#include <iostream> #include<conio.h> #include <windows.h> using namespace std; enum vehicleStaus {rest, running}; class vehicle //车辆类 { protected: int maxSpeed; int currentSpeed; //当前速度 int weight; //车重 vehicleStaus status; //rest-泊车状态;running-行进状态 public: vehicle(int maxS, int w);//构造函数,初始时,当前速度总为且处在停车状态 void start(); //由rest状态到running, 初速为 void stop(); //由running状态到rest, 当前速度小于时,才允许停车 void speed_up(); //加速,调用次,速度加 void slow_down(); //减速,调用次,速度减,速度为时,停车 class bicycle :virtual public vehicle//()自行车类的虚基类为车辆类 { protected: double height; //车高 public: bicycle(int maxS=10, int w=50, double h=0.7); //定义构造函数 }; class motorcar :virtual public vehicle //()机动车类的虚基类也为车辆类 { protected: int seatNum; //座位数 int passengerNum; //乘客人数 public: motorcar(int maxS=150, int w=1500, int s=5, int p=1); void addPassenger(int p=1); }; class motorcycle:public motorcar,public bicycle//()摩托车类的基类为自行车类和机动车类 {无虚基类? public: motorcycle(int maxS=90, int w=100, int s=3, int p=1, int h=0.7); void show(); //显示摩托车的运行状态 }; enum vehicleStaus {rest, running}; using namespace std; vehicle::vehicle(int maxS, int w):maxSpeed(maxS), currentSpeed(0),weight(w), status(rest){} /*vehicle::vehicle(int maxS, int w) { S=maxS; weight=w; currentSpeed=0; status=rest; }*/ void vehicle:: start() //由rest状态到running, 初速为 { if (status==rest) { status=running; currentSpeed=1; } else cout<<"车辆已经行驶!"<<endl; } void vehicle:: stop() { if (status==running) if(currentSpeed<5) { status=rest; currentSpeed=0; } else cout<<"车速太快!先减速再停车……"<<endl; else cout<<"车辆未启动!"<<endl; } void vehicle::speed_up() { if (status==running) if(currentSpeed<maxSpeed) ++currentSpeed; else cout<<"请不要超速行驶……"<<endl; else cout<<"车辆未启动!"<<endl; } void vehicle::slow_down() { if (status==running) { if(currentSpeed>0) --currentSpeed; } else cout<<"车辆未启动!"<<endl; if(currentSpeed==0) status=rest; } bicycle::bicycle(int maxS, int w, int h):vehicle(maxS, w),height(h){} motorcar::motorcar(int maxS, int w, int s, int p): vehicle(maxS, w),seatNum(s),passengerNum(p){} void motorcar::addPassenger(int p) { if (status==running) { cout<<"车辆正在行驶,停车后再上下车!"<<endl; } else { passengerNum+=p; if(passengerNum>seatNum) { passengerNum=seatNum; cout<<"涉嫌超员,已清理后达到满员!"<<endl; } else if (passengerNum<1) { passengerNum=1; cout<<"请司机不要离开岗位!"<<endl; } } } void motorcycle::show() { cout<<"状态:"; if(status==rest) cout<<"泊车;\t"; else cout<<"行进;\t"; cout<<"车速:"<<currentSpeed<<" / "<< maxSpeed <<"\t当前乘员:"<<passengerNum<<" / "<< seatNum << endl; } int main( ) { motorcycle m; bool end=false; while (!end){ cout<<"请操作:-启动2-加速3-减速4-有人上车5-有人下车6-停车-结束"<<endl; char keydown= _getch(); // switch(keydown) { case '1': cout<<"操作(启动)\t"; m.start(); break; case '2': cout<<"操作(加速)\t"; m.speed_up(); break; case '3': cout<<"操作(减速)\t"; m.slow_down(); break; case '4': cout<<"操作(有人上车)\t"; m.addPassenger(); break; case '5': cout<<"操作(有人下车)\t"; m.addPassenger(-1); break; case '6': cout<<"操作(停车)\t"; m.stop(); break; case '0': end=true; break; } m.show(); cout<<endl; Sleep(200); //要包含头文件<windows.h> } system("pause"); return 0; }
感悟:1,调用基类构造函数时,对基类数据成员初始化2,调用自对象构造函数,对子对象数据成员初始化。