import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
//创建有状态的按钮
var btn:UIButton = UIButton(frame: CGRect(x: 50, y: 50, width: 100, height: 25))
btn.setTitle("点击按钮", forState: UIControlState.Highlighted)
btn.setTitle("未点击", forState: UIControlState.Normal)
btn.backgroundColor = UIColor.blackColor()
self.view.addSubview(btn)
//给按钮添加点击事件
btn.addTarget(self, action: "clickEvent:", forControlEvents: UIControlEvents.TouchUpInside)
//创建没有状态的按钮
var btn2:UIButton = UIButton(frame: CGRect(x: 50, y: 85, width: 100, height: 35))
btn2.setTitle("Normal", forState: UIControlState.Normal)
btn2.backgroundColor = UIColor.blueColor()
self.view.addSubview(btn2)
//创建一个图片加文字的按钮
var btn3:UIButton = UIButton(frame: CGRect(x: 50, y: 130, width: 180, height: 35))
btn3.setImage(UIImage(named: "btn1"), forState: UIControlState.Normal)
btn3.titleLabel?.font = UIFont.boldSystemFontOfSize(30)
btn3.imageView?.contentMode = UIViewContentMode.ScaleAspectFit
//btn3.imageEdgeInsets = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
btn3.setTitle("图片按钮", forState: UIControlState.Normal)
self.view.addSubview(btn3)
//从系统定义的按钮类型创建Button
var btn4:UIButton = UIButton.buttonWithType(UIButtonType.ContactAdd) as! UIButton
//btn4.backgroundColor = UIColor.brownColor()
btn4.frame.offset(dx: 60, dy: 200)
self.view.addSubview(btn4)
//创建禁止按钮
var btn5:UIButton = UIButton(frame: CGRect(x: 50, y: 240, width: 100, height: 35))
btn5.setTitle("点击按钮", forState: UIControlState.Highlighted)
btn5.setTitle("禁止按钮", forState: UIControlState.Normal)
btn5.enabled = false //设置按钮不能点击
btn5.setTitleColor(UIColor.redColor(), forState: UIControlState.Disabled)//代表已经禁止
btn5.backgroundColor = UIColor.purpleColor()
self.view.addSubview(btn5)
//创建一个圆角按钮
var btn6:UIButton = UIButton(frame: CGRect(x: 50, y: 280, width: 100, height: 35))
btn6.backgroundColor = UIColor.whiteColor()
btn6.setTitleColor(UIColor.blackColor(), forState: UIControlState.Normal)
btn6.setTitle("圆角按钮", forState: UIControlState.Normal)
btn6.layer.cornerRadius = 5
self.view.addSubview(btn6)
//部分圆角按钮,主要是利用layer的mask属性,在通过CAShaperLayer和UIBezierPath来画
var btn7:UIButton = UIButton(frame: CGRect(x: 50, y: 330, width: 100, height: 35))
btn7.backgroundColor = UIColor.whiteColor()
btn7.setTitleColor(UIColor.blackColor(), forState: UIControlState.Normal)
btn7.setTitle("部分圆角按钮", forState: UIControlState.Normal)
let shape:CAShapeLayer = CAShapeLayer()
let bepath:UIBezierPath = UIBezierPath(roundedRect: btn6.bounds, byRoundingCorners: UIRectCorner.TopRight|UIRectCorner.TopLeft, cornerRadii: CGSize(width: 15, height: 15))
UIColor.blackColor().setStroke()
shape.path = bepath.CGPath
btn7.layer.mask = shape
self.view.addSubview(btn7)
//创建折角按钮
var btn8:UIButton = UIButton(frame: CGRect(x: 50, y: 380, width: 100, height: 35))
btn8.backgroundColor = UIColor.whiteColor()
btn8.setTitleColor(UIColor.blackColor(), forState: UIControlState.Normal)
btn8.setTitle("折角按钮", forState: UIControlState.Normal)
let shape8:CAShapeLayer = CAShapeLayer()
let bepath8:UIBezierPath = UIBezierPath()
bepath8.moveToPoint(CGPoint(x: 0,y: 0))
bepath8.addLineToPoint(CGPoint(x: 80,y: 0))
bepath8.addLineToPoint(CGPoint(x: 100,y: 15))
bepath8.addLineToPoint(CGPoint(x: 100,y: 35))
bepath8.addLineToPoint(CGPoint(x: 0,y: 35))
bepath8.closePath()
shape8.path = bepath8.CGPath
btn8.layer.mask = shape8
self.view.addSubview(btn8)
//创建border按钮
var btn9:UIButton = UIButton(frame: CGRect(x: 50, y: 420, width: 100, height: 35))
btn9.backgroundColor = UIColor.whiteColor()
btn9.setTitle("边框按钮", forState: UIControlState.Normal)
btn9.setTitleColor(UIColor.blackColor(), forState: UIControlState.Normal)
btn9.layer.borderColor = UIColor.blackColor().CGColor
btn9.layer.borderWidth = 1
btn9.layer.cornerRadius = 5
self.view.addSubview(btn9)
//
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func clickEvent(sender:AnyObject){
NSLog("按钮点击了事件")
}
}
效果如图: