BGRABitmap图像操作10:使用Affine 变换进行纹理映射





unit Unit1;

{$mode objfpc}{$H+}

interface

uses
  Classes, SysUtils, FileUtil, Forms, Controls, Graphics, Dialogs,
  BGRABitmap, BGRABitmapTypes, BGRATransform;

type

  { TForm1 }

  TForm1 = class(TForm)
    procedure FormPaint(Sender: TObject);
  private
    { private declarations }
  public
    { public declarations }
  end;

var
  Form1: TForm1;

implementation

{$R *.lfm}

{ TForm1 }

procedure TForm1.FormPaint(Sender: TObject);
var image: TBGRABitmap;
    tex: TBGRABitmap;
    affine: TBGRAAffineBitmapTransform;

begin
  //black background
  image := TBGRABitmap.Create(ClientWidth,ClientHeight, BGRABlack );

  tex:= TBGRABitmap.Create('image.png'); //load a bitmap

  //create a rotation of 45°
  affine := TBGRAAffineBitmapTransform.Create(tex,True);
  affine.RotateDeg(45);

  //use this transformation as parameter instead of tex
  image.FillPolyAntialias( [PointF(110,10), PointF(250,10), PointF(350,260), PointF(10,260)], affine);

  affine.Free;
  tex.Free;

  image.Draw(Canvas,0,0,True); //draw on the screen
  image.free;
end;

end.


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