CCScene* aboutScene =AboutScene::scene();
//CCTransitionFade* transition = CCTransitionFade::transitionWithDuration(2.0, aboutScene, ccBLUE);
//CCTransitionCrossFade* transition = CCTransitionCrossFade::transitionWithDuration(1.0, aboutScene);
//CCTransitionJumpZoom* transition = CCTransitionJumpZoom::transitionWithDuration(2.0, aboutScene);
//CCTransitionMoveInB* transition = CCTransitionMoveInB::transitionWithDuration(1.0, aboutScene);
//CCTransitionPageTurn* transition = CCTransitionPageTurn::transitionWithDuration(1.0, aboutScene, false);
//CCTransitionRadialCW* transition = CCTransitionRadialCW::transitionWithDuration(1.0, aboutScene);
//CCTransitionShrinkGrow* transition = CCTransitionShrinkGrow::transitionWithDuration(1.0, aboutScene);
//CCTransitionSlideInB* transition = CCTransitionSlideInB::transitionWithDuration(1.0, aboutScene);
//CCTransitionSplitCols* transition = CCTransitionSplitCols::transitionWithDuration(1.0, aboutScene);
CCTransitionTurnOffTiles* transition =CCTransitionTurnOffTiles::transitionWithDuration(1.0, aboutScene);
CCDirector::sharedDirector()->pushScene(transition);