1HTML先写一个div给个ID名字
<canvas id="mycanvas"></canvas>
2js中获取元素
var myCanvas = document.getElementById('mycanvas');
3设置宽度和高度
myCanvas.width = document.documentElement.clientWidth;
myCanvas.height = document.documentElement.clientHeight;
4获取(2d对象绘画环境()
var cxt = myCanvas.getContext('2d');
5定义距离左侧的偏移
var l = 100;
6距离顶部的偏移
var t = 60;
7设计数字的存储描述5数字的组成
var dots = [
[1,1,1,1,1,1,1],
[1,1,0,0,0,0,0],
[1,1,0,0,0,0,0],
[1,1,1,1,1,1,0],
[0,0,0,0,0,1,1],
[0,0,0,0,0,1,1],
[0,0,0,