#include <iostream>
#include <mutex>
#include <condition_variable>
#include <windows.h>
#include <thread>
using namespace std;
#define bufSize 10
#define itemCnt 30
struct Buffer
{
int _buffer[bufSize] = { 0 };
size_t readPos = 0;
size_t writePos = 0;
mutex mtx;
condition_variable notFull;
condition_variable notEmpty;
};
Buffer buf;
void pFunc() {
for (int item = 1; item <= itemCnt; item++) {
unique_lock<mutex> lock(buf.mtx);
while (((buf.writePos + 1) % bufSize) == buf.readPos) buf.notFull.wait(lock);
buf._buffer[buf.writePos] = item;
cout << "[PD]\t" << item << endl;
buf.writePos = (buf.writePos + 1) % bufSize;
buf.notEmpty.notify_all();
lock.unlock();
}
}
void cFunc()
{
for (int item = 1; item <= itemCnt; item++) {
Sleep(1);
unique_lock <mutex> lock(buf.mtx);
while (buf.writePos == buf.readPos) buf.notEmpty.wait(lock);
int data = buf._buffer[buf.readPos];
cout << "[C]\t" << data << "\t" << (data == item ? "true" : "false") << endl;
buf.readPos = (buf.readPos + 1) % bufSize;
buf.notFull.notify_all();
lock.unlock();
}
}
int main()
{
thread tProduce(pFunc);
thread tConsume(cFunc);
tProduce.join();
tConsume.join();
}