/*
* 事件处理机制 一个事件源可以有很多的监听着 一个普通的类也可以来监听事件
* 监听方法: Cat aa = new Cat();
* jb1.addActionListener(aa)
*/
package com.shijianchuli;
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
public class Demo1 extends JFrame implements ActionListener{
//定义一个panel
Panel mp = null;
JButton jb1 = null;
JButton jb2 = null;
public static void main(String[] args) {
// TODO Auto-generated method stub
Demo1 d = new Demo1();
}
public Demo1(){
mp = new Panel();
jb1 = new JButton("黑色");
jb2 = new JButton("红色");
Cat aa = new Cat();
this.add(jb1,BorderLayout.NORTH);
mp.setBackground(Color.BLACK);
this.add(jb2,BorderLayout.SOUTH);
this.add(mp);
// 注册监听
jb1.addActionListener(this);
jb1.addActionListener(aa);
// 指定 action 命令
jb1.setActionCommand("黑色");
jb2.addActionListener(this);
jb2.setActionCommand("红色");
this.setSize(300,200);
this.setDefaultCloseOperation(EXIT_ON_CLOSE);
this.setVisible(true);
}
// 对事件处理方法 事件对象
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
//判断是哪个按钮被点击
if(e.getActionCommand().equals("黑色"))
{
System.out.println("点击黑色按钮");
mp.setBackground(Color.BLACK);
}else if(e.getActionCommand().equals("红色"))
{
System.out.println("点击红色按钮");
mp.setBackground(Color.RED);
}else
{
System.out.println("不知道");
}
}
}
class Cat implements ActionListener{
public void actionPerformed(ActionEvent arg0) {
// TODO Auto-generated method stub
if(arg0.getActionCommand().equals("黑色"))
{
System.out.println("猫猫 黑色");
}else if(arg0.getActionCommand().equals("红色"))
{
System.out.println("猫猫 红色");
}
}
}
事件源: JButton的对象 jb1,jb2
事件: ActionEvent的对象 e arg0
事件监听者: 类的对象 this- Demo1的对象d 和 Cat的对象 aa
/*
* 功能: 加深对时间处理机制的理解
* 1. 通过上下左右按键来控制小球的运动
*/
package com.shijianchuli;
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
public class Demo2 extends JFrame{
/**
* @param args
*/
MyPanel mp = null;
public static void main(String[] args) {
// TODO Auto-generated method stub
Demo2 dd = new Demo2();
}
public Demo2(){
mp = new MyPanel();
this.add(mp);
this.addKeyListener(mp);
this.setSize(400,300);
this.setVisible(true);
}
}
class MyPanel extends JPanel implements KeyListener{
//方法重写
int x = 10;
int y =10;
public void paint(Graphics g)
{
super.paint(g);
g.fillOval(x, y, 10, 10);
}
public void keyPressed(KeyEvent e) {
// TODO Auto-generated method stub
System.out.println("按键被按下");
if(e.getKeyCode() == KeyEvent.VK_DOWN)
{
y++;
}else if(e.getKeyCode() == KeyEvent.VK_UP)
{
y--;
}else if(e.getKeyCode() == KeyEvent.VK_RIGHT)
{
x++;
}else if(e.getKeyCode() == KeyEvent.VK_LEFT)
{
x--;
}
this.repaint();
}
public void keyReleased(KeyEvent arg0) {
// TODO Auto-generated method stub
}
public void keyTyped(KeyEvent arg0) {
// TODO Auto-generated method stub
}
}
监听步骤: a 实现相应的接口 b 把接口的处理方法根据需要编写
c 注册监听 c-1 设置监听的command setActionCommand() getActionCommand()
注意: 1个事件源可以有多个事件监听者; 1个普通类也可以监听事件