IEnumerator load()
{
WWW r = new WWW("http://192.168.31.112:8080/pp/ak.assetbundle");
yield return r;
print(r.error);
print(r.bytesDownloaded);
GameObject[] game = r.assetBundle.LoadAllAssets<GameObject>();
print(game.Length);
for (int i = 0; i < game.Length; i++)
{
GameObject ee = Instantiate(game[i]) as GameObject;
ee.name = "123";
}
}
AssetBundle打包工具为Github项目:AssetBundleBrowser