Frogger
Time Limit: 1000MS | Memory Limit: 65536K | |
Total Submissions: 41816 | Accepted: 13374 |
Description
Freddy Frog is sitting on a stone in the middle of a lake. Suddenly he notices Fiona Frog who is sitting on another stone. He plans to visit her, but since the water is dirty and full of tourists' sunscreen, he wants to avoid swimming and instead reach her by jumping.
Unfortunately Fiona's stone is out of his jump range. Therefore Freddy considers to use other stones as intermediate stops and reach her by a sequence of several small jumps.
To execute a given sequence of jumps, a frog's jump range obviously must be at least as long as the longest jump occuring in the sequence.
The frog distance (humans also call it minimax distance) between two stones therefore is defined as the minimum necessary jump range over all possible paths between the two stones.
You are given the coordinates of Freddy's stone, Fiona's stone and all other stones in the lake. Your job is to compute the frog distance between Freddy's and Fiona's stone.
Unfortunately Fiona's stone is out of his jump range. Therefore Freddy considers to use other stones as intermediate stops and reach her by a sequence of several small jumps.
To execute a given sequence of jumps, a frog's jump range obviously must be at least as long as the longest jump occuring in the sequence.
The frog distance (humans also call it minimax distance) between two stones therefore is defined as the minimum necessary jump range over all possible paths between the two stones.
You are given the coordinates of Freddy's stone, Fiona's stone and all other stones in the lake. Your job is to compute the frog distance between Freddy's and Fiona's stone.
Input
The input will contain one or more test cases. The first line of each test case will contain the number of stones n (2<=n<=200). The next n lines each contain two integers xi,yi (0 <= xi,yi <= 1000) representing the coordinates of stone #i. Stone #1 is Freddy's stone, stone #2 is Fiona's stone, the other n-2 stones are unoccupied. There's a blank line following each test case. Input is terminated by a value of zero (0) for n.
Output
For each test case, print a line saying "Scenario #x" and a line saying "Frog Distance = y" where x is replaced by the test case number (they are numbered from 1) and y is replaced by the appropriate real number, printed to three decimals. Put a blank line after each test case, even after the last one.
Sample Input
2 0 0 3 4 3 17 4 19 4 18 5 0
Sample Output
Scenario #1 Frog Distance = 5.000 Scenario #2 Frog Distance = 1.414
给出n个坐标,前两个表示青蛙a,b的坐标,接下来表示石头的坐标,青蛙a可以跳石头来到达青蛙b,问所有道路中最长边最小的那条边,把最短路模型修改一下,dis[i]从表示起点到当前点的最短距离变成从起点到当前点的最长边的长度,即不需要总长度最短,只需要最长边最短即可
#include<iostream>
#include<cstdio>
#include<string>
#include<cstring>
#include<queue>
#include<cmath>
#include<algorithm>
#define inf 0x3f3f3f3f
using namespace std;
typedef long long LL;
const int maxn = 5e5+10;
bool vis[maxn];
double map[210][210], dis[maxn];
struct node{
int x, y;
} s[210];
void spfa(int n){
for(int i = 2; i <= n; i++){
vis[i] = false;
dis[i] = inf;
}
queue <int> q;
q.push(1);
dis[1] = 0;
while(!q.empty()){
int u = q.front();
q.pop();
vis[u] = false;
for(int v = 1; v <= n; v++){
if(dis[v] > max(dis[u], map[u][v])){
dis[v] = max(dis[u], map[u][v]);
if(!vis[v]){
vis[v] = true;
q.push(v);
}
}
}
}
}
int main(){
int t, n, kcase = 1;
while(scanf("%d", &n) == 1 && n){
for(int i = 1; i <= n; i++) scanf("%d%d", &s[i].x, &s[i].y);
for(int i = 1; i <= n; i++){
for(int j = i+1; j <= n; j++){
map[i][j] = map[j][i] = sqrt(1.0*(s[i].x-s[j].x)*(s[i].x-s[j].x) + 1.0*(s[i].y-s[j].y)*(s[i].y-s[j].y));
}
}
spfa(n);
printf("Scenario #%d\nFrog Distance = %.3lf\n\n", kcase++, dis[2]);
}
return 0;
}