Jdk1.8 Collections Framework源码解析(4)-HashMap

开发中常常会遇到这样一种数据结构,根据一个关键字,找到所需要的信息。这个过程有点像查字典,拿到一个key,去字典表中查找对应的value。Java1.0 版本开始提供了这样的一个类java.util.Dictionary(抽象类),基本上支持字典表的操作,并且完成了HashTable的实现。后来在Java1.2的时候,提供了Map接口,更好的描述了这种数据结构。 一个Map中会包含多个K-V对,Key不能重复。一个Key最多只能映射一个Value,但是多个Key可以映射到同样值的Value。Map还提供了3种集合视图:key集合、Value集合和Key-Value集合。 HashMap 就是散列的一种。 输入图片说明

很明显,HashMap的数据结构是由数组和链表组成。

HashMap的几个重要变量

    /**
     * 默认初始容量-必须是2的幂。
     */
    static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 2^4=16

    /**
     * 最大容量
     */
    static final int MAXIMUM_CAPACITY = 1 << 30;

    /**
     * 在构造函数中没有指定加载因子 时使用的默认加载因子。
     */
    static final float DEFAULT_LOAD_FACTOR = 0.75f;

    /**
     * 红黑树转换时使用
     */
    static final int TREEIFY_THRESHOLD = 8;

    /**
     * 红黑树转换时使用
     */
    static final int UNTREEIFY_THRESHOLD = 6;

    /**
     * 最少树容量
     */
    static final int MIN_TREEIFY_CAPACITY = 64;

    transient Node<K,V>[] table;  // 数组

    transient int size;

DEFAULT_INITIAL_CAPACITY :其实并不是HashMap的默认初始化容量,而是table数组的长度,并且值大小必须是2的幂次方; MAXIMUM_CAPACITY:table数组的最大长度是2的30次方; table:存储了所有的key-value mapping!

public interface Map<K,V> {  
    int size();  
    boolean isEmpty();  
    boolean containsKey(Object key);  
    boolean containsValue(Object value);  
    V get(Object key);  
    V put(K key, V value);  
    V remove(Object key);  
    void putAll(Map<? extends K, ? extends V> m);  
    void clear();  
    Set<K> keySet();  
    Collection<V> values();  
    Set<Map.Entry<K, V>> entrySet();  
    boolean equals(Object o);  
    int hashCode();  
  
    interface Entry<K,V> {  
    K getKey();  
    V getValue();  
    V setValue(V value);  
    boolean equals(Object o);  
    int hashCode();  
    }  
}

链表的部分节点就是红黑树

    static final class TreeNode<K,V> extends LinkedHashMap.Entry<K,V> {
        TreeNode<K,V> parent;  // red-black tree links
        TreeNode<K,V> left;
        TreeNode<K,V> right;
        TreeNode<K,V> prev;    // needed to unlink next upon deletion
        boolean red;
        TreeNode(int hash, K key, V val, Node<K,V> next) {
            super(hash, key, val, next);
        }

Entry是HashMap的一个内部静态类,这些成员变量你们一看就应该明白的,其中next是在链表上的下一个Entry; 例如上图中:值为15的Entry的next就指向了值为4的Entry,而值为1的Entry的next为null,因为没有此链表上没有next Entry.

  • size:HashMap的已存储数据的数量;ps:不是table数组的长度
  • DEFAULT_LOAD_FACTOR:默认的加载因子是0.75f;
  • threshold:称之为闸阀,如果HashMap的size >= threadhold了,那么table数组就要扩容了,并且扩容率是100%,即table数组长度变为原来的两倍;

threshold 的计算如下:

    public HashMap(int initialCapacity, float loadFactor) {
        if (initialCapacity < 0)
            throw new IllegalArgumentException("Illegal initial capacity: " +
                                               initialCapacity);
        if (initialCapacity > MAXIMUM_CAPACITY)
            initialCapacity = MAXIMUM_CAPACITY;
        if (loadFactor <= 0 || Float.isNaN(loadFactor))
            throw new IllegalArgumentException("Illegal load factor: " +
                                               loadFactor);
        this.loadFactor = loadFactor;
        this.threshold = tableSizeFor(initialCapacity);
    }

    /**
     * Returns a power of two size for the given target capacity.
     */
    static final int tableSizeFor(int cap) {
        int n = cap - 1;
        n |= n >>> 1;
        n |= n >>> 2;
        n |= n >>> 4;
        n |= n >>> 8;
        n |= n >>> 16;
        return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1;
    }

很明显是根据初始化容量计算出来的。

HashMap重要的几个方法

put(K key, V value)

public V put(K key, V value) {
  return putVal(hash(key), key, value, false, true);
}

/** 注释大体是说,用来处理hash的一种方式,可以提高tree的一些效率低的问题。 */
static final int hash(Object key) {
     int h;
     return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
}

    /**
     * Implements Map.put and related methods
     *
     * @param hash key的hash值
     * @param key key值
     * @param value value值
     * @param onlyIfAbsent if true, don't change existing value
     * @param evict if false, the table is in creation mode.
     * @return 返回Value
     */
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
                   boolean evict) {
        Node<K,V>[] tab; Node<K,V> p; int n, i;
        if ((tab = table) == null || (n = tab.length) == 0)
            n = (tab = resize()).length;
        if ((p = tab[i = (n - 1) & hash]) == null)
            tab[i] = newNode(hash, key, value, null);
        else {
            Node<K,V> e; K k;
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))
                e = p;
            else if (p instanceof TreeNode)
                e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
            else {
                for (int binCount = 0; ; ++binCount) {
                    if ((e = p.next) == null) {
                        p.next = newNode(hash, key, value, null);
                        if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
                            treeifyBin(tab, hash);
                        break;
                    }
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        break;
                    p = e;
                }
            }
            if (e != null) { // existing mapping for key
                V oldValue = e.value;
                if (!onlyIfAbsent || oldValue == null)
                    e.value = value;
                afterNodeAccess(e);
                return oldValue;
            }
        }
        ++modCount;
        if (++size > threshold)
            resize();
        afterNodeInsertion(evict);
        return null;
    }

get(Object key)

  public V get(Object key) {
        Node<K,V> e;
        return (e = getNode(hash(key), key)) == null ? null : e.value;        
  }
    /**
     * Implements Map.get and related methods
     *
     * @param hash hash for key
     * @param key the key
     * @return the node, or null if none
     */
    final Node<K,V> getNode(int hash, Object key) {
        Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (first = tab[(n - 1) & hash]) != null) {
            if (first.hash == hash && // always check first node
                ((k = first.key) == key || (key != null && key.equals(k))))
                return first;
            if ((e = first.next) != null) {
                if (first instanceof TreeNode)
                    return ((TreeNode<K,V>)first).getTreeNode(hash, key);
                do {
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        return e;
                } while ((e = e.next) != null);
            }
        }
        return null;
    }

        /**
         * Calls find for root node.
         */
        final TreeNode<K,V> getTreeNode(int h, Object k) {
            return ((parent != null) ? root() : this).find(h, k, null);
        }

        /**
         * Finds the node starting at root p with the given hash and key.
         * The kc argument caches comparableClassFor(key) upon first use
         * comparing keys.
         */
        final TreeNode<K,V> find(int h, Object k, Class<?> kc) {
            TreeNode<K,V> p = this;
            do {
                int ph, dir; K pk;
                TreeNode<K,V> pl = p.left, pr = p.right, q;
                if ((ph = p.hash) > h)
                    p = pl;
                else if (ph < h)
                    p = pr;
                else if ((pk = p.key) == k || (k != null && k.equals(pk)))
                    return p;
                else if (pl == null)
                    p = pr;
                else if (pr == null)
                    p = pl;
                else if ((kc != null ||
                          (kc = comparableClassFor(k)) != null) &&
                         (dir = compareComparables(kc, k, pk)) != 0)
                    p = (dir < 0) ? pl : pr;
                else if ((q = pr.find(h, k, kc)) != null)
                    return q;
                else
                    p = pl;
            } while (p != null);
            return null;
        }

containsKey(Object key)和containsValue(Object value)

    public boolean containsKey(Object key) {
        return getNode(hash(key), key) != null;
    }

    /**
     * Implements Map.get and related methods
     *
     * @param hash hash for key
     * @param key the key
     * @return the node, or null if none
     */
    final Node<K,V> getNode(int hash, Object key) {
        Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (first = tab[(n - 1) & hash]) != null) {
            if (first.hash == hash && // always check first node
                ((k = first.key) == key || (key != null && key.equals(k))))
                return first;
            if ((e = first.next) != null) {
                if (first instanceof TreeNode)
                    return ((TreeNode<K,V>)first).getTreeNode(hash, key);
                do {
                    if (e.hash == hash &&
                        ((k = e.key) == key || (key != null && key.equals(k))))
                        return e;
                } while ((e = e.next) != null);
            }
        }
        return null;
    }
   
/** 主要是做一下遍历 */
    public boolean containsValue(Object value) {
        Node<K,V>[] tab; V v;
        if ((tab = table) != null && size > 0) {
            for (int i = 0; i < tab.length; ++i) {
                for (Node<K,V> e = tab[i]; e != null; e = e.next) {
                    if ((v = e.value) == value ||
                        (value != null && value.equals(v)))
                        return true;
                }
            }
        }
        return false;
    }

remove(Object key)

    @Override
    public boolean remove(Object key, Object value) {
        return removeNode(hash(key), key, value, true, true) != null;
    }

   /**
     * Implements Map.remove and related methods
     *
     * @param hash hash for key
     * @param key the key
     * @param value the value to match if matchValue, else ignored
     * @param matchValue if true only remove if value is equal
     * @param movable if false do not move other nodes while removing
     * @return the node, or null if none
     */
    final Node<K,V> removeNode(int hash, Object key, Object value,
                               boolean matchValue, boolean movable) {
        Node<K,V>[] tab; Node<K,V> p; int n, index;
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (p = tab[index = (n - 1) & hash]) != null) {
            Node<K,V> node = null, e; K k; V v;
            if (p.hash == hash &&
                ((k = p.key) == key || (key != null && key.equals(k))))
                node = p;
            else if ((e = p.next) != null) {
                if (p instanceof TreeNode)
                    node = ((TreeNode<K,V>)p).getTreeNode(hash, key);
                else {
                    do {
                        if (e.hash == hash &&
                            ((k = e.key) == key ||
                             (key != null && key.equals(k)))) {
                            node = e;
                            break;
                        }
                        p = e;
                    } while ((e = e.next) != null);
                }
            }
            if (node != null && (!matchValue || (v = node.value) == value ||
                                 (value != null && value.equals(v)))) {
                if (node instanceof TreeNode)
                    ((TreeNode<K,V>)node).removeTreeNode(this, tab, movable);
                else if (node == p)
                    tab[index] = node.next;
                else
                    p.next = node.next;
                ++modCount;
                --size;
                afterNodeRemoval(node);
                return node;
            }
        }
        return null;
    }

       /**
         * Removes the given node, that must be present before this call.
         * This is messier than typical red-black deletion code because we
         * cannot swap the contents of an interior node with a leaf
         * successor that is pinned by "next" pointers that are accessible
         * independently during traversal. So instead we swap the tree
         * linkages. If the current tree appears to have too few nodes,
         * the bin is converted back to a plain bin. (The test triggers
         * somewhere between 2 and 6 nodes, depending on tree structure).
         */
        final void removeTreeNode(HashMap<K,V> map, Node<K,V>[] tab,
                                  boolean movable) {
            int n;
            if (tab == null || (n = tab.length) == 0)
                return;
            int index = (n - 1) & hash;
            TreeNode<K,V> first = (TreeNode<K,V>)tab[index], root = first, rl;
            TreeNode<K,V> succ = (TreeNode<K,V>)next, pred = prev;
            if (pred == null)
                tab[index] = first = succ;
            else
                pred.next = succ;
            if (succ != null)
                succ.prev = pred;
            if (first == null)
                return;
            if (root.parent != null)
                root = root.root();
            if (root == null || root.right == null ||
                (rl = root.left) == null || rl.left == null) {
                tab[index] = first.untreeify(map);  // too small
                return;
            }
            TreeNode<K,V> p = this, pl = left, pr = right, replacement;
            if (pl != null && pr != null) {
                TreeNode<K,V> s = pr, sl;
                while ((sl = s.left) != null) // find successor
                    s = sl;
                boolean c = s.red; s.red = p.red; p.red = c; // swap colors
                TreeNode<K,V> sr = s.right;
                TreeNode<K,V> pp = p.parent;
                if (s == pr) { // p was s's direct parent
                    p.parent = s;
                    s.right = p;
                }
                else {
                    TreeNode<K,V> sp = s.parent;
                    if ((p.parent = sp) != null) {
                        if (s == sp.left)
                            sp.left = p;
                        else
                            sp.right = p;
                    }
                    if ((s.right = pr) != null)
                        pr.parent = s;
                }
                p.left = null;
                if ((p.right = sr) != null)
                    sr.parent = p;
                if ((s.left = pl) != null)
                    pl.parent = s;
                if ((s.parent = pp) == null)
                    root = s;
                else if (p == pp.left)
                    pp.left = s;
                else
                    pp.right = s;
                if (sr != null)
                    replacement = sr;
                else
                    replacement = p;
            }
            else if (pl != null)
                replacement = pl;
            else if (pr != null)
                replacement = pr;
            else
                replacement = p;
            if (replacement != p) {
                TreeNode<K,V> pp = replacement.parent = p.parent;
                if (pp == null)
                    root = replacement;
                else if (p == pp.left)
                    pp.left = replacement;
                else
                    pp.right = replacement;
                p.left = p.right = p.parent = null;
            }

            TreeNode<K,V> r = p.red ? root : balanceDeletion(root, replacement);

            if (replacement == p) {  // detach
                TreeNode<K,V> pp = p.parent;
                p.parent = null;
                if (pp != null) {
                    if (p == pp.left)
                        pp.left = null;
                    else if (p == pp.right)
                        pp.right = null;
                }
            }
            if (movable)
                moveRootToFront(tab, r);
        }

算法4中实现的拉链式散列表实现:http://algs4.cs.princeton.edu/34hash/LinearProbingHashST.java.html

参考

算法4: http://algs4.cs.princeton.edu/12oop/ http://brokendreams.iteye.com/blog/1926114 自己动手写写:HashMap源码浅析:http://boy00fly.iteye.com/blog/1139845

转载于:https://my.oschina.net/u/1187675/blog/1542644

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