#include<stdio.h>
#include<sys/socket.h>
#include<netinet/in.h>
#include<errno.h>
#include<unistd.h>
#include<string.h>
#include<sys/types.h>
#include<arpa/inet.h>
#include<netinet/in.h>
#define PORT 9999
#define BACKLOG 10
int main()
{
int sock=socket(AF_INET,SOCK_STREAM,0);
if(sock<0)
{
printf(“socket()\n”);
}
struct sockaddr_in server_socket;
struct sockaddr_in socket;
bzero(&server_socket,sizeof(server_socket));
server_socket.sin_family=AF_INET;
server_socket.sin_addr.s_addr=htonl(INADDR_ANY);
server_socket.sin_port=htons(PORT);
if(bind(sock,(struct sockaddr*)&server_socket,sizeof(struct sockaddr_in))<0)
{
printf(“bind failed\n”);
close(sock);
return 1;
}
if(listen(sock,BACKLOG)<0)
{
printf(“listen failed\n”);
close(sock);
return 2;
}
printf(“create server success\n”);
for(;😉
{
socklen_t len=0;
int client_sock=accept(sock,(struct sockaddr*)&socket,&len);
if(client_sock<0)
{
printf(“accept()\n”);
return 3;
}
char buf_ip[INET_ADDRSTRLEN];
memset(buf_ip,‘\0’,sizeof(buf_ip));
inet_ntop(AF_INET,&socket.sin_addr,buf_ip,sizeof(buf_ip));
printf("get connect\n");
while(1)
{
char buf[1024];
memset(buf,'\0',sizeof(buf));
read(client_sock,buf,sizeof(buf));
printf("client:# %s\n",buf);
printf("server:$ ");
memset(buf,'\0',sizeof(buf));
fgets(buf,sizeof(buf),stdin);
buf[strlen(buf)-1]='\0';
if(strncasecmp(buf,"quit",4)==0)
{
printf("quit\n");
break;
}
write(client_sock,buf,strlen(buf)+1);
printf("wait...\n");
}
close(client_sock);
}
close(sock);
return 0;
}