设计模式(一)————策略模式(Strategy Pattern)

定义:封装一组算法,让算法之间可以相互替换

类图:

 

C++实现:

#include<iostream>
using namespace std;

class IStrategy
{
public:
	virtual void AlgorithmInterface() = 0;
	virtual ~IStrategy() = default;
};
class StrategyA :public IStrategy
{
public:
	virtual void AlgorithmInterface()
	{
		cout << "A" << endl;
	}
	virtual ~StrategyA() {};
};
class StrategyB :public IStrategy
{
public:
	virtual void AlgorithmInterface()
	{
		cout << "B" << endl;
	}
	virtual ~StrategyB() {};
};
class StrategyC :public IStrategy
{
public:
	virtual void AlgorithmInterface()
	{
		cout << "C" << endl;
	}
	virtual ~StrategyC() {};
};
class Context
{
	IStrategy* strategy;
public:
	Context(IStrategy* strategy)
	{
		this->strategy = strategy;
	}
	void execute()
	{
		strategy->AlgorithmInterface();
	}
	~Context() {}
};
int main()
{
	IStrategy* strategy;
	StrategyA strategyA;
	StrategyB strategyB;
	StrategyC strategyC;

	strategy = &strategyA;
	Context context1(strategy);
	context1.execute();

	strategy = &strategyB;
	Context context2(strategy);
	context2.execute();

	strategy = &strategyC;
	Context context3(strategy);
	context3.execute();
	return 0;
}

C#实现:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApp1
{

    interface IStrategy
    {
        void AlgorithmInterface();
    }
    class StrategyA :IStrategy
    {
        public void AlgorithmInterface()
        {
            Console.WriteLine("A");   
        }
    }
    class StrategyB : IStrategy
    {
        public void AlgorithmInterface()
        {
            Console.WriteLine("B");
        }
    }
    class StrategyC : IStrategy
    {
        public void AlgorithmInterface()
        {
            Console.WriteLine("C");
        }
    }
    class Context
    {
        private IStrategy strategy;
        public Context(IStrategy strategy)
        {
            this.strategy = strategy;
        }
        public void execute()
        {
            strategy.AlgorithmInterface();
        }
    }
    class Program
    {
        static void Main(string[] args)
        {
            StrategyA strategyA = new StrategyA();
            StrategyB strategyB = new StrategyB();
            StrategyC strategyC = new StrategyC();

            Context context = new Context(strategyA);
            context.execute();

            context = new Context(strategyB);
            context.execute();

            context = new Context(strategyC);
            context.execute();
        }
    }
}

 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值