1.
Drawable drawable =getResources().getDrawable(R.drawable.ic_launcher);
img.setImageDrawable(drawable);
2.
Bitmap bitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.ic_launcher);
img.setImageBitmap(bitmap);
3.
AssetManager assetManager = getResources().getAssets();
try {
InputStream is = assetManager.open("ic_launcher.png");
Bitmap bitmap = BitmapFactory.decodeStream(is);
img.setImageBitmap(bitmap);
} catch (IOException e) {
e.printStackTrace();
}
4.
AssetManager assetManager = getResources().getAssets();
try {
InputStream is = assetManager.open("ic_launcher.png");
Drawable drawable = Drawable.createFromStream(is, null);
img.setImageDrawable(drawable);
} catch (IOException e) {
e.printStackTrace();
}