Handler分析
1.Handler分析
Handler涉及了MessageQueue,Looper几个类,可以用一句话概括。Looper不断获取MessageQueue中的一个Message,然后由Handler处理。下面分析代码
1.1Handler
Handler主要有两个方面的作用:
1.处理Message
2.把Message压入MessageQueue
public class Handler {
/**主要几个成员变量*/
final Looper mLooper;
final MessageQueue mQueue;
final Callback mCallback;
public Handler(Callback callback, boolean async) {
if (FIND_POTENTIAL_LEAKS) {
final Class<? extends Handler> klass = getClass();
if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
(klass.getModifiers() & Modifier.STATIC) == 0) {
Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
klass.getCanonicalName());
}
}
//得到当前线程的Looper,就是在Looper.prepare()中存储在当前线程的
mLooper = Looper.myLooper();
if (mLooper == null) {
throw new RuntimeException(
"Can't create handler inside thread that has not called Looper.prepare()");
}
mQueue = mLooper.mQueue;
mCallback = callback;
mAsynchronous = async;
}
/**压入Message的方法,主要分为post和send系列,区别是post的参数是一个Runable,send的参数是Message*/
public final boolean post(Runnable r){
return sendMessageDelayed(getPostMessage(r), 0);
}
public final boolean postAtTime(Runnable r, long uptimeMillis){
return sendMessageAtTime(getPostMessage(r), uptimeMillis);
}
//可以发现post也调用了send系列,其中使用了getPostMessage(r)把Runable封装成Message
public final boolean sendMessage(Message msg){
return sendMessageDelayed(msg, 0);
}
public final boolean sendMessageDelayed(Message msg, long delayMillis){
if (delayMillis < 0) {
delayMillis = 0;
}
return sendMessageAtTime(msg, SystemClock.uptimeMillis() + delayMillis);
}
//最终都调用这个方法,把Message通过压入MessageQueue队列
public boolean sendMessageAtTime(Message msg, long uptimeMillis) {
MessageQueue queue = mQueue;
if (queue == null) {
RuntimeException e = new RuntimeException(
this + " sendMessageAtTime() called with no mQueue");
Log.w("Looper", e.getMessage(), e);
return false;
}
return enqueueMessage(queue, msg, uptimeMillis);
}
private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
msg.target = this; //---------> :) 很关键,每个Message都携带了一个Handler本身,在一个线程新建Handler对象在其他线程发出message
if (mAsynchronous) {
msg.setAsynchronous(true);
}
return queue.enqueueMessage(msg, uptimeMillis);
}
}
1.2Looper分析
分析之前先说明在一个非主线程中如何使用Handler,根据这些使用来分析Looper的代码
class LeoThread extends Thread{
public Handler mHandler;
public void run(){
Looper.prepare();
mHandler = new Handler(){
public void handleMessage(Message msg){
//自己写一些处理逻辑
}
}
Looper.loop();
}
}
下面分析Looper代码
public final class Looper{
static final ThreadLocal<Looper> sThreadLocal = new ThreadLocal<Looper>(); //是一个特殊的全局变量,全局性仅仅在本线程,这个变量可以把Looper存储起来,其他地方取出来,使本线程唯一
private static Looper sMainLooper; // guarded by Looper.class
final MessageQueue mQueue;
final Thread mThread;
//1.使用Looper.prepare()方法初始化一个Looper存储起来
public static void prepare() {
prepare(true);
}
private static void prepare(boolean quitAllowed) {
if (sThreadLocal.get() != null) {
throw new RuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(new Looper(quitAllowed));
}
private Looper(boolean quitAllowed) {
mQueue = new MessageQueue(quitAllowed);
mThread = Thread.currentThread();
}
//2.new一个新的Handler,重写handleMessage方法处理得到在Message,在Handler的初始化方法中会得到得到上面的Looper对象,handler中的Messagequeue就是looper中的
//3.Looper.loop()
public static void loop() {
//得到Looper.prepare()前面存储在线程中在Looper
final Looper me = myLooper();
if (me == null) {
throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
}
final MessageQueue queue = me.mQueue; //消息队列
// Make sure the identity of this thread is that of the local process,
// and keep track of what that identity token actually is.
Binder.clearCallingIdentity();
final long ident = Binder.clearCallingIdentity();
//死循环从队列获取message进行处理
for (;;) {
Message msg = queue.next(); // might block
if (msg == null) {
// No message indicates that the message queue is quitting.
return;
}
// This must be in a local variable, in case a UI event sets the logger
final Printer logging = me.mLogging;
if (logging != null) {
logging.println(">>>>> Dispatching to " + msg.target + " " +
msg.callback + ": " + msg.what);
}
final long traceTag = me.mTraceTag;
if (traceTag != 0 && Trace.isTagEnabled(traceTag)) {
Trace.traceBegin(traceTag, msg.target.getTraceName(msg));
}
try {
//Handler是携带在Message中的,上面分析过了
msg.target.dispatchMessage(msg);
} finally {
if (traceTag != 0) {
Trace.traceEnd(traceTag);
}
}
if (logging != null) {
logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
}
// Make sure that during the course of dispatching the
// identity of the thread wasn't corrupted.
final long newIdent = Binder.clearCallingIdentity();
if (ident != newIdent) {
Log.wtf(TAG, "Thread identity changed from 0x"
+ Long.toHexString(ident) + " to 0x"
+ Long.toHexString(newIdent) + " while dispatching to "
+ msg.target.getClass().getName() + " "
+ msg.callback + " what=" + msg.what);
}
msg.recycleUnchecked();
}
}
}