1、HPS::OperatorControl
解释:一个操作器,类似一个堆结构,用来存放操作响应事件,可以把要操作的响应事件放到里面(push),然后界面最先行响应该事件。
获取方法:GetCanvas().GetFrontView().GetOperatorControl()
示例:
GetCanvas().GetFrontView().GetOperatorControl()
.Push(new HPS::MouseWheelOperator(), Operator::Priority::Low)
.Push(new HPS::ZoomOperator(MouseButtons::ButtonMiddle()))
.Push(new HPS::PanOperator(MouseButtons::ButtonRight()))
.Push(new HPS::OrbitOperator(MouseButtons::ButtonLeft()));
注:系统自带了几个operator:
- MouseWheelOperator
- ZoomOperator
- PanOperator
- OrbitOperator
- MeasurementOperator
- 自定义Operator(下一篇说明一下如何自定义一个Operator)