c# winform 多线程操作统一对象(lock)

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Threading;
namespace ThreadLockTest
{
    public partial class Form1 : Form
    {
        private Thread thread1 = null;
        private Thread thread2 = null;
        private delegate void MyDelegate(object o);
        public Form1()
        {
            InitializeComponent();
        }
        private void Form1_Load(object sender, EventArgs e)
        {
            thread1 = new Thread(ThreadChange);
            thread1.Start("thread1");
            thread2 = new Thread(ThreadChange);
            thread2.Start("thread2");
        }
        private void ThreadChange(object o)
        {
            while (true)
            {
                lock (label1)//锁住label1
                {
                    MyDelegate myDelegate = new MyDelegate(DelegateChange);
                    this.label1.Invoke(myDelegate, o);
                    Thread.Sleep(1);
                }
            }
        }
        /// <summary>
        /// 委托改变label的值
        /// </summary>
        /// <param name="o"></param>
        private void DelegateChange(object o)
        {
            label1.Text = o.ToString();
        }
        /// <summary>
        /// 关闭窗体释放线程
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void Form1_FormClosing(object sender, FormClosingEventArgs e)
        {
            if (thread1 != null) { thread1.Abort(); }
            if (thread2 != null) { thread2.Abort(); }
        }
    }
}


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