UIGraphicsBeginImageContext (CGSize)截图 ,是从屏幕原点开始截取size大小的图片
如何截取任意起点开始 size 大小的图片,办法就是用CGContextTranslateCTM转换原点坐标//导入头文件//创建一个基于位图的图形上下文并指定大小为CGSizeMake(200,400)
UIGraphicsBeginImageContext(CGSize)截图,是从屏幕原点开始截取size大小的图片
如何截取任意起点开始 size大小的图片,办法就是用CGContextTranslateCTM转换原点坐标//导入头文件 //创建一个基于位图的图形上下文并指定大小为CGSizeMake(200,400)
Java代码
UIGraphicsBeginImageContext(CGSizeMake(200,400));
//renderInContext呈现接受者及其子范围到指定的上下文
[self.view.layerrenderInContext:UIGraphicsGetCurrentContext()];
//返回一个基于当前图形上下文的图片
UIImage *aImage =UIGraphicsGetImageFromCurrentImageContext();
//移除栈顶的基于当前位图的图形上下文
UIGraphicsEndImageContext();
//以png格式返回指定图片的数据
imageData =UIImagePNGRepresentation(aImage);
Java代码
#import<QuartzCore/QuartzCore.h>
//将整个self.view大小的图层形式创建一张图片image UIGraphicsBeginImageContext(self.view.bounds.size);
[self.view.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage*image=UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//然后将该图片保存到图片图
UIImageWriteToSavedPhotosAlbum(image,self,nil,nil);
-(IBAction)cutBtnClick:(id)sender;
{
CGRect frame=imageView.frame;
imageView.frame=CGRectMake(-420, 300, frame.size.width, frame.size.height);
// 第一种方法 从原点开始截取
// UIGraphicsBeginImageContext(CGSizeMake(320,100));
// [self.view.layer renderInContext:UIGraphicsGetCurrentContext()];
// UIImage*image=UIGraphicsGetImageFromCurrentImageContext();
// UIGraphicsEndImageContext();
//
// 第二种方法 按制定区域截取
UIGraphicsBeginImageContext(CGSizeMake(320, 200));
[self.view.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage*parentImage=UIGraphicsGetImageFromCurrentImageContext();
CGImageRef imageRef = parentImage.CGImage;
CGRect myImageRect=CGRectMake(0, 100, 320, 100);
CGImageRef subImageRef = CGImageCreateWithImageInRect(imageRef, myImageRect);
CGSize size=CGSizeMake(320, 100);
UIGraphicsBeginImageContext(size);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextDrawImage(context, myImageRect, subImageRef);
UIImage* image = [UIImage imageWithCGImage:subImageRef];
UIGraphicsEndImageContext();
CGImageRelease(imageRef);
UIGraphicsEndImageContext();
imageView.image=image;
[UIView beginAnimations:@"ToggleViews" context:nil];
[UIView setAnimationDuration:0.5];
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
imageView.frame=CGRectMake(0, 300, frame.size.width, frame.size.height);
[UIView commitAnimations];
}