参考文章:
AAC音频数据的两种格式
https://blog.csdn.net/coloriy/article/details/52048353
ADTS头文件信息介绍
https://blog.csdn.net/jay100500/article/details/52955232/
ADTS格式分析
http://www.360doc.com/content/15/1022/17/9075092_507596875.shtml
==================================================================================
AAC音频数据有两种格式:
1 ADTS(Audio Data Transport Stream)传输流格式
一个AAC原始数据块长度是可变的,对原始帧加上ADTS头进行ADTS 的封装,就形成了ADTS帧,通常将AAC原始帧进行封装后写入文件就可以用播放器播放,用来验证AAC是否正确
ADTS头有7Byte:
syncword 同步字The bit string ‘1111 1111 1111’,说明一个ADTS帧的开始。
ID MPEG 标示符, 设置为1.
layer Indicates which layer is used. Set to ‘00’
protection_absent 表示是否误码校验
profile 表示使用哪个级别的AAC,如01 Low Complexity(LC)--- AACLC
sampling_frequency_index 表示使用的采样率下标
sampling_frequency_index sampling frequeny [Hz]
0x0 96000
0x1 88200
0x2 64000
0x3 48000
0x4 44100
0x5 32000
0x6 24000
0x7 22050
0x8 16000
0x9 2000
0xa 11025
0xb 8000
0xc reserved
0xd reserved
0xe reserved
0xf reserved
channel_configuration 表示声道数
frame_length 一个ADTS帧的长度包括ADTS头和raw data block.
adts_buffer_fullness 0x7FF 说明是码率可变的码流
number_of_raw_data_blocks_in_frame
表示ADTS帧中有number_of_raw_data_blocks_in_frame + 1个AAC原始帧.
所以说number_of_raw_data_blocks_in_frame == 0 表示说ADTS帧中有一个AAC数据块并不是说没有。(一个AAC原始帧包含一段时间内1024个采样及相关数据)
ADTS帧头定义如下:
unsigned int obj_type = 0;
unsigned int num_data_block = frame_length / 1024;
// include the header length also
frame_length += 7;
/* We want the same metadata */
/* Generate ADTS header */
if(adts_header == NULL) return;
/* Sync point over a full byte */
adts_header[0] = 0xFF; // 同步字,表示一帧开始,固定是 0xff 0xfx
/* Sync point continued over first 4 bits + static 4 bits
* (ID, layer, protection)*/
adts_header[1] = 0xF9;
/* Object type over first 2 bits */
adts_header[2] = obj_type << 6;//
/* rate index over next 4 bits */
adts_header[2] |= (rate_idx << 2);
/* channels over last 2 bits */
adts_header[2] |= (channels & 0x4) >> 2;
/* channels continued over next 2 bits + 4 bits at zero */
adts_header[3] = (channels & 0x3) << 6;
/* frame size over last 2 bits */
adts_header[3] |= (frame_length & 0x1800) >> 11; // 帧长度 包括帧头
/* frame size continued over full byte */
adts_header[4] = (frame_length & 0x1FF8) >> 3;
/* frame size continued first 3 bits */
adts_header[5] = (frame_length & 0x7) << 5;
/* buffer fullness (0x7FF for VBR) over 5 last bits*/
adts_header[5] |= 0x1F;
/* buffer fullness (0x7FF for VBR) continued over 6 first bits + 2 zeros
* number of raw data blocks */
adts_header[6] = 0xFC;// one raw data blocks .
adts_header[6] |= num_data_block & 0x03; //Set raw Data blocks.