//构造一个结构体
O0 = Create_Polyedron("obj_ch109",2,10,2);
//添加点
Add_Point_Poly(O0,0.070203,0.247022,0.382045);
Add_Point_Poly(O0,0.150000,0.249367,0.362571);//三点为一角
Add_Face_Poly(O0,3,1,0,2,0,0,0);
Add_Face_Poly(O0,4,0,1,0,1,0,1,0,1);
//增加像素点,可有可无
Add_Vector_Poly(O0,0.037490,-0.998740,0.033356);