嵌入式linux驱动学习【3】——输入子系统

1 简介

  输入设备(如按键、键盘、触摸屏、鼠标等)是典型的字符设备,其一般的工作机理是底层在按键、触摸等动作发送时产生一个中断(或驱动通过 timer 定时查询),然后 CPU 通过 SPI、 I2C或外部存储器总线读取键值、坐标等数据,放入一个缓冲区,字符设备驱动管理该缓冲区,而驱动的 read()接口让用户可以读取键值、坐标等数据。
  显然,在这些工作中,只是中断、读键值/坐标值是设备相关的,而输入事件的缓冲区管理以及字符设备驱动的 file_operations 接口则对输入设备是通用的。基于此,内核设计了输入子系统。

2 源码流程

2.1 源码

(1)初始化
  内核deivers/input中,初始化

static const struct file_operations input_fops = {
	.owner = THIS_MODULE,
	.open = input_open_file,
};

static int __init input_init(void)
{
	...
	err = class_register(&input_class);//在/sys/class 里创建一个input类

	...
	err = register_chrdev(INPUT_MAJOR, "input", &input_fops); //注册
	...
}

  input_init中还没有注册驱动设备,需要在具体的设备中注册。在input_fops中只有open函数。

static int input_open_file(struct inode *inode, struct file *file)
{
	struct input_handler *handler;
	const struct file_operations *old_fops, *new_fops = NULL;
	int err;

	lock_kernel();
	/* No load-on-demand here? */
	handler = input_table[iminor(inode) >> 5]; //取子设备号,除以32
	if (!handler || !(new_fops = fops_get(handler->fops))) {
		err = -ENODEV;
		goto out;
	}

	if (!new_fops->open) {
		fops_put(new_fops);
		err = -ENODEV;
		goto out;
	}
	old_fops = file->f_op;
	file->f_op = new_fops;//新加载的驱动

	err = new_fops->open(inode, file);//新加载驱动的open

	if (err) {
		fops_put(file->f_op);
		file->f_op = fops_get(old_fops);
	}
	fops_put(old_fops);
out:
	unlock_kernel();
	return err;
}

  从input_table中找到handler,并找到对应驱动的file_operations结构体,并调用open。
  input_table在哪构造:input_register_handler中赋值。
  input_register_handler由谁调用:搜索,得到

evdev_init in evdev.c (drivers\input) : 	return input_register_handler(&evdev_handler);
joydev_init in joydev.c (drivers\input) : 	return input_register_handler(&joydev_handler);
kbd_init in keyboard.c (drivers\char) : 	error = input_register_handler(&kbd_handler);
mousedev_init in mousedev.c (drivers\input) : 	error = input_register_handler(&mousedev_handler);

  evdev.c——事件设备,joydev.c——joystick操作杆设备,keyboard.c——键盘设备,mousedev.c——鼠标设备。

(2)注册
  关系:
在这里插入图片描述
  handler是纯软件,device是设备相关。

int input_register_device(struct input_dev *dev)
{
	...
	list_add_tail(&dev->node, &input_dev_list);   //放入链表中
	...
	list_for_each_entry(handler, &input_handler_list, node) //遍历input_handler_list链表里的每一项
		input_attach_handler(dev, handler); //根据input_handler的id_table判断能否支持这个input_dev
	...
}

  input_attach_handler对handler和设备进行匹配。

static int input_attach_handler(struct input_dev *dev, struct input_handler *handler)
{
	...

	id = input_match_device(handler->id_table, dev);
	if (!id)
		return -ENODEV;

	error = handler->connect(handler, dev, id);
	...
}

  若匹配,则调用handler的connect;否则,退出。在input_register_handler中也会调用input_attach_handler。

int input_register_handler(struct input_handler *handler)
{
	...

	list_add_tail(&handler->node, &input_handler_list);

	list_for_each_entry(dev, &input_dev_list, node)
		input_attach_handler(dev, handler);
	...
}

(3)connect
  以evdev.c为例。

static int evdev_connect(struct input_handler *handler, struct input_dev *dev,
			 const struct input_device_id *id)
{
	struct evdev *evdev;
	int minor;
	int error;

	for (minor = 0; minor < EVDEV_MINORS; minor++)//查找可用的子设备号
		if (!evdev_table[minor])
			break;

	if (minor == EVDEV_MINORS) {//最多32个
		printk(KERN_ERR "evdev: no more free evdev devices\n");
		return -ENFILE;
	}

	evdev = kzalloc(sizeof(struct evdev), GFP_KERNEL);
	if (!evdev)
		return -ENOMEM;

	INIT_LIST_HEAD(&evdev->client_list);
	spin_lock_init(&evdev->client_lock);
	mutex_init(&evdev->mutex);
	init_waitqueue_head(&evdev->wait);

	dev_set_name(&evdev->dev, "event%d", minor);//设备名称
	evdev->exist = 1;
	evdev->minor = minor;

	evdev->handle.dev = input_get_device(dev);
	evdev->handle.name = dev_name(&evdev->dev);
	evdev->handle.handler = handler;
	evdev->handle.private = evdev;

	evdev->dev.devt = MKDEV(INPUT_MAJOR, EVDEV_MINOR_BASE + minor);
	evdev->dev.class = &input_class;
	evdev->dev.parent = &dev->dev;
	evdev->dev.release = evdev_free;
	device_initialize(&evdev->dev);

	error = input_register_handle(&evdev->handle);//注册handle
	if (error)
		goto err_free_evdev;

	error = evdev_install_chrdev(evdev);
	if (error)
		goto err_unregister_handle;

	error = device_add(&evdev->dev);//添加设备
	if (error)
		goto err_cleanup_evdev;

	return 0;

 err_cleanup_evdev:
	evdev_cleanup(evdev);
 err_unregister_handle:
	input_unregister_handle(&evdev->handle);
 err_free_evdev:
	put_device(&evdev->dev);
	return error;
}

  input_register_handle进行注册

int input_register_handle(struct input_handle *handle)
{
	struct input_handler *handler = handle->handler;
	struct input_dev *dev = handle->dev;
	int error;

	error = mutex_lock_interruptible(&dev->mutex);
	if (error)
		return error;
	list_add_tail_rcu(&handle->d_node, &dev->h_list);
	mutex_unlock(&dev->mutex);

	list_add_tail(&handle->h_node, &handler->h_list);

	if (handler->start)
		handler->start(handle);

	return 0;
}

  handle->d_node加入dev->h_list,handle->h_node加入handler->h_list。这样就可以从设备找到handle,再从handle找到handler。
(4)read
  当应用层read时,会调用evdev_read

static ssize_t evdev_read(struct file *file, char __user *buffer,
			  size_t count, loff_t *ppos)
{
	...
	if (client->head == client->tail && evdev->exist &&
	    (file->f_flags & O_NONBLOCK))   //非阻塞情况下
		return -EAGAIN;

	retval = wait_event_interruptible(evdev->wait,
		client->head != client->tail || !evdev->exist);//没有数据时,阻塞
	if (retval)
		return retval;

	if (!evdev->exist)
		return -ENODEV;

	while (retval + input_event_size() <= count &&
	       evdev_fetch_next_event(client, &event)) {

		if (input_event_to_user(buffer + retval, &event))
			return -EFAULT;

		retval += input_event_size();
	}

	return retval;
}

  非阻塞时,若没有数据,直接返回;阻塞时,若没有数据,休眠。
  若进入了休眠,如何唤醒:在evdev_event中

static void evdev_event(struct input_handle *handle,
			unsigned int type, unsigned int code, int value)
{
	...
	wake_up_interruptible(&evdev->wait);
}

  谁调用evdev_event:底层驱动,流程如下

input_event --->
    input_handle_event --->
        input_pass_event --->
            handler->event()  --->          //  最终会调用到handler 中的event函数
            	evdev_pass_event --->
                    client->buffer[client->head++] = *event;     //  会将input输入事件数据存放在evdev_client结构体中的缓冲去中

  当被唤醒后,读取数据,流程

evdev_read --->
    evdev_fetch_next_event --->
        *event = client->buffer[client->tail++]      //  将evdev_client->buffer中的数据取走
    input_event_to_user --->
        copy_to_user                  //  拷贝到用户空间

3 例程

  以MINI2440开发板中的4个按键,分别对应l、s、enter、leftshift。

//在 linux-2.6.32.2/arch/arm/mach-s3c2410/include/mach 目录下
#include<mach/regs-gpio.h>         // 和GPIO相关的宏定义
#include<mach/hardware.h>          //S3C2410_gpio_cfgpin

#include <linux/module.h>
#include <linux/kernel.h>

#include <linux/fs.h>
#include <linux/init.h>
#include <linux/delay.h>
#include <linux/interrupt.h>
#include <linux/sched.h>
#include <linux/input.h>

//在 linux-2.6.32.2/arch/arm/include/asm 目录下
#include<asm/irq.h>
#include<asm/uaccess.h>
#include<asm/atomic.h>
#include<asm/unistd.h>
#include<asm/gpio.h>
#include<asm/io.h>



struct pin_desc {
    int irq;
    char *name;
    unsigned int pin;
    unsigned int key_val;
};

static struct pin_desc pins_desc[] = {
    {IRQ_EINT8,  "KEY1", S3C2410_GPG(0), KEY_L}, /* K1 */
    {IRQ_EINT11, "KEY2", S3C2410_GPG(3), KEY_S}, /* K2 */
    {IRQ_EINT13, "KEY3", S3C2410_GPG(5), KEY_ENTER}, /* K3 */
    {IRQ_EINT14, "KEY4", S3C2410_GPG(6), KEY_LEFTSHIFT}, /* K4 */
};


static struct input_dev *buttons_dev;
static struct pin_desc *irq_pd;
static struct timer_list buttons_timer;

static irqreturn_t buttons_interrupt(int irq, void *dev_id)
{
    irq_pd = (struct pin_desc*)dev_id;
    mod_timer(&buttons_timer, jiffies+HZ/100);
    return IRQ_RETVAL(IRQ_HANDLED);
}

static void buttons_timer_function(unsigned long data)
{
    struct pin_desc *pindesc = irq_pd;
    unsigned int pinval;

    if (!pindesc)
        return;
    
    pinval = s3c2410_gpio_getpin(pindesc->pin);

    if (pinval)
    {
         input_event(buttons_dev, EV_KEY, pindesc->key_val, 0);
         input_sync(buttons_dev);
    }
    else
    {
        input_event(buttons_dev, EV_KEY, pindesc->key_val, 1);
        input_sync(buttons_dev);    
    }

}


static int __init s3c24xx_buttons_init(void)
{
    int i;

    /* 1. 分配一个input_dev结构体 */
	buttons_dev = input_allocate_device();;

	/* 2. 设置 */
	/* 2.1 能产生哪类事件 */
	set_bit(EV_KEY, buttons_dev->evbit);   //按键事件
	set_bit(EV_REP, buttons_dev->evbit);   //Repeat
	
	/* 2.2 能产生这类操作里的哪些事件: L,S,ENTER,LEFTSHIT */
	set_bit(KEY_L, buttons_dev->keybit);
	set_bit(KEY_S, buttons_dev->keybit);
	set_bit(KEY_ENTER, buttons_dev->keybit);
	set_bit(KEY_LEFTSHIFT, buttons_dev->keybit);

	/* 3. 注册 */
    buttons_dev->name = "button_dev";

	input_register_device(buttons_dev);
	
	/* 4. 硬件相关的操作 */
	init_timer(&buttons_timer);
	buttons_timer.function = buttons_timer_function;
	add_timer(&buttons_timer);
	
	for (i = 0; i < 4; i++)
	{
		request_irq(pins_desc[i].irq, buttons_interrupt, IRQF_TRIGGER_RISING | IRQF_TRIGGER_FALLING, pins_desc[i].name, &pins_desc[i]);
	}

    return 0;
}


static void __exit s3c24xx_buttons_exit(void)
{
	int i;
	for (i = 0; i < 4; i++)
	{
		free_irq(pins_desc[i].irq, &pins_desc[i]);
	}

	del_timer(&buttons_timer);
	input_unregister_device(buttons_dev);
	input_free_device(buttons_dev);	
}


module_init(s3c24xx_buttons_init);
module_exit(s3c24xx_buttons_exit);
MODULE_LICENSE("GPL");                        

4 测试

  添加内核event interface。

	make menuconfig
		Device Drivers  ---> 
					|	//核心层:drivers/input/input.c
			 Input device support  --->
			     			|	//数据处理层:drivers/input/evdev.c
				 	<*>   Event interface 

  将编译好的模块下载到开发板中,执行insmod。
  执行exec 0</dev/tty1,将/dev/tty1挂载到-sh进程描述符0下,此时的键盘驱动就会直接打印在tty1终端上。

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