服务器端:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
#define PORT 12345
#define BACKLOG 5
#define MAXDATASIZE 1000
void process_cli(int connfd,struct sockaddr_in client);
void savedata(char* recvbuf,int len,char* cli_data);
void* function(void* arg);
struct ARG
{
int connfd;
struct sockaddr_in client;
};
int main()
{
int listenfd,connfd;
pthread_t tid;
struct ARG *arg;
struct sockaddr_in server;
struct sockaddr_in client;
int len;
if((listenfd=socket(AF_INET,SOCK_STREAM,0))==-1)
{
perror("Creating socket failed");
exit(1);
}
int opt=SO_REUSEADDR;
setsockopt(listenfd,SOL_SOCKET,SO_REUSEADDR,&opt,sizeof(opt));
bzero(&server,sizeof(server));
server.sin_family=AF_INET;
server.sin_port=htons(PORT);
server.sin_addr.s_addr=htonl(INADDR_ANY);
if(bind(listenfd,(struct sockaddr *)&server,sizeof(server))==-1)
{
perror("Bin() failed");
exit(1);
}
if(listen(listenfd,BACKLOG)==-1)
{
perror("listen failed");
exit(1);
}
len=sizeof(client);
while(1)
{
if((connfd=accept(listenfd,(struct sockaddr *)&client,(socklen_t*)&len))==-1)
{
perror("accept() failed");
exit(1);
}
arg=(struct ARG *)malloc(sizeof(struct ARG));
arg->connfd=connfd;
memcpy((void*)&arg->client,&client,sizeof(client));
if(pthread_create(&tid,NULL,function,(void*)arg))
{
perror("Pthread_creat() error.");
exit(1);
}
}
close(listenfd);
return 0;
}
void process_cli(int connfd,struct sockaddr_in client)
{
int num;
char recvbuf[MAXDATASIZE],sendbuf[MAXDATASIZE],cli_name[MAXDATASIZE], cli_data[MAXDATASIZE];
printf("You get a connection from %s.",inet_ntoa(client.sin_addr));
num=recv(connfd,cli_name,MAXDATASIZE,0);
if(num==0)
{
close(connfd);
printf("Clinet disconnect.");
return;
}
cli_name[num-1]='\0';
printf("Client's name is %s.\n",cli_name);
while(num=recv(connfd,recvbuf,MAXDATASIZE,0))
{
recvbuf[num]='\0';
printf("Received client( %s ) message: %s",cli_name,recvbuf);
savedata(recvbuf,num,cli_data);
int i;
for(i=0;i<num-1;i++)
{
if((recvbuf[i]>='a'&&recvbuf[i]<='z')||(recvbuf[i]>='A'&&recvbuf[i]<='Z'))
{
recvbuf[i]=recvbuf[i]+3;
if((recvbuf[i]>'Z'&&recvbuf[i]<='Z'+3)||(recvbuf[i]>'z'))
recvbuf[i]=recvbuf[i]-26;
}
sendbuf[i]=recvbuf[i];
}
sendbuf[num-1]='\0';
send(connfd,sendbuf,strlen(sendbuf),0);
}
close(connfd);
printf("Client (%s) closed connection.\n%s's data :\n%s\n",cli_name,cli_name,cli_data);
}
void* function(void* arg)
{
struct ARG *info;
info=(struct ARG *)arg;
process_cli(info->connfd,info->client);
free(arg);
pthread_exit(NULL);
}
void savedata(char* recvbuf,int len,char* cli_data)
{
static int index=0;//用于表明当前数据的存储位置
int i=0;
while(i<len-1)
{
cli_data[index++]=recvbuf[i++];
cli_data[index]='\n';
}
index=index+1;
cli_data[index]='\0';
}
客户端:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#define PORT 12345
#define BACKLOG 5
#define MAXDATASIZE 1000
#define DEST_IP "127.0.0.1"
void process( FILE *fp,int sockfd);
char* getMessage(char* sendline,int len,FILE* fp);
int main(int argc,char *argv[])
{
int sockfd;
struct hostent *he;
struct sockaddr_in server;
// if (argc!=2)
// {
// printf("Usage:%s <ip address>\n",argv[0]);
// exit(1);
// }
// if((he=gethostbyname(argv[1]))==NULL)
// {
// printf("gethostbyname () error\n");
// exit(1);
// }
if((sockfd=socket(AF_INET,SOCK_STREAM,0))==-1)
{
printf("sock() error\n");
exit(1);
}
bzero(&server,sizeof(server));
server.sin_family=AF_INET;
server.sin_port=htons(PORT);
// server.sin_addr=*((struct in_addr *)he->h_addr);
if(inet_aton(DEST_IP,&server.sin_addr)==0)
{
fprintf(stderr,"Inet_aton erro\n");
exit(1);
} //by fupeng
if(connect(sockfd,(struct sockaddr *)&server,sizeof(server))==-1)
{
printf("connect() failed\n");
exit(1);
}
process(stdin,sockfd);
close(sockfd);
}
void process(FILE *fp,int sockfd)
{
char sendline[MAXDATASIZE],recvline[MAXDATASIZE];
int num;
printf("connected to server.\n");
printf("Input client's name:");
if(fgets(sendline,MAXDATASIZE,fp)==NULL)
{
printf("\nExit.\n");
return;
}
send(sockfd,sendline,strlen(sendline),0);
while(getMessage(sendline,MAXDATASIZE,fp)!=NULL)
{
send(sockfd,sendline,strlen(sendline),0);
if((num=recv(sockfd,recvline,MAXDATASIZE,0))==0)
{
printf("\nServer terminated.\n");
return;
}
recvline[num]='\0';
printf("Server Message:%s\n",recvline);
}
printf("\nExit\n");
}
char *getMessage(char* sendline,int len,FILE* fp)
{
printf("Input string to server:");
return(fgets(sendline,MAXDATASIZE,fp));
}
这里读者因该了解线程创建的一些函数及其使用,其中服务器端源代中的void savedata(char* recvbuf,int len,char* cli_data)函数用于保存客户端发送的信息。当客户端结束后能把客户端发送过的信息显示出来。(当然它可以用于在服务器上保存用户通信记录,但需要完善改进。)