VectorDraw Developer Framework(VDF)是一个用于应用程序可视化的图形引擎库。有了VDF提供的功能,您可以轻松地创建、编辑、管理、输出、输入和打印2D和3D图形文件。该库还支持许多矢量和栅格输入和输出格式,包括本地PDF和SVG导出。
VectorDraw web library (javascript)是一个矢量图形库。VectorDraw web library (javascript)不仅能打开CAD图纸,而且能显示任何支持HTML5标准平台上的通用矢量对象,如Windows,安卓,iOS和Linux。无需任何安装,VectorDraw web library (javascript)就可以运行在任何支持canvas标签和Javascript的主流浏览器(Chrome, Firefox, Safari, Opera, Dolphin, Boat等等)中。
一. 使用vdScrolableControl获取实体并在vdPropertyGrid中显示其属性
问:如何使用vdScrolableControl获取实体并在vdPropertyGrid中显示其属性?
答:可以试试像这样的代码:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | private void Form1_Load( object sender, EventArgs e) { AddLayoutEntities(); vdSC.BaseControl.vdMouseClick += new VectorDraw.Professional.Control.MouseClickEventHandler(BaseControl_vdMouseClick); } void BaseControl_vdMouseClick(MouseEventArgs e, ref bool cancel) { VectorDraw.Professional.vdPrimaries.vdFigure fig; VectorDraw.Geometry.gPoint pt = vdSC.BaseControl.ActiveDocument.CursorPosCCS(e.Location); VectorDraw.Geometry.gPoint p1 = vdSC.BaseControl.ActiveDocument.World2PixelMatrix.Transform(pt as VectorDraw.Geometry.gPoint); Point location = new Point(( int )p1.x, ( int )p1.y); fig = vdSC.BaseControl.ActiveDocument.ActiveLayOut.GetEntityFromPoint(location, vdSC.BaseControl.ActiveDocument.ActiveLayOut.Render.GlobalProperties.PickSize, false ); if (fig == null ) { vdPGrid.SelectedObject = vdSC.BaseControl.ActiveDocument; this .Text = "NO Entity clicked" ; } else { vdPGrid.SelectedObject = fig; this .Text = "Entity clicked" ; } } |
二. 读取附加到polyhatch对象的折线
问:如何读取附加到polyhatch对象的折线?
答:您可以从hatch(孵化)中获取vdCurves,如下所示。请注意,填充对象可能包含vdCircle,vdArc以及通常所有类型的vdCurves。孵化是vdPolyhatch对象。
1 2 3 4 5 6 7 8 | foreach (VectorDraw.Professional.vdCollections.vdCurves var in hatch.PolyCurves) { foreach (VectorDraw.Professional.vdFigures.vdCurve var1 in var) { VectorDraw.Professional.vdFigures.vdPolyline poly1 = var1 as VectorDraw.Professional.vdFigures.vdPolyline; if (poly1 != null ) MessageBox.Show( "Found Polyline" ); } } |
三. 重写VectorDrawBaseControl的DrawBackground事件
问:如何重写VectorDrawBaseControl的DrawBackground事件,以便将Image绘制到Background?
答:以下示例覆盖VectorDrawBaseControl的DrawBackground和vdScroll事件,以便在rendermode is Wire2d时将图像绘制为背景。
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 | Bitmap m_Bitmap; private void Form1_Load( object sender, EventArgs e) { vdFramedControl.BaseControl.DrawBackground += new VectorDraw.Professional.Control.DrawBackgroundEventHandler(BaseControl_DrawBackground); vdFramedControl.BaseControl.vdScroll += new VectorDraw.Professional.Control.ScrollEventHandler(BaseControl_vdScroll); //create a bitmap object at runtime m_Bitmap = new Bitmap(vdFramedControl.BaseControl.Size.Width, vdFramedControl.BaseControl.Size.Height); Graphics g = Graphics.FromImage(m_Bitmap); g.Clear(vdFramedControl.BaseControl.ActiveDocument.Palette.Background); g.DrawString( "VDraw" , SystemFonts.DefaultFont, Brushes.Red, new PointF(vdFramedControl.BaseControl.Size.Width / 2, vdFramedControl.BaseControl.Size.Height/2)); g.Dispose(); } //override the vdScroll event in order the pan and scroll draw the background properly. void BaseControl_vdScroll( object sender, ref double cx, ref double cy, ref bool cancel) { vdRender render = sender as vdRender; render.ViewCenter += new gPoint(cx, cy); vdFramedControl.BaseControl.ActiveDocument.Redraw( false ); } void BaseControl_DrawBackground( object sender, VectorDraw.Render.vdRender render, ref bool cancel) { System.Diagnostics.Debug.WriteLine( "DrawBackground" ); if (m_Bitmap == null ) return ; if (!render.IsWire2d) return ; //the following code is working only when 3d render is not active render.UnLock(); Graphics g = render.graphics; if (g == null ) return ; g.Clear(render.BkColor); g.DrawImage(m_Bitmap, new Point(0, 0)); g.DrawLine(Pens.Red, new Point(0, 0), new Point(render.Width, render.Height)); render.Lock(); cancel = true ; } |