androidstudio下ndk开发步骤
1、app/build.gradle文件内容
apply plugin: 'com.android.application'
android {
compileSdkVersion 24
buildToolsVersion '25.0.0'
defaultConfig {
applicationId "com.chentao.ndksample"
minSdkVersion 21
targetSdkVersion 24
versionCode 1
versionName "1.0"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
ndk {
moduleName "ffmpegplayer"
abiFilters "armeabi"
}
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
externalNativeBuild {
ndkBuild {
path "src/main/jni/Android.mk"
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', {
exclude group: 'com.android.support', module: 'support-annotations'
})
compile 'com.android.support:appcompat-v7:24.2.1'
compile 'com.android.support.constraint:constraint-layout:1.0.2'
testCompile 'junit:junit:4.12'
}
2、gradle.propertes中最末尾添加:
android.userDeprecatedNdk=true
3、android.mk文件书写格式
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE:= ffmpegplayer
LOCAL_SRC_FILES:= ffmpegPlayer.c
include $(BUILD_SHARED_LIBRARY)
详解如下:
LOCAL_PATH := $(call my-dir)
每个Android.mk文件必须以定义LOCAL_PATH为开始。它用于在开发tree中查找源文件。
宏my-dir 则由Build System提供。返回包含Android.mk的目录路径。
include $(CLEAR_VARS)
CLEAR_VARS 变量由Build System提供。并指向一个指定的GNU Makefile,由它负责清理很多LOCAL_xxx.
例如:LOCAL_MODULE, LOCAL_SRC_FILES, LOCAL_STATIC_LIBRARIES等等。但不清理LOCAL_PATH.
这个清理动作是必须的,因为所有的编译控制文件由同一个GNU Make解析和执行,其变量是全局的。所以清理后才能避免相互影响
LOCAL_MODULE := ffmpegplayer
LOCAL_MODULE模块必须定义,以表示Android.mk中的每一个模块。名字必须唯一且不包含空格。
Build System会自动添加适当的前缀和后缀。例如,foo,要产生动态库,则生成libfoo.so. 但请注意:如果模块名被定为:libfoo.则生成libfoo.so. 不再加前缀。
LOCAL_SRC_FILES := ffmpegPlayer.c
LOCAL_SRC_FILES变量必须包含将要打包如模块的C/C++ 源码。
不必列出头文件,build System 会自动帮我们找出依赖文件。
缺省的C++源码的扩展名为.cpp. 也可以修改,通过LOCAL_CPP_EXTENSION。
include $(BUILD_SHARED_LIBRARY)
BUILD_SHARED_LIBRARY:是Build System提供的一个变量,指向一个GNU Makefile Script。
它负责收集自从上次调用 include $(CLEAR_VARS) 后的所有LOCAL_XXX信息。并决定编译为什么。
BUILD_STATIC_LIBRARY:编译为静态库。
BUILD_SHARED_LIBRARY :编译为动态库
BUILD_EXECUTABLE:编译为Native C可执行程序
PREBUILT_SHARED_LIBRARY:把这个共享库声明为 “一个” 独立的模块。
指向一个build 脚本,用来指定一个预先编译好多动态库。 与BUILD_SHARED_LIBRARY and BUILD_STATIC_LIBRARY不同,
此时模块的LOCAL_SRC_FILES应该被指定为一个预先编译好的动态库,而非source file. LOCAL_PATH := $(call my-dir)
4、ffmpeg ndk开发android.mk书写示例:
LOCAL_PATH := $(call my-dir)
#ffmpeg lib
include $(CLEAR_VARS)
LOCAL_MODULE := avcodec
LOCAL_SRC_FILES := libavcodec-56.so
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := avdevice
LOCAL_SRC_FILES := libavdevice-56.so
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := avfilter
LOCAL_SRC_FILES := libavfilter-5.so
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := avformat
LOCAL_SRC_FILES := libavformat-56.so
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := avutil
LOCAL_SRC_FILES := libavutil-54.so
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := postproc
LOCAL_SRC_FILES := libpostproc-53.so
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := swresample
LOCAL_SRC_FILES := libswresample-1.so
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := swscale
LOCAL_SRC_FILES := libswscale-3.so
include $(PREBUILT_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := yuv
LOCAL_SRC_FILES := libyuv.so
include $(PREBUILT_SHARED_LIBRARY)
#myapp
include $(CLEAR_VARS)
LOCAL_MODULE := myffmpeg
LOCAL_SRC_FILES := dn_ffmpeg_player.c
LOCAL_C_INCLUDES += $(LOCAL_PATH)/include/ffmpeg
LOCAL_C_INCLUDES += $(LOCAL_PATH)/include/libyuv
##-landroid参数 for native windows
LOCAL_LDLIBS := -llog -landroid
LOCAL_SHARED_LIBRARIES := avcodec avdevice avfilter avformat avutil postproc swresample swscale yuv
include $(BUILD_SHARED_LIBRARY)
7.application.mk书写示例:
APP_ABI := armeabi
APP_PLATFORM := android-9
8.生成头文件
javah9.通过命令获取native方法签名
E:\asWorkSpace\ffmpeg-study\JniThread\app\build\intermediates\classes\debug\com\chentao\jnithread>javap -s "ThreadDemo.class"
E:\asWorkSpace\ffmpeg-study\JniThread\app\build\intermediates\classes\debug\com\chentao\jnithread>javap -s "ThreadDemo$OnErrorListener.class"
第二章
ubuntu下编译ffmpeg
1.下载 ffmpeg
http://www.ffmpeg.org/download.html#releases%20%EF%BC%89
2.下载ndk
https://developer.android.google.cn/ndk/downloads/index.html
3.拷贝到 /home/chentao/workspace/ffmpeg
4.解压
tar -zxvf ffmpeg-4.2.1.tar.gz
unzip android-ndk-r14b-linux-x86_64.zip