一般在安卓中为了方便子线程与主线程之间的交互,是通过主线程的Handler来实现的,即子线程用主线程的Handler来发送消息或post Callback,在主线程中就可以HandlerMessage或执行Callback。这种方式已经算很方便了,但是如果想加入一些附加的功能,比如子线程工作时显示一个进度条,子线程退出时,关闭进度条,就不太方便了。
AsyncTask是安卓中为了方便子线程与UI线程的交互专门定制的一个封装类,与ProgressDialog配合来实现一个专门的线程交互方式。这种方式还是比较常用的,比如在发起蓝牙连接时可以用这种方式实现。
1、ProgressDialog的基本用法:
public void onClick(View view) {
final ProgressDialog dialog = new ProgressDialog(MainActivity.this);
dialog.setProgressStyle(ProgressDialog.STYLE_SPINNER);// 设置进度条的形式为圆形转动的进度条
dialog.setCancelable(true);// 设置是否可以通过点击Back键取消
dialog.setCanceledOnTouchOutside(false);// 设置在点击Dialog外是否取消Dialog进度条
// 设置提示的title的图标,默认是没有的,如果没有设置title的话只设置Icon是不会显示图标的
dialog.setTitle("提示");
// dismiss监听
dialog.setOnDismissListener(new DialogInterface.OnDismissListener() {
@Override
public void onDismiss(DialogInterface dialog) {
// TODO Auto-generated method stub
}
});
// 监听Key事件被传递给dialog
dialog.setOnKeyListener(new DialogInterface.OnKeyListener() {
@Override
public boolean onKey(DialogInterface dialog, int keyCode,
KeyEvent event) {
// TODO Auto-generated method stub
return false;
}
});
// 监听cancel事件
dialog.setOnCancelListener(new DialogInterface.OnCancelListener() {
@Override
public void onCancel(DialogInterface dialog) {
// TODO Auto-generated method stub
}
});
//设置可点击的按钮,最多有三个(默认情况下)
dialog.setButton(DialogInterface.BUTTON_POSITIVE, "确定",
new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
}
});
dialog.setButton(DialogInterface.BUTTON_NEGATIVE, "取消",
new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
}
});
dialog.setButton(DialogInterface.BUTTON_NEUTRAL, "中立",
new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
}
});
dialog.setMessage("这是一个圆形进度条");
dialog.show();
Thread thread = new Thread()
{
public void run()
{
try
{
sleep(2000);
} catch (InterruptedException e)
{
// TODO 自动生成的 catch 块
e.printStackTrace();
}
// cancel和dismiss方法本质都是一样的,都是从屏幕中删除Dialog,唯一的区别是
// 调用cancel方法会回调DialogInterface.OnCancelListener如果注册的话,dismiss方法不会回掉
dialog.cancel();
// dialog.dismiss();
}
};
thread.start();
}
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作者:三棵面包树
来源:CSDN
原文:https://blog.csdn.net/qq_35619188/article/details/53466233
版权声明:本文为博主原创文章,转载请附上博文链接!
2、AsyncTask的基本用法:
public abstract class AsyncTask<Params, Progress, Result> {
public static final Executor SERIAL_EXECUTOR = null;
public static final Executor THREAD_POOL_EXECUTOR = null;
public AsyncTask() {
throw new RuntimeException("Stub!");
}
public final AsyncTask.Status getStatus() {
throw new RuntimeException("Stub!");
}
protected abstract Result doInBackground(Params... var1);
protected void onPreExecute() {
throw new RuntimeException("Stub!");
}
protected void onPostExecute(Result result) {
throw new RuntimeException("Stub!");
}
protected void onProgressUpdate(Progress... values) {
throw new RuntimeException("Stub!");
}
protected void onCancelled(Result result) {
throw new RuntimeException("Stub!");
}
protected void onCancelled() {
throw new RuntimeException("Stub!");
}
public final boolean isCancelled() {
throw new RuntimeException("Stub!");
}
public final boolean cancel(boolean mayInterruptIfRunning) {
throw new RuntimeException("Stub!");
}
public final Result get() throws ExecutionException, InterruptedException {
throw new RuntimeException("Stub!");
}
public final Result get(long timeout, TimeUnit unit) throws ExecutionException, InterruptedException, TimeoutException {
throw new RuntimeException("Stub!");
}
public final AsyncTask<Params, Progress, Result> execute(Params... params) {
throw new RuntimeException("Stub!");
}
public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec, Params... params) {
throw new RuntimeException("Stub!");
}
public static void execute(Runnable runnable) {
throw new RuntimeException("Stub!");
}
protected final void publishProgress(Progress... values) {
throw new RuntimeException("Stub!");
}
public static enum Status {
PENDING,
RUNNING,
FINISHED;
private Status() {
}
}
}