JAVA-五子棋实现

无聊,学习JAVA中~,随手编写一个五子棋,其实逻辑真的很简单、很简单,只是用下,熟悉下语法神马哒。等看完swing,写个界面吧。


package fivepiece;

import java.util.Scanner;
import java.util.*;
import java.lang.*;
import java.util.regex.Matcher;
import java.util.regex.Pattern;

/**
 * Created by BeckyLu on 15/12/22.
 */
public class FivePiece {
    private int whiteNum = 0;
    private int blackNum = 0;
    private PieceInfo mPieceInfp = new PieceInfo();

    public void run() {
        Scanner myScanner = new Scanner(System.in);
        int num = 0;
        while(true) {
            if(num % 2 == 0)
                System.out.println("请输入白色棋子的横坐标");
            else
                System.out.println("请输入黑色棋子的横坐标");

            int mWidth = myScanner.nextInt() - 1;

            if(num % 2 == 0)
                System.out.println("请输入白色棋子的纵坐标");
            else
                System.out.println("请输入黑色棋子的纵坐标");

            int mHeight = myScanner.nextInt() - 1;



            if(num % 2 == 0) {
                int result = mPieceInfp.setmPieceInfoBase(PieceCom.COL_W, mWidth, mHeight);
                if(result == -1) {
                    System.out.println("这个位置上已经放置棋子了,请选择其他位置");
                    continue;
                }
                whiteNum += 1;
            } else {
                int result = mPieceInfp.setmPieceInfoBase(PieceCom.COL_B, mWidth, mHeight);
                if(result == -1) {
                    System.out.println("这个位置上已经放置棋子了,请选择其他位置");
                    continue;
                }
                blackNum += 1;
            }

            if(mPieceInfp.judgeSuccess(mWidth, mHeight)) {
                if(num % 2 == 0) {
                    System.out.println("白色赢");
                } else {
                    System.out.println("黑色赢");
                }
                break;
            }

            num += 1;

        }
    }


}

class PieceCom {
    public final static int COL_W = 1;
    public final static int COL_B = 2;

    public final static int width = 10;
    public final static int height = 10;
}

class PieceInfoBase {

    private int color = 0;
    private boolean isEmpty = true;
    private int widthIndex = -1;
    private int heightIndex = -1;

    public void setColor(int _col) {
       if ( _col == PieceCom.COL_W || _col == PieceCom.COL_B ) {
           color = _col;
           isEmpty = false;
       }
    }

    public PieceInfoBase(int _widthIndex, int _heightIndex) {
        widthIndex = _widthIndex;
        heightIndex = _heightIndex;
    }

    public boolean getIsEmpty() {
        return isEmpty;
    }

    public int getColor() {
        return color;
    }

    public void clearColor() {
        color = 0;
        isEmpty = true;
    }
}

class PieceInfo {
    private PieceInfoBase [][] mPieceInfo = new PieceInfoBase[PieceCom.width][PieceCom.height];

    public PieceInfo() {
        for (int i = 0; i != PieceCom.height; ++i) {
           for(int j = 0; j != PieceCom.width; ++j)  {
              mPieceInfo[j][i]  = new PieceInfoBase(j, i);
           }
        }
    }

    public void resetPiece() {
        for (int i = 0; i != PieceCom.height; ++i) {
            for (int j = 0; j != PieceCom.width; ++j) {
                if (!mPieceInfo[j][i].getIsEmpty())
                    mPieceInfo[j][i].clearColor();
            }
        }
    }

    public int setmPieceInfoBase(int _col, int _widthIndex, int _heightIndex) {
        if (_widthIndex >= 0 && _widthIndex <= 9 && _heightIndex >=0 && _heightIndex <= 9) {
           if(mPieceInfo[_widthIndex][_heightIndex].getIsEmpty()) {
               mPieceInfo[_widthIndex][_heightIndex].setColor(_col);
               return 0;
           }
        }

        return -1;
    }

    public boolean judgeSuccess(int _widthIndex, int _heightIndex) {
        piecePolic mP = new PiecePolicy();
        return mP.piecePolicFunc(mPieceInfo, _widthIndex, _heightIndex);
    }
}

interface piecePolic{
    boolean piecePolicFunc(PieceInfoBase [][] _PieceInfo, int _widthIndex, int _heightIndex);
}

class PiecePolicy implements piecePolic{

    @Override
    public boolean piecePolicFunc(PieceInfoBase[][] _PieceInfo, int _widthIndex, int _heightIndex) {
        int color = _PieceInfo[_widthIndex][_heightIndex].getColor();

        int leftNum = 0;
        for(int i = 1; i != 5; ++i) {
            int widthIndex = _widthIndex - i;
            if(widthIndex >= 0 && _PieceInfo[widthIndex][_heightIndex].getColor() == color) {
                leftNum = leftNum + 1;
            }
            else{
                break;
            }
        }
        for (int j = 1; j != 5; ++j) {
            int widthIndex = _widthIndex + j;
            if (widthIndex <= 9 && _PieceInfo[widthIndex][_heightIndex].getColor() == color)
                leftNum = leftNum + 1;
            else
                break;
        }

        if (leftNum == 4) {
            return true;
        }

        int rightNum = 0;
        for(int i = 1; i != 5; ++i) {
            int heightIndex = _heightIndex - i;
            if(heightIndex >= 0 && _PieceInfo[_widthIndex][heightIndex].getColor() == color) {
                System.out.println("color = " + _PieceInfo[_widthIndex][heightIndex].getColor() );
                rightNum = rightNum + 1;
            }
            else{
                break;
            }
        }
        for (int j = 1; j != 5; ++j) {
            int heightIndex = _heightIndex + j;
            if (heightIndex <= 9 && _PieceInfo[_widthIndex][heightIndex].getColor() == color)
                rightNum = rightNum + 1;
            else
                break;
        }

        if (rightNum == 4) {
            return true;
        }

        int upNum = 0;
        for(int i = 1; i != 5; ++i) {
            int widthIndex = _widthIndex - i;
            int heightIndex = _heightIndex - i;
            if(widthIndex >= 0 && heightIndex >= 0 && _PieceInfo[widthIndex][heightIndex].getColor() == color) {
                upNum = upNum + 1;
            }
            else{
                break;
            }
        }
        for (int j = 1; j != 5; ++j) {
            int widthIndex = _widthIndex + j;
            int heightIndex = _heightIndex + j;
            if (widthIndex <= 9 && heightIndex <= 9 && _PieceInfo[widthIndex][_heightIndex].getColor() == color)
                upNum = upNum + 1;
            else
                break;
        }

        if (upNum == 4) {
            return true;
        }

        int downNum = 0;
        for(int i = 1; i != 5; ++i) {
            int widthIndex = _widthIndex - i;
            int heightIndex = _heightIndex + i;
            if(widthIndex >= 0  && heightIndex <= 9 && _PieceInfo[widthIndex][_heightIndex].getColor() == color) {
                downNum = downNum + 1;
            }
            else{
                break;
            }
        }
        for (int j = 1; j != 5; ++j) {
            int widthIndex = _widthIndex + j;
            int heightIndex = _heightIndex - j;
            if (widthIndex <= 9 && heightIndex >= 0 && _PieceInfo[widthIndex][_heightIndex].getColor() == color)
                downNum = downNum + 1;
            else
                break;
        }

        if (downNum == 4) {
            return true;
        }
        return false;
    }
}


简单 五子棋的客户端部分程序 //chessClient.java:客户端主程序。 //userPad.java:客户端的界面。 //chessPad.java:棋盘的绘制。 //chessServer.java:服务器端。 //可同时容纳50个人同时在线下棋,聊天。 import java.awt.*; import java.awt.event.*; import java.io.*; import java.net.*; import java.util.*; class clientThread extends Thread{ chessClient chessclient; clientThread(chessClient chessclient){ this.chessclient=chessclient; } public void acceptMessage(String recMessage){ if(recMessage.startsWith("/userlist ")){ StringTokenizer userToken=new StringTokenizer(recMessage," "); int userNumber=0; chessclient.userpad.userList.removeAll(); chessclient.inputpad.userChoice.removeAll(); chessclient.inputpad.userChoice.addItem("所有人"); while(userToken.hasMoreTokens()){ String user=(String)userToken.nextToken(" "); if(userNumber>0 && !user.startsWith("[inchess]")){ chessclient.userpad.userList.add(user); chessclient.inputpad.userChoice.addItem(user); } userNumber++; } chessclient.inputpad.userChoice.select("所有人"); } else if(recMessage.startsWith("/yourname ")){ chessclient.chessClientName=recMessage.substring(10); chessclient.setTitle("Java五子棋客户端 "+"用户名:"+chessclient.chessClientName); } else if(recMessage.equals("/reject")){ try{ chessclient.chesspad.statusText.setText("不能加入游戏"); chessclient.controlpad.cancelGameButton.setEnabled(false); chessclient.controlpad.joinGameButton.setEnabled(true); chessclient.controlpad.creatGameButton.setEnabled(true); } catch(Exception ef){ chessclient.chatpad.chatLineArea.setText("chessclient.chesspad.chessSocket.close无法关闭"); } chessclient.controlpad.joinGameButton.setEnabled(true); } else if(recMessage.startsWith("/peer ")){ chessclient.chesspad.chessPeerName=recMessage.substring(6); if(chessclient.isServer){ chessclient.chesspad.chessColor=1; chessclient.chesspad.isMouseEnabled=true; chessclient.chesspad.statusText.setText("请黑棋下子"); } else if(chessclient.isClient){ chessclient.chesspad.chessColor=-1; chessclient.chesspad.statusText.setText("已加入游戏,等待对方下子..."); } } else if(recMessage.equals("/youwin")){ chessclient.isOnChess=false; chessclient.chesspad.chessVictory(chessclient.chesspad.chessColor); chessclient.chesspad.statusText.setText("对方退出,请点放弃游戏退出连接"); chessclient.chesspad.isMouseEnabled=false; } else if(recMessage.equals("/OK")){ chessclient.chesspad.statusText.setText("创建游戏成功,等待别人加入..."); } else if(recMessage.equals("/error")){ chessclient.chatpad.chatLineArea.append("传输错误:请退出程序,重新加入 \n"); } else{ chessclient.chatpad.chatLineArea.append(recMessage+"\n"); chessclient.chatpad.chatLineArea.setCaretPosition( chessclient.chatpad.chatLineArea.getText().length()); } } public void run(){ String message=""; try{ while(true){ message=chessclient.in.readUTF(); acceptMessage(message); } } catch(IOException es){ } } } public class chessClient extends Frame implements ActionListener,KeyListener{ userPad userpad=new userPad(); chatPad chatpad=new chatPad(); controlPad controlpad=new controlPad(); chessPad chesspad=new chessPad(); inputPad inputpad=new inputPad(); Socket chatSocket; DataInputStream in; DataOutputStream out; String chessClientName=null; String host=null; int port=4331; boolean isOnChat=false; //在聊天? boolean isOnChess=false; //在下棋? boolean isGameConnected=false; //下棋的客户端连接? boolean isServer=false; //如果是下棋的主机 boolean isClient=false; //如果是下棋的客户端 Panel southPanel=new Panel(); Panel northPanel=new Panel(); Panel centerPanel=new Panel(); Panel westPanel=new Panel(); Panel eastPanel=new Panel(); chessClient( ){ super("Java五子棋客户端"); setLayout(new BorderLayout()); host=controlpad.inputIP.getText(); westPanel.setLayout(new BorderLayout()); westPanel.add(userpad,BorderLayout.NORTH); westPanel.add(chatpad,BorderLayout.CENTER); westPanel.setBackground(Color.pink); inputpad.inputwords.addKeyListener(this); chesspad.host=controlpad.inputIP.getText(); centerPanel.add(chesspad,BorderLayout.CENTER); centerPanel.add(inputpad,BorderLayout.SOUTH); centerPanel.setBackground(Color.pink); controlpad.connectButton.addActionListener(this); controlpad.creatGameButton.addActionListener(this); controlpad.joinGameButton.addActionListener(this); controlpad.cancelGameButton.addActionListener(this); controlpad.exitGameButton.addActionListener(this); controlpad.creatGameButton.setEnabled(false); controlpad.joinGameButton.setEnabled(false); controlpad.cancelGameButton.setEnabled(false); southPanel.add(controlpad,BorderLayout.CENTER); southPanel.setBackground(Color.pink); addWindowListener(new WindowAdapter(){ public void windowClosing(WindowEvent e){ if(isOnChat){ try{ chatSocket.close(); }catch(Exception ed){ } } if(isOnChess || isGameConnected){ try{ chesspad.chessSocket.close(); }catch(Exception ee){ } } System.exit(0); } public void windowActivated(WindowEvent ea){ } }); add(westPanel,BorderLayout.WEST); add(centerPanel,BorderLayout.CENTER); add(southPanel,BorderLayout.SOUTH); pack(); setSize(670,548); setVisible(true); setResizable(false); validate(); } public boolean connectServer(String serverIP,int serverPort) throws Exception{ try{ chatSocket=new Socket(serverIP,serverPort); in=new DataInputStream(chatSocket.getInputStream()); out=new DataOutputStream(chatSocket.getOutputStream()); clientThread clientthread=new clientThread(this); clientthread.start(); isOnChat=true; return true; } catch(IOException ex){ chatpad.chatLineArea.setText("chessClient:connectServer:无法连接,建议重新启动程序 \n"); } return false; } public void actionPerformed(ActionEvent e){ if(e.getSource()==controlpad.connectButton){ host=chesspad.host=controlpad.inputIP.getText(); try{ if(connectServer(host,port)){ chatpad.chatLineArea.setText(""); controlpad.connectButton.setEnabled(false); controlpad.creatGameButton.setEnabled(true); controlpad.joinGameButton.setEnabled(true); chesspad.statusText.setText("连接成功,请创建游戏或加入游戏"); } } catch(Exception ei){ chatpad.chatLineArea.setText("controlpad.connectButton:无法连接,建议重新启动程序 \n"); } } if(e.getSource()==controlpad.exitGameButton){ if(isOnChat){ try{ chatSocket.close(); } catch(Exception ed){ } } if(isOnChess || isGameConnected){ try{ chesspad.chessSocket.close(); } catch(Exception ee){ } } System.exit(0); } if(e.getSource()==controlpad.joinGameButton){ String selectedUser=userpad.userList.getSelectedItem(); if(selectedUser==null || selectedUser.startsWith("[inchess]") || selectedUser.equals(chessClientName)){ chesspad.statusText.setText("必须先选定一个有效用户"); } else{ try{ if(!isGameConnected){ if(chesspad.connectServer(chesspad.host,chesspad.port)){ isGameConnected=true; isOnChess=true; isClient=true; controlpad.creatGameButton.setEnabled(false); controlpad.joinGameButton.setEnabled(false); controlpad.cancelGameButton.setEnabled(true); chesspad.chessthread.sendMessage("/joingame "+userpad.userList.getSelectedItem()+" "+chessClientName); } }else{ isOnChess=true; isClient=true; controlpad.creatGameButton.setEnabled(false); controlpad.joinGameButton.setEnabled(false); controlpad.cancelGameButton.setEnabled(true); chesspad.chessthread.sendMessage("/joingame "+userpad.userList.getSelectedItem()+" "+chessClientName); } } catch(Exception ee){ isGameConnected=false; isOnChess=false; isClient=false; controlpad.creatGameButton.setEnabled(true); controlpad.joinGameButton.setEnabled(true); controlpad.cancelGameButton.setEnabled(false); chatpad.chatLineArea.setText("chesspad.connectServer无法连接 \n"+ee); } } } if(e.getSource()==controlpad.creatGameButton){ try{ if(!isGameConnected){ if(chesspad.connectServer(chesspad.host,chesspad.port)){ isGameConnected=true; isOnChess=true; isServer=true; controlpad.creatGameButton.setEnabled(false); controlpad.joinGameButton.setEnabled(false); controlpad.cancelGameButton.setEnabled(true); chesspad.chessthread.sendMessage("/creatgame "+"[inchess]"+chessClientName); } }else{ isOnChess=true; isServer=true; controlpad.creatGameButton.setEnabled(false); controlpad.joinGameButton.setEnabled(false); controlpad.cancelGameButton.setEnabled(true); chesspad.chessthread.sendMessage("/creatgame "+"[inchess]"+chessClientName); } } catch(Exception ec){ isGameConnected=false; isOnChess=false; isServer=false; controlpad.creatGameButton.setEnabled(true); controlpad.joinGameButton.setEnabled(true); controlpad.cancelGameButton.setEnabled(false); ec.printStackTrace(); chatpad.chatLineArea.setText("chesspad.connectServer无法连接 \n"+ec); } } if(e.getSource()==controlpad.cancelGameButton){ if(isOnChess){ chesspad.chessthread.sendMessage("/giveup "+chessClientName); chesspad.chessVictory(-1*chesspad.chessColor); controlpad.creatGameButton.setEnabled(true); controlpad.joinGameButton.setEnabled(true); controlpad.cancelGameButton.setEnabled(false); chesspad.statusText.setText("请建立游戏或者加入游戏"); } if(!isOnChess){ controlpad.creatGameButton.setEnabled(true); controlpad.joinGameButton.setEnabled(true); controlpad.cancelGameButton.setEnabled(false); chesspad.statusText.setText("请建立游戏或者加入游戏"); } isClient=isServer=false; } } public void keyPressed(KeyEvent e){ TextField inputwords=(TextField)e.getSource(); if(e.getKeyCode()==KeyEvent.VK_ENTER){ if(inputpad.userChoice.getSelectedItem().equals("所有人")){ try{ out.writeUTF(inputwords.getText()); inputwords.setText(""); } catch(Exception ea){ chatpad.chatLineArea.setText("chessClient:KeyPressed无法连接,建议重新连接 \n"); userpad.userList.removeAll(); inputpad.userChoice.removeAll(); inputwords.setText(""); controlpad.connectButton.setEnabled(true); } } else{ try{ out.writeUTF("/"+inputpad.userChoice.getSelectedItem()+" "+inputwords.getText()); inputwords.setText(""); } catch(Exception ea){ chatpad.chatLineArea.setText("chessClient:KeyPressed无法连接,建议重新连接 \n"); userpad.userList.removeAll(); inputpad.userChoice.removeAll(); inputwords.setText(""); controlpad.connectButton.setEnabled(true); } } } } public void keyTyped(KeyEvent e){} public void keyReleased(KeyEvent e){} public static void main(String args[]){ chessClient chessClient=new chessClient(); } }
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