#ifndef __COFFINEBEVERAGE_H__
#define __COFFINEBEVERAGE_H__
#include <iostream>
using namespace std;
class Beverage
{
public:
Beverage(){}
virtual ~Beverage(){}
void Prepare()
{
BoilWater();
Brew();
PourInCup();
AddCondiments();
}
virtual void Brew() = 0;
virtual void AddCondiments() = 0;
void BoilWater()
{
cout << "Boil Water." << endl;
}
void PourInCup()
{
cout << "Pour In Cup." << endl;
}
};
class Coffe : public Beverage
{
public:
Coffe(){}
virtual ~Coffe(){}
virtual void Brew()
{
cout << "Dripping Water through filter" << endl;
}
virtual void AddCondiments()
{
cout << "Add sugar and milk" << endl;
}
};
class Tea : public Beverage
{
public:
Tea(){}
virtual ~Tea(){}
virtual void Brew()
{
cout << "Steeping the tea." << endl;
}
virtual void AddCondiments()
{
cout << "Add lemon." << endl;
}
};
#endif
#include <iostream>
#include "Beverage.h"
using namespace std;
int main()
{
Beverage *t = new Tea();
t->Prepare();
cout << "==========Coffe============" << endl;
Beverage *c = new Coffe();
c->Prepare();
return 0;
}