设计一个支持 push ,pop ,top 操作,并能在常数时间内检索到最小元素的栈。
push(x) —— 将元素 x 推入栈中。
pop() —— 删除栈顶的元素。
top() —— 获取栈顶元素。
getMin() —— 检索栈中的最小元素。
示例:
输入:
["MinStack","push","push","push","getMin","pop","top","getMin"]
[[],[-2],[0],[-3],[],[],[],[]]
输出:
[null,null,null,null,-3,null,0,-2]
解释:
MinStack minStack = new MinStack();
minStack.push(-2);
minStack.push(0);
minStack.push(-3);
minStack.getMin(); --> 返回 -3.
minStack.pop();
minStack.top(); --> 返回 0.
minStack.getMin(); --> 返回 -2.
解法一:
用两个栈,一个数据栈,一个存放最小值的辅助栈。
class MinStack {
public:
/** initialize your data structure here. */
MinStack() {
dataStack = {};
minStack = {};
}
void push(int x) {
dataStack.push(x);
//minStack.push(min(x, minStack.top()));
if (minStack.empty() || minStack.top() >= x) {
minStack.push(x);
}
}
void pop() {
if (dataStack.top() == minStack.top()) {
minStack.pop();
}
dataStack.pop();
}
int top() {
return dataStack.top();
}
int getMin() {
return minStack.top();
}
private:
stack<int> dataStack;
stack<int> minStack;
};
解法二:
栈中存放pair,包含最小值。
class MinStack {
public:
/** initialize your data structure here. */
MinStack() {
minStack = { };
}
void push(int x) {
if (minStack.empty() || minStack.top().second >= x) {
minStack.push(make_pair(x, x));
}
else {
minStack.push(make_pair(x, minStack.top().second));
}
}
void pop() {
minStack.pop();
}
int top() {
return minStack.top().first;
}
int getMin() {
return minStack.top().second;
}
private:
stack<pair<int, int>> minStack;
};
/**
* Your MinStack object will be instantiated and called as such:
* MinStack* obj = new MinStack();
* obj->push(x);
* obj->pop();
* int param_3 = obj->top();
* int param_4 = obj->getMin();
*/
解法三:
自定义一个栈,用链表来实现。
class MinStack {
public:
/** initialize your data structure here. */
private:
struct Node {
//要记得初始化
int value = 0;
int m_min = INT_MAX;
Node * next = nullptr;
};
public:
Node * head = new Node;
MinStack() {
}
void push(int x) {
Node * node = new Node;
node->value = x;
node->m_min = min(x, head->m_min);
node->next = head;
//要记得更换头结点
head = node;
}
void pop() {
head = head->next;
}
int top() {
return head->value;
}
int getMin() {
return head->m_min;
}
};
/**
* Your MinStack object will be instantiated and called as such:
* MinStack* obj = new MinStack();
* obj->push(x);
* obj->pop();
* int param_3 = obj->top();
* int param_4 = obj->getMin();
*/