播放GIF文件有很多方法,这里简介两个比较简单的方法:
1:可以用Cximage;
2:可以用GDI+播放,这个比较简单,而且不需要再配置其他库文件;
Image* m_pImage;
GUID* m_pDimensionIDs;
PropertyItem* lpPropertyItem;
UINT m_iCurrentFrame = 0;
//可以参考GDI+ Image类中的tif方法示例;
int Load(LPCTSTR sGifFileName)
{
m_pImage = Image::FromFile( sGifFileName );
UINT count = m_pImage->GetFrameDimensionsCount();
m_pDimensionIDs =new GUID[count];
m_pImage->GetFrameDimensionsList(m_pDimensionIDs, count);
WCHAR strGuid[39]={0};
StringFromGUID2(m_pDimensionIDs[0], strGuid, 39);
int nFrameCount = m_pImage->GetFrameCount(&m_pDimensionIDs[0]);
UINT FrameDelayNums = m_pImage->GetPropertyItemSize(PropertyTagFrameDelay);
lpPropertyItem = (PropertyItem*)malloc( FrameDelayNums );
m_pImage->GetPropertyItem( PropertyTagFrameDelay, FrameDelayNums, lpPropertyItem );
return nFrameCount;
}
UINT Play( PVOID pParam )
{
int nFrameCount = Load(L"L:\\000.gif");
while(1)
{
for ( int m_iCurrentFrame = 0; m_iCurrentFrame < nFrameCount; m_iCurrentFrame++ )
{
m_pImage->SelectActiveFrame( &FrameDimensionTime, m_iCurrentFrame );
CClientDC dc(theApp.m_pMainWnd);
Graphics g( dc );
//刷新界面,一般的方法是用双缓冲绘图实现,但是这里为了简单,直接刷新绘图区域;
theApp.m_pMainWnd->RedrawWindow( &CRect( 0, 0, m_pImage->GetWidth(), m_pImage->GetHeight() ) );
g.DrawImage(m_pImage, 0, 0, m_pImage->GetWidth(), m_pImage->GetHeight() );
int nSleepFrameTime = ( (UINT*)lpPropertyItem[0].value )[ m_iCurrentFrame ] * 10 ;
CString strF;strF.Format(L"%d",nSleepFrameTime);theApp.m_pMainWnd->SetWindowText(strF);
Sleep( nSleepFrameTime );
}
}
}