Android使用DisplayManager创建虚拟屏流程及原理解析

这篇文章主要介绍了Android使用DisplayManager创建虚拟屏流程及原理解析,DisplayManager提供了createVirtualDisplay接口,用于创建虚拟屏,虚拟屏可以把屏幕分出不同的区域,需要的朋友可以参考下

Android VirtualDisplay创建流程及原理
Android DisplayManager提供了createVirtualDisplay接口,用于创建虚拟屏。虚拟屏可用于录屏(网上很多资料说这个功能),分屏幕(比如一块很长的屏幕,通过虚拟屏分出不同的区域)等等。

创建VirtualDisplay
DisplayManager中的函数原型如下。后两个Hide的API,只有平台的应用才可以使用。

// frameworks/base/core/java/android/hardware/display/DisplayManager.java
public VirtualDisplay createVirtualDisplay(@NonNull String name,
        int width, int height, int densityDpi, @Nullable Surface surface, int flags) {
}
public VirtualDisplay createVirtualDisplay(@NonNull String name,
        int width, int height, int densityDpi, @Nullable Surface surface, int flags,
        @Nullable VirtualDisplay.Callback callback, @Nullable Handler handler) {
}
/** @hide */
public VirtualDisplay createVirtualDisplay(@Nullable MediaProjection projection,
        @NonNull String name, int width, int height, int densityDpi, @Nullable Surface surface,
        int flags, @Nullable VirtualDisplay.Callback callback, @Nullable Handler handler,
        @Nullable String uniqueId) {
}
/** @hide */
public VirtualDisplay createVirtualDisplay(@Nullable MediaProjection projection,
        @NonNull VirtualDisplayConfig virtualDisplayConfig,
        @Nullable VirtualDisplay.Callback callback, @Nullable Handler handler) {
}

补充一点,MediaProjection中也提供了 createVirtualDisplay这个接口,实际上也是通过调用DisplayManager实现的功能。

// frameworks/base/media/java/android/media/projection/MediaProjection.java
    public VirtualDisplay createVirtualDisplay(@NonNull VirtualDisplayConfig virtualDisplayConfig,
            @Nullable VirtualDisplay.Callback callback, @Nullable Handler handler) {
        DisplayManager dm = mContext.getSystemService(DisplayManager.class);
        // 调用DisplayManager的接口
        return dm.createVirtualDisplay(this, virtualDisplayConfig, callback, handler);
    }

创建VirtualDisplay时,需要传入Surface。VirtualDisplay上要绘制的内容,实际是通过传入的Surface显示出来的。比如在主屏(根据物理屏,分配逻辑Display)上创建了一个SurfaceView,通过把这个SurfaceView传给VirtualDisplay。那么VirtualDisplay的 内容,实际上是在主屏的SurfaceView上显示的。下面是一段Android原生的例子。

// frameworks/base/packages/SystemUI/tests/src/com/android/systemui/navigationbar/NavigationBarButtonTest.java
private Display createVirtualDisplay() {
    final String displayName = "NavVirtualDisplay";
    final DisplayInfo displayInfo = new DisplayInfo();
    mContext.getDisplay().getDisplayInfo(displayInfo);
    final DisplayManager displayManager = mContext.getSystemService(DisplayManager.class);
    // 创建ImageReader,通过它得到一张Surface
    mReader = ImageReader.newInstance(displayInfo.logicalWidth,
            displayInfo.logicalHeight, PixelFormat.RGBA_8888, 2);
    assertNotNull("ImageReader must not be null", mReader);
    // 创建虚拟屏,传入Surface。
    mVirtualDisplay = displayManager.createVirtualDisplay(displayName, displayInfo.logicalWidth,
            displayInfo.logicalHeight, displayInfo.logicalDensityDpi, mReader.getSurface(),
            0 /*flags*/);
    assertNotNull("virtual display must not be null", mVirtualDisplay);
    waitForDisplayReady(mVirtualDisplay.getDisplay().getDisplayId());
    return mVirtualDisplay.getDisplay();
}

上面的例子中创建虚拟屏,返回Display(实际上是VirtualDislay)对象。有了Display对象,我们就可以将View绑定到这个虚拟的Display上了(绑定网上方法比较多可自行搜索)。关于Surface的创建,有很多种方法,比如通过SurfaceContron+Buffer这种方式也可以。

VituralDisplay创建时,需要提供flag。其值定义如下,可通过 “或”将flag组合。

public static final int VIRTUAL_DISPLAY_FLAG_PUBLIC = 1 << 0;
public static final int VIRTUAL_DISPLAY_FLAG_PRESENTATION = 1 << 1;
public static final int VIRTUAL_DISPLAY_FLAG_SECURE = 1 << 2;
public static final int VIRTUAL_DISPLAY_FLAG_OWN_CONTENT_ONLY = 1 << 3;
public static final int VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR = 1 << 4;
public static final int VIRTUAL_DISPLAY_FLAG_CAN_SHOW_WITH_INSECURE_KEYGUARD = 1 << 5;
public static final int VIRTUAL_DISPLAY_FLAG_SUPPORTS_TOUCH = 1 << 6;
public static final int VIRTUAL_DISPLAY_FLAG_ROTATES_WITH_CONTENT = 1 << 7;
public static final int VIRTUAL_DISPLAY_FLAG_DESTROY_CONTENT_ON_REMOVAL = 1 << 8;
public static final int VIRTUAL_DISPLAY_FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS = 1 << 9;
public static final int VIRTUAL_DISPLAY_FLAG_TRUSTED = 1 << 10;
public static final int VIRTUAL_DISPLAY_FLAG_OWN_DISPLAY_GROUP = 1 << 11;

DisplayManager公开的接口中,有VirtualDisplay.Callback ,提供了其状态的回调。

public static abstract class Callback {
    /**
     * Called when the virtual display video projection has been
     * paused by the system or when the surface has been detached
     * by the application by calling setSurface(null).
     * The surface will not receive any more buffers while paused.
     */
     public void onPaused() { }
    /**
     * Called when the virtual display video projection has been
     * resumed after having been paused.
     */
     public void onResumed() { }
    /**
     * Called when the virtual display video projection has been
     * stopped by the system.  It will no longer receive frames
     * and it will never be resumed.  It is still the responsibility
     * of the application to release() the virtual display.
     */
    public void onStopped() { }
}

VirtualDisplay原理
关于VirtualDisplay的实现原理,主要从AndroidFramework角度进行分析。

// /frameworks/base/core/java/android/hardware/display/DisplayManager.java
public VirtualDisplay createVirtualDisplay(@NonNull String name,
        int width, int height, int densityDpi, @Nullable Surface surface, int flags) {
    return createVirtualDisplay(name, width, height, densityDpi, surface, flags, null, null);
}
public VirtualDisplay createVirtualDisplay(@NonNull String name,
        int width, int height, int densityDpi, @Nullable Surface surface, int flags,
        @Nullable VirtualDisplay.Callback callback, @Nullable Handler handler) {
    final VirtualDisplayConfig.Builder builder = new VirtualDisplayConfig.Builder(name, width,
            height, densityDpi);
    builder.setFlags(flags);
    if (surface != null) {
        builder.setSurface(surface);
    }
    return createVirtualDisplay(null /* projection */, builder.build(), callback, handler);
}
// TODO : Remove this hidden API after remove all callers. (Refer to MultiDisplayService)
/** @hide */
public VirtualDisplay createVirtualDisplay(@Nullable MediaProjection projection,
        @NonNull String name, int width, int height, int densityDpi, @Nullable Surface surface,
        int flags, @Nullable VirtualDisplay.Callback callback, @Nullable Handler handler,
        @Nullable String uniqueId) {
    final VirtualDisplayConfig.Builder builder = new VirtualDisplayConfig.Builder(name, width,
            height, densityDpi);
    builder.setFlags(flags);
    if (uniqueId != null) {
        builder.setUniqueId(uniqueId);
    }
    if (surface != null) {
        builder.setSurface(surface);
    }
    return createVirtualDisplay(projection, builder.build(), callback, handler);
}
/** @hide */
public VirtualDisplay createVirtualDisplay(@Nullable MediaProjection projection,
        @NonNull VirtualDisplayConfig virtualDisplayConfig,
        @Nullable VirtualDisplay.Callback callback, @Nullable Handler handler) {
    // 走的这里,会调用到DisplayManagerGlobal中。
    return mGlobal.createVirtualDisplay(mContext, projection, virtualDisplayConfig, callback,
            handler);
}

DisplayManagerGlobal调用DMS(DisplayManagerService)服务创建虚拟屏,得到DMS返回的DisplayID后,通过DisplayID在Client端创建了VirtualDisplay对象。

// /frameworks/base/core/java/android/hardware/display/DisplayManager.java
public VirtualDisplay createVirtualDisplay(@NonNull Context context, MediaProjection projection,
        @NonNull VirtualDisplayConfig virtualDisplayConfig, VirtualDisplay.Callback callback,
        Handler handler) {
    VirtualDisplayCallback callbackWrapper = new VirtualDisplayCallback(callback, handler);
    // 从MediaProjection过来的调用,这个地方非空。
    IMediaProjection projectionToken = projection != null ? projection.getProjection() : null;
    int displayId;
    try {
        // 告知DMS创建虚拟屏,并返回DisplayID
        displayId = mDm.createVirtualDisplay(virtualDisplayConfig, callbackWrapper,
                projectionToken, context.getPackageName());
    } catch (RemoteException ex) {
        throw ex.rethrowFromSystemServer();
    }
    if (displayId < 0) {
        Log.e(TAG, "Could not create virtual display: " + virtualDisplayConfig.getName());
        return null;
    }
    // 通过DisplayID,取得Display对象信息(也是调用DMS得到的)
    Display display = getRealDisplay(displayId);
    if (display == null) {
        Log.wtf(TAG, "Could not obtain display info for newly created "
                + "virtual display: " + virtualDisplayConfig.getName());
        try {
            // 创建失败,需要释放
            mDm.releaseVirtualDisplay(callbackWrapper);
        } catch (RemoteException ex) {
            throw ex.rethrowFromSystemServer();
        }
        return null;
    }
    // 创建VirtualDisplay
    return new VirtualDisplay(this, display, callbackWrapper,
            virtualDisplayConfig.getSurface());
}

DisplayManagerService(DMS)中创建DisplayDevice并添加到Device列表中管理

// /frameworks/base/services/core/java/com/android/server/display/DisplayManagerService.java
@Override // Binder call
public int createVirtualDisplay(VirtualDisplayConfig virtualDisplayConfig,
        IVirtualDisplayCallback callback, IMediaProjection projection, String packageName) {
    // 检查uid与包名,是否相符。
    final int callingUid = Binder.getCallingUid();
    if (!validatePackageName(callingUid, packageName)) {
        throw new SecurityException("packageName must match the calling uid");
    }
    if (callback == null) {
        throw new IllegalArgumentException("appToken must not be null");
    }
    if (virtualDisplayConfig == null) {
        throw new IllegalArgumentException("virtualDisplayConfig must not be null");
    }
    //  拿到client端传过来的surface对象
    final Surface surface = virtualDisplayConfig.getSurface();
    int flags = virtualDisplayConfig.getFlags();
    if (surface != null && surface.isSingleBuffered()) {
        throw new IllegalArgumentException("Surface can't be single-buffered");
    }
    // 下面开始针对Flag,做一些逻辑判断。
    if ((flags & VIRTUAL_DISPLAY_FLAG_PUBLIC) != 0) {
        flags |= VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR;
        // Public displays can't be allowed to show content when locked.
        if ((flags & VIRTUAL_DISPLAY_FLAG_CAN_SHOW_WITH_INSECURE_KEYGUARD) != 0) {
            throw new IllegalArgumentException(
                    "Public display must not be marked as SHOW_WHEN_LOCKED_INSECURE");
        }
    }
    if ((flags & VIRTUAL_DISPLAY_FLAG_OWN_CONTENT_ONLY) != 0) {
        flags &= ~VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR;
    }
    if ((flags & VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR) != 0) {
        flags &= ~VIRTUAL_DISPLAY_FLAG_OWN_DISPLAY_GROUP;
    }
    if (projection != null) {
        try {
            if (!getProjectionService().isValidMediaProjection(projection)) {
                throw new SecurityException("Invalid media projection");
            }
            flags = projection.applyVirtualDisplayFlags(flags);
        } catch (RemoteException e) {
            throw new SecurityException("unable to validate media projection or flags");
        }
    }
    if (callingUid != Process.SYSTEM_UID &&
            (flags & VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR) != 0) {
        if (!canProjectVideo(projection)) {
            throw new SecurityException("Requires CAPTURE_VIDEO_OUTPUT or "
                    + "CAPTURE_SECURE_VIDEO_OUTPUT permission, or an appropriate "
                    + "MediaProjection token in order to create a screen sharing virtual "
                    + "display.");
        }
    }
    if (callingUid != Process.SYSTEM_UID && (flags & VIRTUAL_DISPLAY_FLAG_SECURE) != 0) {
        if (!canProjectSecureVideo(projection)) {
            throw new SecurityException("Requires CAPTURE_SECURE_VIDEO_OUTPUT "
                    + "or an appropriate MediaProjection token to create a "
                    + "secure virtual display.");
        }
    }
    if (callingUid != Process.SYSTEM_UID && (flags & VIRTUAL_DISPLAY_FLAG_TRUSTED) != 0) {
        if (!checkCallingPermission(ADD_TRUSTED_DISPLAY, "createVirtualDisplay()")) {
            EventLog.writeEvent(0x534e4554, "162627132", callingUid,
                    "Attempt to create a trusted display without holding permission!");
            throw new SecurityException("Requires ADD_TRUSTED_DISPLAY permission to "
                    + "create a trusted virtual display.");
        }
    }
    if (callingUid != Process.SYSTEM_UID
            && (flags & VIRTUAL_DISPLAY_FLAG_OWN_DISPLAY_GROUP) != 0) {
        if (!checkCallingPermission(ADD_TRUSTED_DISPLAY, "createVirtualDisplay()")) {
            throw new SecurityException("Requires ADD_TRUSTED_DISPLAY permission to "
                    + "create a virtual display which is not in the default DisplayGroup.");
        }
    }
    if ((flags & VIRTUAL_DISPLAY_FLAG_TRUSTED) == 0) {
        flags &= ~VIRTUAL_DISPLAY_FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS;
    }
    // Sometimes users can have sensitive information in system decoration windows. An app
    // could create a virtual display with system decorations support and read the user info
    // from the surface.
    // We should only allow adding flag VIRTUAL_DISPLAY_FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS
    // to trusted virtual displays.
    final int trustedDisplayWithSysDecorFlag =
            (VIRTUAL_DISPLAY_FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS
                    | VIRTUAL_DISPLAY_FLAG_TRUSTED);
    if ((flags & trustedDisplayWithSysDecorFlag)
            == VIRTUAL_DISPLAY_FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS
            && !checkCallingPermission(INTERNAL_SYSTEM_WINDOW, "createVirtualDisplay()")) {
            throw new SecurityException("Requires INTERNAL_SYSTEM_WINDOW permission");
    }
    final long token = Binder.clearCallingIdentity();
    try {
        // 调用内部实现
        return createVirtualDisplayInternal(callback, projection, callingUid, packageName,
                surface, flags, virtualDisplayConfig);
    } finally {
        Binder.restoreCallingIdentity(token);
    }
}
// /frameworks/base/services/core/java/com/android/server/display/DisplayManagerService.java
private int createVirtualDisplayInternal(IVirtualDisplayCallback callback,
        IMediaProjection projection, int callingUid, String packageName, Surface surface,
        int flags, VirtualDisplayConfig virtualDisplayConfig) {
    synchronized (mSyncRoot) {
        if (mVirtualDisplayAdapter == null) {
            Slog.w(TAG, "Rejecting request to create private virtual display "
                    + "because the virtual display adapter is not available.");
            return -1;
        }
        // 为虚拟屏创建Device(告知surfaceflinger创建Display)
        DisplayDevice device = mVirtualDisplayAdapter.createVirtualDisplayLocked(
                callback, projection, callingUid, packageName, surface, flags,
                virtualDisplayConfig);
        if (device == null) {
            return -1;
        }
        // 发送添加Device通知,这里比较重要
        mDisplayDeviceRepo.onDisplayDeviceEvent(device,
                DisplayAdapter.DISPLAY_DEVICE_EVENT_ADDED);
        // 检查Display是否创建成功
        final LogicalDisplay display = mLogicalDisplayMapper.getDisplayLocked(device);
        if (display != null) {
            return display.getDisplayIdLocked();
        }
        // Something weird happened and the logical display was not created.
        Slog.w(TAG, "Rejecting request to create virtual display "
                + "because the logical display was not created.");
        mVirtualDisplayAdapter.releaseVirtualDisplayLocked(callback.asBinder());
        mDisplayDeviceRepo.onDisplayDeviceEvent(device,
                DisplayAdapter.DISPLAY_DEVICE_EVENT_REMOVED);
    }
    return -1;
}

接下来DMS开始调用SurfaceFlinger的接口,创建Display。并将Display放入自身的List中管理。

// /frameworks/base/services/core/java/com/android/server/display/VirtualDisplayAdapter.java
public DisplayDevice createVirtualDisplayLocked(IVirtualDisplayCallback callback,
        IMediaProjection projection, int ownerUid, String ownerPackageName, Surface surface,
        int flags, VirtualDisplayConfig virtualDisplayConfig) {
    String name = virtualDisplayConfig.getName();
    // VIRTUAL_DISPLAY_FLAG_SECURE 的用途,是判断是否为安全的Display,这个参数会告知SurfaceFlinger
    boolean secure = (flags & VIRTUAL_DISPLAY_FLAG_SECURE) != 0;
    IBinder appToken = callback.asBinder();
    // 调用SurfaceFligner创建Display(Display的type是virtual)
    IBinder displayToken = mSurfaceControlDisplayFactory.createDisplay(name, secure);
    final String baseUniqueId =
            UNIQUE_ID_PREFIX + ownerPackageName + "," + ownerUid + "," + name + ",";
    final int uniqueIndex = getNextUniqueIndex(baseUniqueId);
    String uniqueId = virtualDisplayConfig.getUniqueId();
    if (uniqueId == null) {
        uniqueId = baseUniqueId + uniqueIndex;
    } else {
        uniqueId = UNIQUE_ID_PREFIX + ownerPackageName + ":" + uniqueId;
    }
    // 通过SurfaceFligner返回的displayToken,创建Device对象
    VirtualDisplayDevice device = new VirtualDisplayDevice(displayToken, appToken,
            ownerUid, ownerPackageName, surface, flags, new Callback(callback, mHandler),
            uniqueId, uniqueIndex, virtualDisplayConfig);
    //  放到虚拟屏的List中管理。
    mVirtualDisplayDevices.put(appToken, device);
    try {
        if (projection != null) {
            projection.registerCallback(new MediaProjectionCallback(appToken));
        }
        appToken.linkToDeath(device, 0);
    } catch (RemoteException ex) {
        mVirtualDisplayDevices.remove(appToken);
        device.destroyLocked(false);
        return null;
    }
    // Return the display device without actually sending the event indicating
    // that it was added.  The caller will handle it.
    return device;
}
// /frameworks/base/services/core/java/com/android/server/display/DisplayDeviceRepository.java
//  mDisplayDeviceRepo.onDisplayDeviceEvent(device,
//              DisplayAdapter.DISPLAY_DEVICE_EVENT_ADDED); 
// 这段代码,会调用到下面的函数中。
private void handleDisplayDeviceAdded(DisplayDevice device) {
    synchronized (mSyncRoot) {
        DisplayDeviceInfo info = device.getDisplayDeviceInfoLocked();
        if (mDisplayDevices.contains(device)) {
            Slog.w(TAG, "Attempted to add already added display device: " + info);
            return;
        }
        Slog.i(TAG, "Display device added: " + info);
        device.mDebugLastLoggedDeviceInfo = info;
        // 需要是将Device(就是上面创建的虚拟屏幕Device)放入到DMS的管理list
        mDisplayDevices.add(device);
        // 通知Device添加,会调用到LogicalDisplayMappe的handleDisplayDeviceAddedLocked中。
        sendEventLocked(device, DISPLAY_DEVICE_EVENT_ADDED);
    }
}
// /frameworks/base/services/core/java/com/android/server/display/LogicalDisplayMapper.java
private void handleDisplayDeviceAddedLocked(DisplayDevice device) {
    DisplayDeviceInfo deviceInfo = device.getDisplayDeviceInfoLocked();
    // Internal Displays need to have additional initialization.
    // This initializes a default dynamic display layout for INTERNAL
    // devices, which is used as a fallback in case no static layout definitions
    // exist or cannot be loaded.
    if (deviceInfo.type == Display.TYPE_INTERNAL) {
        initializeInternalDisplayDeviceLocked(device);
    }
    // Create a logical display for the new display device
    LogicalDisplay display = createNewLogicalDisplayLocked(
            device, Layout.assignDisplayIdLocked(false /*isDefault*/));
    // 刷新布局和display配置
    applyLayoutLocked();
    updateLogicalDisplaysLocked();
}

虚拟屏幕的创建,Client端通过Surface告知的DisplayID,创建VirtualDisplay对象。通过DisplayID,与DMS打交道。DMS服务端,通过SurfaceFlinger创建虚拟屏,拿到SurfaceFligner的DisplayToken,然后通过它创建VirtualDisplayDevice + LogicalDisplay来管理虚拟屏幕。

如何上屏
创建虚拟屏幕的时候,会传入了一张Surface(比如绑定主屏的一张Buffer)。虚拟屏通过这张Surface拿到Surface对应的Buffer,将上屏内容绘制到这个Buffer上,然后提交到画面流水线上(SurfaceFlinger)。通过SurfaceFlinger将这个这个Buffer最终由SurfaceFlinger描画并显示到Surface所在那张Display上(根据VirtualDisplay位置去显示。)

以上就是Android使用VirtualDisplay的创建虚拟屏流程及原理解析的详细内容,更多关于Android VirtualDisplay的资料请关注vb.net教程C#教程python教程SQL教程access 2010教程xin3721自学网

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