codeforces_614A. Peter and Snow Blower(点到线段距离)

A. Peter and Snow Blower
time limit per test
2 seconds
memory limit per test
256 megabytes
input
standard input
output
standard output

Peter got a new snow blower as a New Year present. Of course, Peter decided to try it immediately. After reading the instructions he realized that it does not work like regular snow blowing machines. In order to make it work, you need to tie it to some point that it does not cover, and then switch it on. As a result it will go along a circle around this point and will remove all the snow from its path.

Formally, we assume that Peter's machine is a polygon on a plane. Then, after the machine is switched on, it will make a circle around the point to which Peter tied it (this point lies strictly outside the polygon). That is, each of the points lying within or on the border of the polygon will move along the circular trajectory, with the center of the circle at the point to which Peter tied his machine.

Peter decided to tie his car to point P and now he is wondering what is the area of ​​the region that will be cleared from snow. Help him.

Input

The first line of the input contains three integers — the number of vertices of the polygon n (), and coordinates of point P.

Each of the next n lines contains two integers — coordinates of the vertices of the polygon in the clockwise or counterclockwise order. It is guaranteed that no three consecutive vertices lie on a common straight line.

All the numbers in the input are integers that do not exceed 1 000 000 in their absolute value.

Output

Print a single real value number — the area of the region that will be cleared. Your answer will be considered correct if its absolute or relative error does not exceed 10 - 6.

Namely: let's assume that your answer is a, and the answer of the jury is b. The checker program will consider your answer correct, if .

Examples
input
3 0 0
0 1
-1 2
1 2
output
12.566370614359172464
input
4 1 -1
0 0
1 2
2 0
1 1
output
21.991148575128551812
Note

In the first sample snow will be removed from that area:

对几何一窍不通,看了题解报告后,积累一下一些几何的模板
#include <iostream>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <cmath>
#include <stack>
#include <bitset>
#include <queue>
#include <set>
#include <map>
#include <string>
#include <algorithm>
#define Si(a) scanf("%d",&a)
#define Sl(a) scanf("%lld",&a)
#define Sd(a) scanf("%lf",&a)
#define Ss(a) scanf("%s",a)
#define Pi(a) printf("%d\n",(a))
#define Pl(a) printf("%lld\n",(a))
#define Pd(a) printf("%lf\n",(a))
#define Ps(a) printf("%s\n",(a))
#define W(a) while(a--)
#define mem(a,b) memset(a,(b),sizeof(a))
#define FOP freopen("data.txt","r",stdin)
#define inf 0x3f3f3f3f
#define maxn 100010
#define mod 1000000007
#define PI acos(-1.0)
#define LL long long
using namespace std;
template <class T1,class T2>inline void gmax(T1 &a,T2 b){if(b>a)a=b;}
template <class T1,class T2>inline void gmin(T1 &a,T2 b){if(b<a)a=b;}

struct Point
{
    double x,y;
    Point(){};
    Point(double a,double b){x=a,y=b;};
    Point operator - (const Point& a)const
    {
        return Point(x-a.x, y-a.y);
    }
}P,a[maxn];

//求两个向量的点积
double Dot(Point &a,Point &b)
{
    return a.x*b.x+a.y*b.y;
}

//返回一个向量的长度
double Len(Point a)
{
    return sqrt(a.x*a.x+a.y*a.y);
}

//返回两个点的距离
double Dis(Point &a,Point &b)
{
    return Len(Point(a-b));
}

//返回点a到线段bc的最短距离
double PointToSegment(Point &a,Point &b,Point &c)
{
    Point x=a-b;
    Point y=c-b;
    Point z=c-a;
    if(Dot(x,y)<0)return Len(x);
    if(Dot(y,z)<0)return Len(z);
    return fabs((x.x*y.y-x.y*y.x)/Len(y));
}
int main()
{
    int i,n;
    Si(n);
    Sd(P.x),Sd(P.y);
    for(i=1;i<=n;i++)
    {
        Sd(a[i].x),Sd(a[i].y);
    }
    a[n+1]=a[1];
    double maxdis=0,mindis=1e18;
    for(i=1;i<=n;i++)
    {
        gmax(maxdis,Dis(a[i],P));
        gmin(mindis,PointToSegment(P,a[i],a[i+1]));
    }

    double ans=PI*(maxdis*maxdis-mindis*mindis);

    printf("%.15lf\n",ans);
    return 0;
}


  • 2
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 1
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值