/*
============================================================================
Name : socket.c
Author :
Version :
Copyright : Your copyright notice
Description : Hello World in C, Ansi-style
============================================================================
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include<arpa/inet.h>
const int MAXLINE = 1024;
int main(void) {
int sockfd, clientfd;
socklen_t cliaddr_len;
struct sockaddr_in server_addr, client_addr;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
perror("出错了");
exit(1);
}
bzero(&server_addr, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(1024);
server_addr.sin_addr.s_addr = htonl(INADDR_ANY);
int br =
bind(sockfd, (struct sockaddr *) &server_addr, sizeof(server_addr));
if (br == -1) {
perror("出错了");
exit(1);
}
if ((listen(sockfd, 20)) == -1) {
perror("出错了");
exit(1);
}
char buf[MAXLINE];
for (;;) {
clientfd = accept(sockfd, (struct sockaddr *) &client_addr,
&cliaddr_len);
printf("server get connection from %s.\n", inet_ntoa(
client_addr.sin_addr));
int readize = 0;
while ((readize = read(clientfd, buf, MAXLINE)) > 0) {
printf("内容:%.*s", readize,buf);
printf("长度:%d...\n", readize);
}
write(clientfd, buf, readize);
close(clientfd);
}
return EXIT_SUCCESS;
}
linux下c语言socket server
最新推荐文章于 2024-01-28 17:48:12 发布