1.继承Dialog,定义构造方法,填充自定义布局,绑定onclick事件,处理onclick事件响应。
2.定义内部接口,为外部具体业务逻辑的函数回调提供接口。
3.在调用的地方创建Dialog,实现接口。
例子:
public interface MessageListener {
public void onMessage(String msg);
}
public class PlusNumberDialog extends Dialog implements View.OnClickListener {
private DialogUtils.MessageListener messageListener;
private EditText et_plus_number;
private int num;
private int minNum;
public PlusNumberDialog(Context context, int num, int minNum, DialogUtils.MessageListener messageListener) {
super(context, R.style.MyDialog);
this.messageListener = messageListener;
this.num = num;
this.minNum = minNum;
View view = LayoutInflater.from(context).inflate(R.layout.dialog_plus_number, null);
view.findViewById(R.id.btn_dialog_cancel).setOnClickListener(this);
view.findViewById(R.id.btn_dialog_confirm).setOnClickListener(this);
((TextView) view.findViewById(R.id.tv_warning)).setText("当前预约数为:" + minNum + "人");
et_plus_number = (EditText) view.findViewById(R.id.et_plus_number);
et_plus_number.setText(num + "");
et_plus_number.setSelection(et_plus_number.getText().length());
setContentView(view);
}
@Override
public void onClick(View v) {
switch (v.getId()) {
case R.id.btn_dialog_confirm:
messageListener.onMessage(num + "");
dismiss();
break;
case R.id.btn_dialog_cancel:
cancel();
break;
default:
break;
}
}
}