新建类
using System;
using System.Runtime.InteropServices;
using System.Text;
using System.IO;
namespace clsMCIPlay
{
///<summary>
///clsMci的摘要说明
///</summary>
public class clsMCI
{
public clsMCI()
{
//
// TODO: 在此处添加构造函数逻辑
//
}
}
//定义API函数使用的字符串变量
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
private string Name="";
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 128)]
private string durLength="";
[MarshalAs(UnmanagedType.LPTStr, SizeConst = 128)]
private string TemStr="";
int ilong;
//定义播放状态枚举变量
public enum State
{
mPlaying=1,
mPuase=2,
mStop=3
}
//结构变量
public struct structMCI
{
public bool bMut;
public int iDur;
public int iPos;
public int iVol;
public string iName;
public State state;
}
public structMCI mc=new structMCI();
//取得播放文件的属性
public string FileName
{
get
{
return mc.iName.Substring(mc.iName.LastIndexOf("//")+1)
}
set
{
//ASCIIEncoding asc = new ASCIIEncoding();
try
{
TemStr = "";
TemStr = TemStr.PadLeft(127, Convert.ToChar(" "));
Name = Name.PadLeft(260, Convert.ToChar(" "));
mc.iName = value;
ilong = APIClass.GetShortPathName(mc.iName, Name, Name.Length);
Name = GetCurrPath(Name);
//Name = "open " + Convert.ToChar(34) + Name + Convert.ToChar(34) + " alias media";
Name = "open " + Convert.ToChar(34) + Name + Convert.ToChar(34) + " alias media";
ilong = APIClass.mciSendString("close all", TemStr, TemStr.Length, 0);
ilong = APIClass.mciSendString(Name, TemStr, TemStr.Length, 0);
ilong = APIClass.mciSendString("set media time format milliseconds", TemStr, TemStr.Length, 0);
mc.state = State.mStop;
}
catch
{
}
}
//播放
public void play()
{
TemStr = "";
TemStr = TemStr.PadLeft(127, Convert.ToChar(" "));
APIClass.mciSendString("play media", TemStr, TemStr.Length, 0);
mc.state = State.mPlaying;
}
//停止
public void StopT()
{
TemStr = "";
TemStr = TemStr.PadLeft(128, Convert.ToChar(" "));
ilong = APIClass.mciSendString("close media", TemStr, 128, 0);
ilong = APIClass.mciSendString("close all", TemStr, 128, 0);
mc.state = State.mStop;
}
public void Puase()
{
TemStr = "";
TemStr = TemStr.PadLeft(128, Convert.ToChar(" "));
ilong = APIClass.mciSendString("pause media", TemStr, TemStr.Length, 0);
mc.state = State.mPuase;
}
private string GetCurrPath(string name)
{
if (name.Length < 1) return "";
name = name.Trim();
name = name.Substring(0, name.Length - 1);
return name;
}
//总时间
public int Duration
{
get
{
durLength = "";
durLength = durLength.PadLeft(128, Convert.ToChar(" "));
APIClass.mciSendString("status media length", durLength, durLength.Length, 0);
durLength = durLength.Trim();
if (durLength == "") return 0;
return (int)(Convert.ToDouble(durLength) / 1000f);
}
}
//当前时间
public int CurrentPosition
{
get
{
durLength = "";
durLength = durLength.PadLeft(128, ' ');
APIClass.mciSendString("status media position", durLength, durLength.Length, 0);
durLength = durLength.Trim();
mc.iPos = (int)(Convert.ToDouble(durLength) / 1000f);
return mc.iPos;
}
}
public class APIClass
{
[DllImport("kernel32.dll", CharSet = CharSet.Auto)]
public static extern int GetShortPathName(
string lpszLongPath,
string shortFile,
int cchBuffer
);
[DllImport("winmm.dll", EntryPoint = "mciSendString", CharSet = CharSet.Auto)]
public static extern int mciSendString(
string lpstrCommand,
string lpstrReturnString,
int uReturnLength,
int hwndCallback
);
}
}
主程序中:
[DllImport("winmm.dll")] //引用winmm.dll
music = new clsMCI();
music.FileName = @"sound/05.mp3"; //音乐路径
music.play();
如果只是播放*.wav这样的声音文件,可以用系统自带的SoundPlayer类
using System.Media;
SoundPlayer sp=new Soundplayer("filepath"); //这里也可以将音乐文件读到MemoryStream中再利用这个进行实例化
sp.play();
如果是要播放如MP3,wma等格式的音乐文件,需要利用API实现,方法请参照2楼