发上我的快捷键给新手参考,我也是在LULU给我的ENV文件中改的。个人感觉很好用,布线布局很少点命令图标了,布线常用键差不多都在一个地方便操作。其有一部分要做script功能的,有需要的我可以把我的script文件给他,这些都是个人习惯。 alias% i' e& J- l$ |9 v7 y # May use function keys F2-F12, most Alpha-numberic keys with control # modifier (although Control - C, V and X are reserved for copy, paste and cut)7 g" }- R6 b) P( z, p # and Navigation Keys (Home, Up arrow, Esc, etc.) These items may be modifed # by the following: # Modifier Indicator Example+ X9 P! F; M/ C5 X9 O # Shift S SF2 _; K( T' C5 m' _ # Control C (function keys) CF2 # Control ~ (alpha-numeric) ~N # Meta A AF2 B3 p+ ~: V( ? n" N. J3 K- e% G # Modifiers may be combined. Some examples: # CSF2 Control-Shift F2) @: h5 Z& ? a$ q: i: C, R # ASF2 Meta-Shift F2 # CAF2 Control-Meta F2( L3 B/ {+ Y. f! P) P/ G% D # CASF2 Control-Meta-Shift F23 E5 ~. }: {4 a j8 q, L # ~SZ Control-Shift Z # SUp Shift-Up Arrow. P; p4 `+ a" V* e' k # CUp Control-Up Arrow' s/ Z+ M, v3 N, I! h # # funckey # use the funckey when you wish to have alphanumeric keys operate# C0 N6 Q3 F: p # like the Function keys when the cursor is in the Allegro canvas.: n3 A0 v+ q" N1 p # - X3 v4 X V8 L$ e0 o/ v/ F3 g # Example -- following starts the move command without a Enter key # funckey m move) E; H4 F% d; ]( U. ]) t # c3 w; R7 ~5 Q# Q" L4 `' f. v& k% z #--------------------------------------------------------------------3 r( k+ ~0 l- H* u: m ~ # Bind incremental pick by grid unit functions to ctrl and shift--arrow keys 8 ^5 ?( G1 k9 M" N2 e- S alias Up "ipick 0; ipick_to_gridunit 0 +1"2 V, n7 J" x7 c+ [' Q; w / alias Down "ipick 0; ipick_to_gridunit 0 -1"$ v& B# j' K& C& F alias Left "ipick 0; ipick_to_gridunit -1" alias Right "ipick 0; ipick_to_gridunit +1" alias CUp "move; ipick_to_gridunit 0 +1" alias CDown "move; ipick_to_gridunit 0 -1"7 z& |8 M# o M/ g5 N2 V alias CLeft "move; ipick_to_gridunit -1" alias CRight "move; ipick_to_gridunit +1" # F1 is normally reserved by the system for Help so we don't use it alias F2 save # |- M2 W' c, W+ Q7 H' v4 K7 /( ? alias F3 show measure #测量 / O! s9 x/ b, u4 w: h4 T alias F4 COLOR192 #颜色9 z$ a- G; z9 O, W alias F5 redraw #刷新 alias F6 Shape edit boundary #编辑图形5 Y/ y$ q9 i. a) J+ W$ j0 Y7 P5 E alias F7 UNRATS ALL #隐藏板上所有飞线; J2 G) B" E* R p7 V, g8 ], c# T alias F8 RATS ALL #显示板上所有飞线) P& i/ o; ?" K1 o6 @ alias F9 FIX #固定物体 alias F10 UNFIX #解除固定 alias F11 zoom in #放大视图! X B* ~' T" C alias F12 zoom out #缩小视图 " D t( Z; z5 ~8 } alias SF1 reject alias SF2 slide2 r9 e! |; P7 B4 J alias SF3 custom smooth alias SF4 COLOR alias SF5 shell explorer alias SF6 void all alias SF7 shape add2 v- j- N- B( t2 T8 O- p alias SF8 swap functions alias SF9 swap components' Z4 q8 m4 z; U" x- z% a alias SF10 zoom fit #放大到整板视图 alias SF11 hilight0 G5 h1 /) ]. c. a& [3 G alias SF12 dehilight alias ~A Manually alias ~B boundary alias ~C copy alias ~D delete alias ~E property edit alias ~F zoom fit #放大到整板视图 alias ~G grid toggle alias ~H hilight #高亮物体% [# S7 {+ `5 Q/ l; L* q* H& F alias ~I show element, q5 o, u: [7 `7 O% E) P: q/ i alias ~J FIND alias ~K CMGR alias ~L add line2 y7 H/ H' O6 v! W+ z, i alias ~M mirror7 o4 l8 ^3 L& A$ }! N/ h- L2 F alias ~N dehilight all #清除高亮 alias ~O open #打开文件+ y8 D+ w! s* L7 A alias ~P cns show #打开约束管理器 alias ~Q Delay Tune #移动修改线与孔 alias ~R rotate #旋转0 P s( p2 b$ | alias ~S save alias ~T add text #增加文本, /" q [8 /& I1 ~( m$ Q' n% G alias ~W custom smooth alias ~Z UNDO #取消上次操作 alias ~Y REDO #恢复上次操作 alias pd padeditdb #焊盘编辑 alias jn find_by_name #查找物体1 ?! e" p! i( s alias jc FIND component #查找元件 funckey ' ' iangle 90 #以90度旋转选中的物体 funckey + subclass -+ #跳转到下一个层 funckey - subclass -- #跳转到上一个层 #------------------------------------------------------------------- # View Control& ? x/ @& s/ ]# K9 M: t7 V alias Pgup oops) S3 G0 U8 l7 W9 R alias SPgup pop route_from_target" g: U7 y2 w0 z* O8 / alias CPgup shadow toggle: B3 q! @% }" F7 |# K alias Home slide0 R2 p# Z! a/ Z5 t; `. s alias Pgdown next alias SPgdown angle 90shadow7 u) Y$ D: Y$ |0 P6 O+ w) l: N8 U7 n alias SHome pop finish alias End add connect4 J* t! }$ N; V alias Del delete# T& b2 d) J5 o0 x alias SDel pop swap layers alias Insert DONE1 u' _8 i3 n N0 /: t! l# H alias SInsert TOGGLE/ K- J k& R- P0 Q alias SLeft PLACE Manual6 L, a( w: [1 L% J) O alias SRight move0 {1 p9 n6 D9 W5 ?2 r alias SUp swap COMPONENTS alias SDown ALIGN COMPONENTS# Q' Y% p/ M/ n" g3 c #-------------------------------------------------------------------- p, h3 G( x# q W/ ` # OTHER ALIASESa alias x pick1 q! [, z$ q! [" z1 m alias y pick 1# C9 [ A- R5 G1 w7 t alias ix ipick alias iy ipick 0" }6 p$ J& j( z2 P) U( m7 U# z alias 1 FORM mini acon_line_width 1 alias 2 FORM mini acon_line_width 0.25 alias 2.5 FORM mini acon_line_width 0.25 alias 3 FORM mini acon_line_width 0.3 alias 4 FORM mini acon_line_width 0.4 alias 5 FORM mini acon_line_width 0.5 1 b' s) A% g. x9 n4 J4 ]# A alias 6 FORM mini acon_line_width 0.6 alias 7 FORM mini acon_line_width 0.7 1 F# /4 H+ ~( X! F3 d, j6 T# F alias 8 FORM mini acon_line_width 0.8 $ s$ e* d0 E3 b: v4 q4 p& { alias 9 FORM mini acon_line_width 0.9 0 f7 |7 L3 d* P* t1 ] alias g "replay g" alias g0.05 replay g0.05.scr5 n2 y$ /5 q6 ` alias g0.01 replay g0.01.scr7 s) w% Z) c+ t$ W* y7 g7 x v alias g0.1 replay g0.1.scr alias g0.2 replay g0.2.scr alias g0.3 replay g0.3.scr alias g0.5 replay g0.5.scr5 D6 R! |" a' /5 v9 R1 M9 ~6 U alias g0.6 replay g0.6.scr" Q6 o/ T# b# W+ k+ C1 E4 A alias g0.9 replay g0.7.scr2 A* V/ p. S# e alias g0.9 replay g0.8.scr8 K% /5 M1 d D8 G$ Z alias g0.9 replay g0.8.scr! M, v1 G9 R. k3 s" @" Q* D7 k alias g0.9 replay g0.9.scr alias g1 replay g1.scr2 o1 Y9 u% k0 a3 i6 P alias g2 replay g2.5.scr alias g2.5 replay g1.scr alias g.1 replay g0p12 | k8 M/ `9 d: W( b ^& w alias g.5 replay g0p50 y& q. @; Q) e- x, v alias g1.5 replay g1p5 alias g2 replay g2! a: ^$ i7 ^% k! ?6 R: w3 I alias g2.5 replay g2p5. n/ {% /! U# J- d7 Y alias g3 replay g3.scr alias g3.5 replay g3.5.scr! s `6 g% d8 d, X1 /, Y9 l$ W alias g4 replay g4* b8 p3 N( m( p+ z0 O! J2 x( / alias g4.5 replay g4.5.scr1 Z Q3 i6 @- H6 }" T( p" B alias g5 replay g5, Z' Y8 [. o+ f. i1 x2 i1 h alias g5.5 replay g5p51 M2 B% Y. F& ?+ t alias g6 replay g6 alias g6.5 replay g6.5 alias g7 replay g7* P4 n H5 C% ^5 z* F alias g7.5 replay g7.5 alias g8 replay g8/ A# X2 I# k6 i alias g8.5 replay g8.5 alias g9 replay g9 alias g10 replay g10 alias g10.5 replay g10p5 alias g11 replay g11 l" U* {2 R' g" x* @, q' B alias g12 replay g12 alias g12.5 replay g12p5, l, ? ?5 K# [; s3 y( C alias g13 replay g13 alias g14 replay g14* v4 a$ r; m0 J" y! p. d" _ alias g15 replay g15 alias g16 replay g16! ]9 W( f8 V! k. o3 q alias g17 replay g17 alias g18 replay g181 ?* h, Z* f1 q8 u alias g19 replay g19% `2 A$ T }: S1 M2 ?* O3 k. c alias g20 replay g20 alias g25 replay g25- v+ U, R$ g; X8 r1 U. u0 d } alias g30 replay g306 _$ G' G$ H5 Q8 n/ [" U% @/ ] alias g50 replay g50 alias g100 replay g100* n+ T& m. M0 g$ z alias g111 replay g1118 w/ I; G6 h" V. ]4 j4 u) w alias g500 replay g500- b( L4 m1 h( H$ s2 X4 S * R: q# Q" /) |0 S$ g 9 [, |7 ?, @( U# N #---------------------------以下为Script快捷键-----------------------------------------+ H; J1 n* ]* d/ N* p- G alias t replay t #顶层元件框 alias b replay b #底层元件框: D T! m. D9 `& z( |' t/ p; F! f alias ts replay SILKSCREEN_TOP #顶层元件框序号 alias bs replay SILKSCREEN_BOTTOM #底层元件框序号$ k$ i# {4 ~6 J+ W4 P. Z5 o0 a$ I alias tss replay tss #顶层所有丝印* T3 V3 V1 ?/ e alias bss replay bss #底层所有丝印 alias so replay SILKSCREENoff #关闭所有丝印 alias aw replay Artwork #出图2 E3 C3 K* v* S. X 0 [1 v8 f# [! ~# ] #----------------------------以上为Script快捷键----------------------------------------0 Z- ?6 `, j# g( x4 L& a5 o # OTHER ALIASES + p- c% M# `& ^, y$ q" s alias rps "replace padstack" #焊盘替换 alias unplrp report unplaced alias pn replay pn.scr #敷铜显示FILL alias po replay po.scr #敷铜显示FILL关闭 alias co replay co.scr #敷铜显示FILL alias cn replay cn.scr #敷铜显示FILL关闭 |
发上我的快捷键给新手参考
最新推荐文章于 2023-03-23 09:57:52 发布