官方文档 https://code.google.com/p/guava-libraries/wiki/CachesExplained
LoadingCache
这种用法,我个人用的比较多.不多说,直接看代码(例子来自官方文档).
LoadingCache<Key, Graph> graphs = CacheBuilder.newBuilder()
.maximumSize(1000) //最多1000个
.expireAfterWrite(10, TimeUnit.MINUTES)//写入以后缓存10min.
.removalListener(MY_LISTENER)//listenner设置
.build(
new CacheLoader<Key, Graph>() {
//最后load的方法.
public Graph load(Key key) throws AnyException {
return createExpensiveGraph(key);
}
});
上面的代码很容易理解..在使用的时候,就非常简单了.只需要
graphs.getUnchecked(key)
还是很简单的.
但是这里有一个要求,load的返回值不允许为null..但是我们很多业务场景经常会遇到null的返回值.解决的方法就是通过optional .具体看实际的代码
/**
* 抽奖ID对应的抽奖信息cache
*/
private LoadingCache<Long,Optional<LotteryAwardMO>> idLotteryAwardCache;
private void init() {
idLotteryAwardCache = CacheBuilder.newBuilder().maximumSize(100).expireAfterWrite(5, TimeUnit.SECONDS).build(new CacheLoader<Long, Optional<LotteryAwardMO>>() {
@Override
public Optional<LotteryAwardMO> load(Long key) throws Exception {
LotteryAwardMsgBO lotteryAwardMsgBO = lotteryAwardMsgManager.get(key);
return Optional.fromNullable(toLotteryAwardMO(lotteryAwardMsgBO));
}
});
}
用法也很简单
idLotteryAwardCache.getUnchecked(awardId).orNull()
CallBack
callback的用法,等我在实际中用到了,再写吧