要ThreadPoolExecutor service = (ThreadPoolExecutor) Executors.newScheduledThreadPool(2);这样声明,这样声明之后,不能使用定时器的方法
假设当前wc是10,corePoolSize为10,wc > corePoolSize此时这个明显也为false
则走workQueue.take();说明此时有10个线程在workQueue中的condition的条件队列中等待着
public RunnableScheduledFuture<?> take() throws InterruptedException {
final ReentrantLock lock = this.lock;
lock.lockInterruptibly();
try {
for (;;) {
RunnableScheduledFuture<?> first = queue[0];
if (first == null)
available.await();
else {
long delay = first.getDelay(NANOSECONDS);
if (delay <= 0)
return finishPoll(first);
first = null; // don't retain ref while waiting
if (leader != null)
available.await();
else {
Thread thisThread = Thread.currentThread();
leader = thisThread;
try {
available.awaitNanos(delay);
} finally {
if (leader == thisThread)
leader = null;
}
}
}
}
} finally {
if (leader == null && queue[0] != null)
available.signal();
lock.unlock();
}
}
leader 是条件队头的那个线程,此时leader available.awaitNanos(delay);是执行这个,再看下long delay = first.getDelay(NANOSECONDS);
public long getDelay(TimeUnit unit) {
return unit.convert(time - now(), NANOSECONDS);
}
这个就是延迟工作队列队头的那个任务距离下一次需要的时间,leader等到这个这个时间就会取获取队列的第一个元素,因为这个是for(;;),重新执行RunnableScheduledFuture<?> first = queue[0];此时delay <= 0 为true, return finishPoll(first);
执行available.signal();唤醒条件队列中下一个堵塞的线程去执行,依次类推
这里说明了,只要allowCoreThreadTimeOut 为false, boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;timed=false,所以不管队列是否为空,还是达到了keepAliveTime,线程去队列取元素都是走
take()方法,没取到会进去条件队列堵塞,取到了执行作业,所以永远不会销毁
但是当allowCoreThreadTimeOut=true的时候,boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;timed=true,走的是 workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS),poll是非堵塞方法,如果等到keepAliveTime没有取到元素,就会直接返回null,从而退出循环,从而run方法执行完,线程自然销毁,works(用hashset存放着)的数量remove此线程
假设当前wc是11,corePoolSize为10,wc > corePoolSize此时这个明显也为true
其实这步不存在,
void ensurePrestart() {
int wc = workerCountOf(ctl.get());
if (wc < corePoolSize)
addWorker(null, true);
else if (wc == 0)
addWorker(null, false);
}
因为在这步已经写死了,只能创建corePoolSize以内的线程数,但是在声明线程池的时候,又是说 最大线程树可以无限创建,有点矛盾呀?????有木有大神发表下意见
public ScheduledThreadPoolExecutor(int corePoolSize) {
super(corePoolSize, Integer.MAX_VALUE, 0, NANOSECONDS,
new DelayedWorkQueue());
}
当以上两步执行完,最后会执行
private void processWorkerExit(Worker w, boolean completedAbruptly) {
if (completedAbruptly) // If abrupt, then workerCount wasn't adjusted
decrementWorkerCount();
final ReentrantLock mainLock = this.mainLock;
mainLock.lock();
try {
completedTaskCount += w.completedTasks;
workers.remove(w);
} finally {
mainLock.unlock();
}
tryTerminate();
int c = ctl.get();
if (runStateLessThan(c, STOP)) {
if (!completedAbruptly) {
int min = allowCoreThreadTimeOut ? 0 : corePoolSize;
if (min == 0 && ! workQueue.isEmpty())
min = 1;
if (workerCountOf(c) >= min)
return; // replacement not needed
}
addWorker(null, false);
}
}
这步就是让执行完任务的线程,自然销毁后,workers.remove(w);